Search found 174 matches

by Sadaharu
February 16th, 2019, 4:10 am
Forum: Scenario & Campaign Development
Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
Replies: 218
Views: 30841

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

^I solved the above (to a degree) by entering debug mode, switching Sadjet Merewi back to a human-controlled faction, and then spawning a few units right there to attack Suryen Werses and thus force the scenario to end. But that robbed me of what promised to be a great battle, as well as, I think, o...
by Sadaharu
February 16th, 2019, 2:16 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 490
Views: 117955

Re: 1.14 SP Campaign - Bad Moon Rising

@doofus-01: How is the trick for the Despair units that always have near-infinite XP done? Do you just set the units' XP to 250/20 or is there anything else that needs to be done? If I understand what you are referring to, I don't think I did anything really special, just gave them a lot of experie...
by Sadaharu
February 11th, 2019, 11:57 pm
Forum: Scenario & Campaign Development
Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
Replies: 218
Views: 30841

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

I've run into a gamebreaking bug in Crimson Earth. For some reason, Suryen Werses has Sadjet Merewi on his recall list. So she starts recruiting units for his side and then, on Turn 3 (invariably) when it's her turn (Side 4) she moves and the game simply crashes to desktop. I've tried different path...
by Sadaharu
February 11th, 2019, 11:31 pm
Forum: Scenario & Campaign Development
Topic: A Song of Fire: SP Campaign Feedback and Reviews
Replies: 319
Views: 61231

Re: A Song of Fire: SP Campaign Feedback and Reviews

A simpler solution would be to get BfW 1.12 and run the trilogy on it.

Edit: I hadn't seen Ravana's post. :oops:
by Sadaharu
February 8th, 2019, 5:25 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

‘Escape of Princess’ The objective for both side #1 (Ann) and #9 (Kaoru) reads ‘Go to the eastern end’. It is not not clear who should be going where. (one day later) EDIT: I finally figure out which exact tile SeaWalker has to stand on. The trouble is with playing the file Mountain_Witch/music/Ark...
by Sadaharu
February 7th, 2019, 2:35 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

After downloading all the UMC Music Books, Epic music and West's Chronicles, I got the same problem again last night when I destroyed the last cornerstone in ‘Road in the Forest’. <Lua error> lua/wml-tags.lua:281: Error: Attempted to access an invalid music track. stack traceback: [C]: in metamethod...
by Sadaharu
February 5th, 2019, 11:29 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

*Attempted - notice how no and mp are right next to each other.

The rest of the quote is OK, I've just checked.
by Sadaharu
February 5th, 2019, 6:05 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

‘Merchants Road’ has two problems. 1) the same as above, music tracks are not found when the two caravans reach the signpost. <Lua error> lua/wml-tags.lua:281: Error: Attempted to acces an invalid music track. stack traceback: [C]: in metamethod '__newindex' lua/wml-tags.lua:281: in local 'cmd' lua/...
by Sadaharu
February 5th, 2019, 2:05 am
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

I have so far been unable to replicate the error. It happened at turn 38 in the attached replay.

I got similar problems when viewing the replay which, however, did not make the game unplayable, right at the beginning.
by Sadaharu
February 5th, 2019, 12:53 am
Forum: Scenario & Campaign Development
Topic: A Vision Blinded (15 scenarios, all complete and working)
Replies: 243
Views: 36623

Re: A Vision Blinded (15 scenarios, all complete and working)

I think that hero death events triggering twice has happened to me in other scenarios and with other heroes too, but I don't have any saves to test unless I replay a scenario. I don't think that LemonTea will ever come back. And uploading another instance of AVB is not a good idea in my opinion. I m...
by Sadaharu
February 5th, 2019, 12:33 am
Forum: Scenario & Campaign Development
Topic: Epic Between the Tides (A 1.14 single player campaign)
Replies: 13
Views: 2294

Re: Epic Between the Tides (A 1.14 single player campaign)

Argesilao, part of the dialogue at ‘Fishing Gold’ is not translated at all.

After defeating the naga I get the option ‘Ma rimaniamo ancora un po’ which I actually understand but many players won't.

Suggested translation: ‘We should remain here a while longer’.
by Sadaharu
February 3rd, 2019, 10:33 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

Regarding the above, I exited the game, started it again and reloaded the last save. This time the event was triggered properly. I am not sure what's going on.
by Sadaharu
February 3rd, 2019, 9:44 pm
Forum: Scenario & Campaign Development
Topic: Witch Campaign: Mountain Witch
Replies: 138
Views: 23970

Re: Witch Campaign: Mountain Witch

Hello. So far the campaign has been fun and innovative, but I am stuck at the ‘In the Ruins‘ scenario, playing on BfW 1.14.5. Right after I destroyed the sixth cornerstone I got the following: Error report <Lua error> lua/wml-tags.lua:281:Error: Attempted to access an invalid music track. stack trac...
by Sadaharu
February 3rd, 2019, 5:26 pm
Forum: Scenario & Campaign Development
Topic: A Sangine Tale (Ani's Legacy, Ani's Quest)
Replies: 50
Views: 8426

Re: A Sangine Tale (Ani's Legacy, Ani's Quest)

Oh, Ætheric, you're spoiling us. I've just downloaded it. Many thanks.
by Sadaharu
February 3rd, 2019, 5:24 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 289
Views: 68012

Re: 1.14 SP Campaign: Trinity

Well, in general each new numbered version comes not just with improved graphics and what-not but also with bug fixes and the occasional security issue fix.

The latest stable version of BfW 1.14 is 1.14.5, which is available on Steam and PPA Vincent.