Search found 23 matches
- May 18th, 2018, 9:19 am
- Forum: Scenario & Campaign Development
- Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
- Replies: 359
- Views: 144558
Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Dawoud's knockback works regardless if he hits a unit or not, is this a bug?
- May 18th, 2018, 9:11 am
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2121
- Views: 554311
Re: Era of Magic (EoMa) 3.1 - for 1.14
In the definition of the Dharma'rhami it says on the last line "Just as keen with their weaponry as their lesser beings, opposition will crushed by a Dharma'rhami with brutal force and tactics." but "be" is missing after "opposition will". My version of BFW is 1.4.1 and...
- May 18th, 2018, 8:56 am
- Forum: Scenario & Campaign Development
- Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
- Replies: 130
- Views: 58975
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
In the second scenario where you fight outlaws it is said that you can recruit bear riders yet I do not see any bear riders in the recruit list.
My version of BFW is 1.14.1
My version of BFW is 1.14.1
- January 8th, 2018, 8:35 pm
- Forum: Game Development
- Topic: ~The Fishy Adventure~ [Demo Out]
- Replies: 1
- Views: 5913
~The Fishy Adventure~ [Demo Out]
THE FISHY ADVENTURE thumb4.png INTRODUCTION The fishy adventure is an open-world style adventure game with some interesting features. Because of it being open-world style the game doesn't really have a story, it's basically start the game, explore the game, and finish the game; which is why the gam...
- October 31st, 2017, 6:34 am
- Forum: Art Workshop
- Topic: Vulpine's "art" thread. (and questions concerning art)
- Replies: 47
- Views: 23166
Re: Vulpine's "art" thread. (and questions concerning art)
It looks like he is looking up or is getting choked by the cape.
- October 28th, 2017, 3:16 pm
- Forum: Art Workshop
- Topic: Nenau's sprites, advice welcome
- Replies: 99
- Views: 51341
Re: Nenau's sprites, needing advice
Cool berserker.
However, the marksman looks a bit flat and the belt is either too high up, making his legs look too short, or his legs are too long compared to his body.
However, the marksman looks a bit flat and the belt is either too high up, making his legs look too short, or his legs are too long compared to his body.
- October 24th, 2017, 7:43 pm
- Forum: Art Workshop
- Topic: Looking for lost artist?
- Replies: 5
- Views: 3023
Re: Looking for lost artist?
Is he Kwandulin?
- October 21st, 2017, 4:04 pm
- Forum: Ideas
- Topic: my ideas for Wesnoth
- Replies: 37
- Views: 22065
Re: my ideas for Wesnoth
Ok:) "Honour journey" In the Golden Age on the island be a aliance beetwen orcs and humans. King of orcs Handur go to his friend king of humans Luston but prince Bearheartch kill Luston. Handur be killed in the forest. Three heirs of Handur prepare to a the journey. This is a good story. ...
- October 18th, 2017, 9:24 am
- Forum: Art Workshop
- Topic: The Gnats Franken Dungeon
- Replies: 671
- Views: 283486
Re: The Gnats Franken Dungeon
So about the Kalifate, other than only using images from other campaigns or era how about some franken art? Besides the only add-on with any new Kalifate units in the Oath of the Allegiance (which has quite a few decent ones), but I've edited the level 2 archer to have a different mask and have a s...
- October 13th, 2017, 2:07 pm
- Forum: Art Workshop
- Topic: -Falcon's art
- Replies: 11
- Views: 5726
Re: -Falcon's art
Yes.ForestDragon wrote:understood. btw, are you also planning to make n/ne versions too?-Falcon wrote:This is the S facing sprite, I'll make a SE one soon.
- October 13th, 2017, 1:07 pm
- Forum: Art Workshop
- Topic: -Falcon's art
- Replies: 11
- Views: 5726
Re: -Falcon's art
Thanks.ForestDragon wrote:looks good now! (the second version is better than the first in my opinion). btw, keep in mind that most bfw sprites are southeast-facing, so you might have to redo crystalline gunner's shape.
This is the S facing sprite, I'll make a SE one soon.
- October 13th, 2017, 10:40 am
- Forum: Art Workshop
- Topic: -Falcon's art
- Replies: 11
- Views: 5726
Re: -Falcon's art
Since nobody has chose yet I'll just choose the bottom one.
Here is the updated version with shadow and transparency.
Here is the updated version with shadow and transparency.
- October 12th, 2017, 9:31 am
- Forum: Art Workshop
- Topic: Dingo7's Art
- Replies: 35
- Views: 24122
Re: Dingo7's Art
This looks great.
Will you mind if I used any of this art in a campaign/era?
Will you mind if I used any of this art in a campaign/era?
- October 9th, 2017, 10:38 am
- Forum: Art Workshop
- Topic: -Falcon's art
- Replies: 11
- Views: 5726
Re: -Falcon's art
I've got two things to say: First, which one is better? :? h.png h2.png Second, I'm thinking of making a advancement tree for the peasant slinger so it can upgrade into a unit other than the footpad. Here it is: Peasant slinger | | Slinger ---------> Velite | | Elite Slinger The only problem is that...
- October 9th, 2017, 9:01 am
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.6.2 - now on Ko-fi!
- Replies: 2121
- Views: 554311
Re: Era of Magic (EoMa) 2.0 out now! Tons of new stuff!
Okay, the balloon's picture is stretched.
Also when the mystical jinn does it's dimensional vortex attack it looks weird.
Also when the mystical jinn does it's dimensional vortex attack it looks weird.