Search found 137 matches

by Sadaharu
September 22nd, 2018, 11:56 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 493
Views: 160594

Re: After the Storm 0.9.17 [Wesnoth 1.12]

@shadowm: I intend to get serious with testing the new version on BfW 1.14 in about a week or so. Do you want the notes I've made while playing on BfW 1.12 or do you just want me to post whatever comes up on AtS after I've started playing the new version?
by Sadaharu
September 19th, 2018, 8:36 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 301
Views: 102577

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

This is exactly the place to ask.
by Sadaharu
September 17th, 2018, 11:08 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 493
Views: 160594

Re: After the Storm 0.9.17 [Wesnoth 1.12]

@Kylix:
Spoiler:
by Sadaharu
September 15th, 2018, 12:37 am
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.5)

Here we go, uploading the scenario start and the replay as well, just in case. Thanks but these two will not help me investigate what is wrong with Tinry and Merissa. It is too late. It has to be from More Orcs or sooner. But when I think about it now, something from end of Chapter 1 would be even ...
by Sadaharu
September 13th, 2018, 11:08 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.5)

I have ‘finished’ For Power 2, so to speak.
In Escape from Prison
Spoiler:
and Escape from Dwarven Doors
Spoiler:
by Sadaharu
September 13th, 2018, 10:28 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.5)

In ‘Undead in front of Dwarven Doors’ I get <invalid WML found> [unstore_unit]: variable 'Tinry_store' does not exist Also, there's possibly some missing dialogue after The necromancers do some spell, Lemyr disappears and I become separated from my units; I have only Amiwen and Clare and can summon ...
by Sadaharu
September 13th, 2018, 10:07 pm
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.5)

James_The_Invisible wrote:
September 13th, 2018, 8:50 am
Sure, a save from start of the scenario would be helpful.
Here we go, uploading the scenario start and the replay as well, just in case.
by Sadaharu
September 13th, 2018, 3:03 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 493
Views: 160594

Re: After the Storm 0.9.17 [Wesnoth 1.12]

I've gotten as far as downloading IftU from the 1.14 addons manager. Tomorrow I'll have to do some hardware repairs. Which, I think, have worked? As a semi-retired IT guy whose RNG is a real SOB, I think I actually enjoy bug hunting more than actual play. Yes and no… I've already done a lot of repo...
by Sadaharu
September 13th, 2018, 2:59 am
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.5)

I forgot to specify, but Tinry and Merissa not appearing has also happened to me. I'm running FP 0.6.5 on BfW 1.14, if you need any savegames you can ask for them.
by Sadaharu
September 12th, 2018, 2:28 am
Forum: Scenario & Campaign Development
Topic: For Power (0.6.5)
Replies: 436
Views: 54001

Re: For Power (0.6.4.1)

My First Forum post but I've been playing this game for ages and I've always found fixes to my issues till now. In Scenario 3: More Orcs, Tinry and Merissa DO NOT APPEAR at all but Amiwen and Clare continue the Dialogue as if the two were there. I have not found a fix to this on the forum. Can you ...
by Sadaharu
September 11th, 2018, 5:16 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 332
Views: 48983

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

Great campaign. I have a fuller report I'll post in a couple days, but: ‘Gaze of the Three’ is very easy to win if i just move Au'la over the walls and block the Snake's path so that she cannot un-petrify the statues: I can win in eight turns if I take the time to go and unpetrify a unit below. In T...
by Sadaharu
September 11th, 2018, 3:57 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 493
Views: 160594

Re: After the Storm 0.9.17 [Wesnoth 1.12]

I've gotten as far as downloading IftU from the 1.14 addons manager. Tomorrow I'll have to do some hardware repairs.
by Sadaharu
September 8th, 2018, 1:34 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 493
Views: 160594

Re: After the Storm 0.9.17 [Wesnoth 1.12]

Well… we could divide up the work. On the one hand I'd love to contribute and all these years I've learned to like the game enough that I want to do a campaign/story of my own. As a tester for other games and on other sites I have proven to be very thorough, to a point that unnerved some creators. W...
by Sadaharu
September 8th, 2018, 1:14 am
Forum: Add-on Feedback
Topic: The Sojournings of Grog
Replies: 39
Views: 13263

Re: The Sojournings of Grog

Replays are supposed to be saved automatically. Have you disabled that, white_haired_uncle?
by Sadaharu
September 7th, 2018, 3:18 am
Forum: Add-on Feedback
Topic: The Sojournings of Grog
Replies: 39
Views: 13263

Re: The Sojournings of Grog

I think
Spoiler: