Search found 174 matches
- February 16th, 2019, 4:10 am
- Forum: Scenario & Campaign Development
- Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
- Replies: 218
- Views: 30841
Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
^I solved the above (to a degree) by entering debug mode, switching Sadjet Merewi back to a human-controlled faction, and then spawning a few units right there to attack Suryen Werses and thus force the scenario to end. But that robbed me of what promised to be a great battle, as well as, I think, o...
- February 16th, 2019, 2:16 am
- Forum: Scenario & Campaign Development
- Topic: 1.14 SP Campaign - Bad Moon Rising
- Replies: 490
- Views: 117955
Re: 1.14 SP Campaign - Bad Moon Rising
@doofus-01: How is the trick for the Despair units that always have near-infinite XP done? Do you just set the units' XP to 250/20 or is there anything else that needs to be done? If I understand what you are referring to, I don't think I did anything really special, just gave them a lot of experie...
- February 11th, 2019, 11:57 pm
- Forum: Scenario & Campaign Development
- Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
- Replies: 218
- Views: 30841
Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
I've run into a gamebreaking bug in Crimson Earth. For some reason, Suryen Werses has Sadjet Merewi on his recall list. So she starts recruiting units for his side and then, on Turn 3 (invariably) when it's her turn (Side 4) she moves and the game simply crashes to desktop. I've tried different path...
- February 11th, 2019, 11:31 pm
- Forum: Scenario & Campaign Development
- Topic: A Song of Fire: SP Campaign Feedback and Reviews
- Replies: 319
- Views: 61231
Re: A Song of Fire: SP Campaign Feedback and Reviews
A simpler solution would be to get BfW 1.12 and run the trilogy on it.
Edit: I hadn't seen Ravana's post.
Edit: I hadn't seen Ravana's post.

- February 8th, 2019, 5:25 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
‘Escape of Princess’ The objective for both side #1 (Ann) and #9 (Kaoru) reads ‘Go to the eastern end’. It is not not clear who should be going where. (one day later) EDIT: I finally figure out which exact tile SeaWalker has to stand on. The trouble is with playing the file Mountain_Witch/music/Ark...
- February 7th, 2019, 2:35 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
After downloading all the UMC Music Books, Epic music and West's Chronicles, I got the same problem again last night when I destroyed the last cornerstone in ‘Road in the Forest’. <Lua error> lua/wml-tags.lua:281: Error: Attempted to access an invalid music track. stack traceback: [C]: in metamethod...
- February 5th, 2019, 11:29 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
*Attempted - notice how no and mp are right next to each other.
The rest of the quote is OK, I've just checked.
The rest of the quote is OK, I've just checked.
- February 5th, 2019, 6:05 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
‘Merchants Road’ has two problems. 1) the same as above, music tracks are not found when the two caravans reach the signpost. <Lua error> lua/wml-tags.lua:281: Error: Attempted to acces an invalid music track. stack traceback: [C]: in metamethod '__newindex' lua/wml-tags.lua:281: in local 'cmd' lua/...
- February 5th, 2019, 2:05 am
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
I have so far been unable to replicate the error. It happened at turn 38 in the attached replay.
I got similar problems when viewing the replay which, however, did not make the game unplayable, right at the beginning.
I got similar problems when viewing the replay which, however, did not make the game unplayable, right at the beginning.
- February 5th, 2019, 12:53 am
- Forum: Scenario & Campaign Development
- Topic: A Vision Blinded (15 scenarios, all complete and working)
- Replies: 243
- Views: 36623
Re: A Vision Blinded (15 scenarios, all complete and working)
I think that hero death events triggering twice has happened to me in other scenarios and with other heroes too, but I don't have any saves to test unless I replay a scenario. I don't think that LemonTea will ever come back. And uploading another instance of AVB is not a good idea in my opinion. I m...
- February 5th, 2019, 12:33 am
- Forum: Scenario & Campaign Development
- Topic: Epic Between the Tides (A 1.14 single player campaign)
- Replies: 13
- Views: 2294
Re: Epic Between the Tides (A 1.14 single player campaign)
Argesilao, part of the dialogue at ‘Fishing Gold’ is not translated at all.
After defeating the naga I get the option ‘Ma rimaniamo ancora un po’ which I actually understand but many players won't.
Suggested translation: ‘We should remain here a while longer’.
After defeating the naga I get the option ‘Ma rimaniamo ancora un po’ which I actually understand but many players won't.
Suggested translation: ‘We should remain here a while longer’.
- February 3rd, 2019, 10:33 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
Regarding the above, I exited the game, started it again and reloaded the last save. This time the event was triggered properly. I am not sure what's going on.
- February 3rd, 2019, 9:44 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 138
- Views: 23970
Re: Witch Campaign: Mountain Witch
Hello. So far the campaign has been fun and innovative, but I am stuck at the ‘In the Ruins‘ scenario, playing on BfW 1.14.5. Right after I destroyed the sixth cornerstone I got the following: Error report <Lua error> lua/wml-tags.lua:281:Error: Attempted to access an invalid music track. stack trac...
- February 3rd, 2019, 5:26 pm
- Forum: Scenario & Campaign Development
- Topic: A Sangine Tale (Ani's Legacy, Ani's Quest)
- Replies: 50
- Views: 8426
Re: A Sangine Tale (Ani's Legacy, Ani's Quest)
Oh, Ætheric, you're spoiling us. I've just downloaded it. Many thanks.
- February 3rd, 2019, 5:24 pm
- Forum: Scenario & Campaign Development
- Topic: 1.14 SP Campaign: Trinity
- Replies: 289
- Views: 68012
Re: 1.14 SP Campaign: Trinity
Well, in general each new numbered version comes not just with improved graphics and what-not but also with bug fixes and the occasional security issue fix.
The latest stable version of BfW 1.14 is 1.14.5, which is available on Steam and PPA Vincent.
The latest stable version of BfW 1.14 is 1.14.5, which is available on Steam and PPA Vincent.