Search found 11 matches

by Seijo-ki
November 7th, 2023, 3:05 pm
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Re: Peace Disturbance - My first campaign [v1.1 bêta]

I found my old custom campaign draft and wanted to get back into it. 1.18 is supposedly not far away, so I updated the campaign to 1.16 and playtested the first two maps completely. Events are not broken, but the third map had a bug I wasn't able to fix a long time ago, so I'll have to look into it ...
by Seijo-ki
April 8th, 2019, 7:23 pm
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Re: Peace Disturbance - My first campaign [v1.1 bêta]

It has been nearly a year that I didn't look back, but I'm back in business to finalise the third map of my campaign.
My french translation still doesn't work, but I will try to find a solution for this aspect once I've finished the third map.
by Seijo-ki
June 17th, 2018, 1:06 pm
Forum: Translations & Internationalization
Topic: Translation attempt
Replies: 10
Views: 8020

Re: Translation attempt

Command-line options? In my campaign folder, I have my main.cfg and 3 scenario.cfg files. In the translation folder, I have a .PO file and a .MO file with the name "fr". I only tryed to run Wesnoth normally with the game in french, then launching the campaign in single player, and watching...
by Seijo-ki
June 16th, 2018, 8:51 am
Forum: Translations & Internationalization
Topic: Translation attempt
Replies: 10
Views: 8020

Re: Translation attempt

Well, now that it works fine, I don't think I need to change it. I did my translation, but even if I have the ".PO" file and its compilation ".MO", the translation does not activate when I launch the campaign. The directory inside main.cfg is the right one, but maybe the name of ...
by Seijo-ki
June 16th, 2018, 8:26 am
Forum: Scenario & Campaign Development
Topic: Need Some Creative Minds
Replies: 10
Views: 5692

Re: Need Some Creative Minds

Just out of my head, I have some ideas for the bloodlines (I don't give them names though): War/Warlust - Having more attack, but a less effective defense Blood - Having steadfast(gaining max life points after killing) and regeneration, but having less life points to begin with, less defenses agains...
by Seijo-ki
May 25th, 2018, 2:36 pm
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Re: Peace Disturbance - My first campaign

New version with a french translation. The third scenario is not playable yet, but it will come soon. The dialogues are still fishy, so if you have suggestions to make them sound better... you can give them to me(especially english mistakes), but take in mind that I will probably make all the dialog...
by Seijo-ki
May 25th, 2018, 1:52 pm
Forum: Translations & Internationalization
Topic: Translation attempt
Replies: 10
Views: 8020

Re: Translation attempt

It worked nicely, thank you very much! :)

The cmd-code given in the forum-thread was wrong, because python3 isn't reconized as a command to call python. Just had to figure out that the 3 had to be erazed and everything was generated in seconds.
by Seijo-ki
May 25th, 2018, 8:17 am
Forum: Translations & Internationalization
Topic: Translation attempt
Replies: 10
Views: 8020

Translation attempt

Hello! I'm quite new in the developpment/translation part, so I never made a translation file myself. I already read the translation topics in the "Create" tab, but I didn't find anywhere how to generate a .po file to make the translation. I downloaded poedit, but I don't have any .po file...
by Seijo-ki
May 23rd, 2018, 2:20 pm
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Re: Peace Disturbance - My first campaign

All the content I used came from the "War_of_Legends" add-on, and older versions of Battle for Wesnoth (old sprites of Lisar). That's pretty much all. The rest is part of the current Battle for Wesnoth version (1.14). So as long as I include the list of content I used and I accept the GNU ...
by Seijo-ki
May 23rd, 2018, 12:03 pm
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Re: Peace Disturbance - My first campaign

I never played with random people, at least in campaign mode. My campaign is designed to have not so many units, to avoid everlasting turns. But it's true that waiting for other players to play can be annoying EVEN if with friends. I was able to speed run both scenarios at turbo 3 in less than an ho...
by Seijo-ki
May 23rd, 2018, 10:32 am
Forum: Scenario & Campaign Development
Topic: Peace Disturbance - My first campaign [v1.1 bêta]
Replies: 8
Views: 4647

Peace Disturbance - My first campaign [v1.1 bêta]

Hello! I started to get a bit interested in Battle for Wesnoth-Creation some days ago. I know the game since my childhood, but I never finished any project (I started to create multiplayer eras, but never finished them... and they probably were REALLY badly balanced). Since I'm playing with three ot...