Search found 32 matches

by Sepherescent
December 4th, 2021, 3:08 pm
Forum: Tournaments
Topic: [Complete] The Entropy Winter Cup 2021
Replies: 3
Views: 4669

Re: [Complete] The Entropy Winter Cup 2021

Alas, due to a lack of players, the Entropy Winter Cup tournament will not be taking place. Maybe next time!
by Sepherescent
November 6th, 2021, 9:58 pm
Forum: Tournaments
Topic: [Complete] The Entropy Winter Cup 2021
Replies: 3
Views: 4669

Re: [Open] The Entropy Winter Cup 2021

Great! That brings us to three. I'm hoping we can get a full house of around 16-32 players.
by Sepherescent
November 6th, 2021, 3:23 pm
Forum: Tournaments
Topic: [Complete] The Entropy Winter Cup 2021
Replies: 3
Views: 4669

[Complete] The Entropy Winter Cup 2021

Come join Dr. Kawashima's Biannual Entropy Cup! 1. The tournament begins on December 6th, 2021. 2. Each tournament round lasts one week. 3. Each match will make use of a "best of three" format. 4. No mods/add-ons, using only Default + Dunefolk factions. 5. We will make extensive use of ou...
by Sepherescent
June 24th, 2020, 12:42 pm
Forum: Faction & Era Development
Topic: The Yōkai
Replies: 181
Views: 68763

Re: The Yōkai

Hello everyone, it's been a while! Here's a little update on progress so far. Descriptions have been added to nigh all units; some combat animations have been added also. But most importantly, the Yokai's strategic setup has been completely revamped! Though still in progress, many non-essential unit...
by Sepherescent
February 12th, 2020, 9:30 am
Forum: Faction & Era Development
Topic: The Yōkai
Replies: 181
Views: 68763

Re: The Yōkai

Major reworks for the Yokai are now underway. (only took, what, 2? 12? years)

Winkyface at IPS ;)
by Sepherescent
October 31st, 2019, 12:35 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Batch 007 ===== Walker.png dawnbringer.png dawnbringer_lightless.png ===== Hello, it's been a while! I finally got around to finishing that Dawnbringer line of units. It looks decent, though the cape looks a bit off. Drawing cloth/clothing is hard! The 'Shroom Walker' is a random sprite I made for ...
by Sepherescent
July 27th, 2019, 9:13 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Batch 006 - Part 2

=====
greek-basileus-trireme-3.png
greek-basileus-trireme-3.png (6.03 KiB) Viewed 3235 times
greek-basileus-trireme-2.png
greek-basileus-trireme-2.png (5.85 KiB) Viewed 3235 times
greek-basileus-trireme-1.png
greek-basileus-trireme-1.png (6.36 KiB) Viewed 3235 times
=====
by Sepherescent
July 27th, 2019, 9:13 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Batch 006 ===== rhinoreme-1.png rhinoreme-2.png rhinoreme-3.png ===== TCs have been fixed and no longer show up as pink in-game. Minor polishes were made. Most importantly, though, idle animation frames have been added! Finally, the 'Rhinoceros Trireme' has now officially been dubbed the 'Rhinoreme...
by Sepherescent
July 27th, 2019, 12:52 pm
Forum: Faction & Era Development
Topic: WotG - War of the Gods (by Chaosrider)
Replies: 6
Views: 4867

Re: WotG - War of the Gods (by Chaosrider)

Heya, I was looking for WotG's unit list but was unable to find it.
Anyone know where to look? It wasn't on the Wesnoth Units Database.
by Sepherescent
July 26th, 2019, 2:40 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

You are right. It's been a bit difficult to do those, namely when you mess around with TC it stays pink in-game. Not entirely sure how I can work on that. Adding a shadow in the water wouldn't make sense, would it? I don't think the other ships have it.
by Sepherescent
July 26th, 2019, 2:17 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Thank you for the kind words everyone. It feels good to see my work progressively improve from absolute trash to semi-decent over the course of time. Hopefully some of these sprites see some use in-game! Tom, it was a design choice; my idea was the focus/focal point of the Rhinoreme should lie on it...
by Sepherescent
July 25th, 2019, 3:30 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Presenting... the (unoriginally dubbed) Rhinoceros Trireme! I'll probably change the name later. rhinoceros-trireme.png Anyways, this unit is meant to be an alternate level 2 choice. It obviously focuses on speed and high melee damage (charge) rather than ranged firepower. In fact, its only ballista...
by Sepherescent
July 25th, 2019, 5:38 am
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

You know what, I'll make a level 3 ramship variant. I've pictured it in my head and it looks great

EDIT: Thank you for the kind words, though usually my taste in colours is questionable!
by Sepherescent
July 24th, 2019, 8:57 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Great stuff. I love how organic the 'elvish' ship design looks. The second layer of rows is interesting and would work well on larger ships, i.e. 100x100p, but I think given the small scale it's a little too much/messy. Maybe you could squeeze in just a couple more rows on the same layer? I don't kn...
by Sepherescent
July 23rd, 2019, 8:59 pm
Forum: Art Workshop
Topic: Tycho's Ten Thousand Trinkets Thread
Replies: 37
Views: 11627

Re: Tycho's Ten Thousand Trinkets Thread

Okay, so, I went a bit overboard and 1up'd myself, again. I just had too much fun with this design; and since it is less 'organic', I find it to be a much easier sprite to manipulate. Anyways, with this sprite the Greek Trireme trifecta of ships should be complete. Enjoy! greek-basileus-trireme.png