Search found 94 matches

by ResExsention
October 4th, 2018, 8:29 pm
Forum: Off-Topic
Topic: Hello EveryOne
Replies: 2
Views: 354

Re: Hello EveryOne

Hi. Shadowm I doubt you're talking to a spambot but only time will tell.

Regardless, welcome to the forums! What shall we talk about today...
by ResExsention
October 3rd, 2018, 3:19 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 263
Views: 71121

Re: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)

Is this still being maintained? Well, I wouldn't say so. But if nobody objects, it is open for someone to take over. On that note, I post here to notify the people here that I'd like to take over Fate of a Princess, and if nobody objects, then it would be an honor to update and maintain a beautiful...
by ResExsention
October 3rd, 2018, 3:00 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 310
Views: 104024

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

Ah. Okay. Thanks for the clarification. I'll take the steps you mentioned and wait a day for a response before starting to port and maintain it.
by ResExsention
October 2nd, 2018, 9:25 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 310
Views: 104024

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

In this post I'd like to ask about the forum posts of abandoned campaigns. I am not sure if this was mentioned earlier in the topic. When taking over an abandoned campaign, what do you do about the forum thread? Do you create a new one? And again, I realise nobody has confirmed my taking over of Fat...
by ResExsention
September 28th, 2018, 11:56 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 310
Views: 104024

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

I think I'd be interested in maintaining Fate of a Princess, even though the process seems a little vague...

I assume I am supposed to create a new _server.pbl file? Yeah, I think that is about it. Yep. If no one objects, then I'd like to get started on porting it.
by ResExsention
September 28th, 2018, 11:25 pm
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 87
Views: 8492

Re: Edwylm's sprite alterations

Wow. Looks really nice. I like the heavy crossbowman. All I may say is that maybe it is carrying a little too much for a crossbowman? For the General line, I think it looks great. I have nothing more to say. Might be interesting if you made animations, though. Thanks for making these. You are extrem...
by ResExsention
September 27th, 2018, 10:41 pm
Forum: Users’ Forum
Topic: Thank you
Replies: 6
Views: 473

Re: Thank you

I completely agree. Thanks for coming up with the courage to write this.
by ResExsention
September 27th, 2018, 10:33 pm
Forum: Users’ Forum
Topic: [POLL] What Operating Systems do you use Wesnoth on?
Replies: 23
Views: 7192

Re: [POLL] What Operating Systems do you use Wesnoth on?

My selection of "Other" signified that I run Wesnoth on Raspbian (for the Raspberry Pi)... And of course Debian was also checked.
by ResExsention
September 19th, 2018, 10:18 pm
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 87
Views: 8492

Re: Edwylm's sprite alterations

Wow. Really interesting. Might be nice to see what you come up with. I really like the Grand Marshal the best. It all fits together perfectly.
by ResExsention
September 18th, 2018, 7:29 pm
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 87
Views: 8492

Re: Edwylm's sprite alterations

Wow. Looks great so far. I love it!!! The animations look great! Did you make these from scratch yourself?

And Tribes55, it is not a "ploof", it's a "plume". But yeah, in general, I am with you there.
by ResExsention
September 7th, 2018, 8:31 pm
Forum: WML Workshop
Topic: Creating full-screen cutscenes
Replies: 2
Views: 357

Re: Creating full-screen cutscenes

Oh. Okay. Thanks. However, though. I realized that I didn't need animation.lua. I looked into Genesis and found a rather useful lua script that displayed only text. I didn't really need images, anyway. I believe it was written by nemaara?
by ResExsention
August 30th, 2018, 8:06 pm
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 87
Views: 8492

Re: Edwylm's sprite alterations

I like the first overgrowth wose. Is it a level 0 that advances to most of the woses you make? Your art is getting really diverse. Nice! As for your vine covered wose, it looks great so far! I think it should split from the chaparral wose line; and in your era, you might also want to give it like a ...
by ResExsention
August 29th, 2018, 3:53 am
Forum: Art Workshop
Topic: Edwylm's sprite alterations
Replies: 87
Views: 8492

Re: Edwylm's sprite alterations

Wow, really cool so far! You have got the colorization right on the vin wose; it looks perfect. It's the scale that is catching my attention; did you intend to make them so tall? For naming. I was thinking after chaparral wose comes the vine wose and after that the... But really nice so far! With th...
by ResExsention
August 25th, 2018, 10:23 pm
Forum: Scenario & Campaign Development
Topic: Freed Undead Campaign Idea
Replies: 2
Views: 322

Re: Freed Undead Campaign Idea

Seconded. WML is quite actually on the higher end on easiest programming languages to learn and is a really good beginners' language. It's art that may be a problem. I would totally be willing to collaborate with you if you'd like, but it would still be a good idea to learn. Tribes55 has already pro...