Search found 415 matches

by BTIsaac
October 21st, 2020, 12:23 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 230
Views: 65927

Re: LordBob's random stuff : Nagas and more

I don't think the scars fit them at all. Fencers are supposed to be nobility, and the whole battle-hardened badass theme just doesn't fit them at all. Also, while getting injured during duels is inevitable, historically, duels have been faught till someone draws blood. Facial scars aren't something ...
by BTIsaac
September 9th, 2020, 4:34 am
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 123
Views: 53483

Re: Wesnoth 1.14 on Android

So I reinstalled the app just to see if the problem is on my end. And the issue seems to persist. I have recently encountered a graphics glitch that messes up the team colors of units on the minimap. I posted a thread on it in technical issues and linked to the thread on the previous page. My tablet...
by BTIsaac
August 18th, 2020, 9:34 am
Forum: Art Workshop
Topic: BT attempts portraiting
Replies: 113
Views: 46990

Re: BT attempts portraiting

These are mostly finished versions of portraits I made for a personal project, however, people may use them if they feel like it. I am not pleased with the expressions on the Fisherman portrait, especially since he's intended to be a lvl 0 protagonist. He's got that weird simpleton expression and th...
by BTIsaac
June 26th, 2020, 6:22 pm
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 123
Views: 53483

Re: Wesnoth 1.14 on Android

Quick question. Did anyone playing the current android version encounter this odd graphics glitch?
https://forums.wesnoth.org/viewtopic.php?p=656314
by BTIsaac
June 26th, 2020, 6:20 pm
Forum: Technical Support
Topic: Minimap graphics glitch.
Replies: 3
Views: 507

Re: Minimap graphics glitch.

I haven't seen that happen in the PC version of wesnoth, so I'd guess it's an issue with the Android version. I recall there being a mention of a rendering issue that caused unit icons on the minimap to be drawn over the help menu. Is it possible that this is the same problem but it manifests diffe...
by BTIsaac
June 26th, 2020, 3:17 pm
Forum: Users’ Forum
Topic: Who did the artwork for the old wesnoth characters?
Replies: 10
Views: 1854

Re: Who did the artwork for the old wesnoth characters?

Konrad and Li'sar sound younger than their twenties but look older than their twenties. A relatively easy solution might be to swap their sprites/portraits for younger looking character art from another mainline campaign that would work fine with these older looking character portraits. A much less...
by BTIsaac
June 26th, 2020, 11:33 am
Forum: Technical Support
Topic: Minimap graphics glitch.
Replies: 3
Views: 507

Minimap graphics glitch.

I haven't played wesnoth for a while, besides checking of everything is running after two recent updates, so i have no idea when this started. I just noticed it right now. Unit icons on the minimap seem to be glitching out, and look like barcodes. I'm using wesnoth version 1.14.12 of the android por...
by BTIsaac
June 26th, 2020, 11:08 am
Forum: Users’ Forum
Topic: Who did the artwork for the old wesnoth characters?
Replies: 10
Views: 1854

Re: Who did the artwork for the old wesnoth characters?

beetlenaut wrote: May 24th, 2020, 9:54 pm They never matched the style of any other portraits, the characters looked around 12 or 13...
You know, I've been having this nagging feeling that Kitty may have shot past the mark a bit when trying to make them look older.
by BTIsaac
June 12th, 2020, 8:17 am
Forum: Art Workshop
Topic: Frankening ´n portraying
Replies: 6
Views: 2907

Re: Frankening ´n portraying

Mentlegen?
...
...
Sorry.
by BTIsaac
May 23rd, 2020, 3:26 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

Iris wrote: May 23rd, 2020, 12:44 pm Hopefully you'll be able to produce good content with the lessons you keep trying to teach to the wrong person.
Believe me, i hope so too.
by BTIsaac
May 23rd, 2020, 4:07 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

I don't understand why having a coherent and organized story would be a matter of personal taste. It's not about pleasing a few people. I understand if you don't want to go back and redo AtS, I can imagine what a painstaking task that would end up to be, but it is something you might want to keep in...
by BTIsaac
May 22nd, 2020, 8:39 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

I can 100% guarantee to you that this was absolutely not my thought process when I set out to outline IftU's storyline, and if the end result happens to match your premise it's a complete coincidence. I can see that. That's precisely my point. Furthermore AtS as a whole can wrapped around the same ...
by BTIsaac
May 21st, 2020, 5:46 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

There's a difference here though. IftU left a hook for a sequel though, after it's main plot thread was satifsyingly resolved. So satisfyingly resolved that the woman behind the man isn't ever seen and her campaign of conquest (no pun intended) barely thwarted, while the biggest cosmic power which ...
by BTIsaac
May 21st, 2020, 2:22 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

There's enough text walls at this point in the campaign to exacerbate the issue by spelling out every minor detail about the enemy leaders you face, especially when no such thing was ever done before in this or most other campaigns. Uhm, yes. That's kind of a problem. Most of those walls of text ar...
by BTIsaac
May 21st, 2020, 12:49 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.11 [Wesnoth 1.14.x & 1.15.4+]
Replies: 606
Views: 251136

Re: After the Storm 0.9.17 [Wesnoth 1.12]

Konrad2 wrote: May 20th, 2020, 12:05 pm Where can I look at this list?
SIgh. I probably should't do this but here it was.
viewtopic.php?p=621699#p621699

And over 2 years ago. Hmm.