Search found 25 matches

by josteph
June 9th, 2018, 12:56 pm
Forum: Technical Support
Topic: "Chances of being unscathed" conflicting figures
Replies: 0
Views: 189

"Chances of being unscathed" conflicting figures

Screenshot_2018-06-09_12-48-10.png The damage calculations dialog shows conflicting figures for the chance of the thief being unscathed: 34.8% and 34.2%. This is in the test scenario. A Thief is attacking a Ghost. The thief is backstabbing, the ghost has 9HP. 1.14 from git. It happens with and with...
by josteph
June 9th, 2018, 11:51 am
Forum: Ideas
Topic: [interface] Add to damage calculations dialog probability of HP increasing
Replies: 0
Views: 259

[interface] Add to damage calculations dialog probability of HP increasing

Screenshot_2018-06-09_11-36-00.png
In the damage calculations dialog, when my unit has the 'drains' ability, I'd like to see somewhere the probability that I'd end up with at least as many HP as I started with, which here is 53.1% (= 15.6+12.5+15.6+9.4).
by josteph
June 8th, 2018, 9:23 pm
Forum: Technical Support
Topic: DiD S2
Replies: 3
Views: 159

Re: DiD S2

Thanks!
by josteph
June 8th, 2018, 8:30 pm
Forum: Technical Support
Topic: DiD S2
Replies: 3
Views: 159

DiD S2

In DiD S2, an enemy unit was adjacent to a village. I ordered a unit of mine to move into the village and attack. The unit moved into the village, which spawned some lvl0 Goblins, and attacked. I expected the game to pause once the Goblins spawned to let me choose how to continue: which enemy unit t...
by josteph
May 20th, 2018, 6:26 pm
Forum: Technical Support
Topic: 1.14 Recall dialog scrollbar not at top
Replies: 1
Views: 314

1.14 Recall dialog scrollbar not at top

1.14 from git, Linux, English, savegame attached When I open the 'Recall' dialog during a campaign, the scrollbar position isn't at the very top of the list, like it was in 1.12, but scrolled to the unit that would be first if the list of units were shown unsorted. Is it possible to restore the 1.12...
by josteph
January 14th, 2018, 7:48 pm
Forum: Ideas
Topic: Relocate & add an "Are you sure?" query on clear all labels
Replies: 12
Views: 1364

Re: Relocate & add an "Are you sure?" query on clear all lab

You can remove the menu option by deleting clearlabels, from data/themes/default.cfg in your game data dir (https://wiki.wesnoth.org/Editingwesnoth).

You'll have to do this again every time you upgrade/reinstall wesnoth (if you learn of a better way please tell me).
by josteph
December 24th, 2017, 1:53 am
Forum: Users’ Forum
Topic: Sorting the "damage versus" tooltip by unit
Replies: 2
Views: 729

Sorting the "damage versus" tooltip by unit

In the sidebar, the attack type and range has a tooltip that shows the damage versus each enemy unit, taking their resistances into account. I generally want to look up a specific enemy unit in the tooltip, so I use a patch that adds the same information, sorted alphabetically rather than by amount ...
by josteph
December 20th, 2017, 12:46 am
Forum: WML Workshop
Topic: Unitmarkers [SP/MP modification for 1.14]
Replies: 32
Views: 6108

Re: Unitmarkers [SP/MP modification for 1.12/1.13]

I've just installed this add-on for the first time. Using Wesnoth v1.13.10+dev (38e31aa61f-Clean), when I enable the mod in SP mode, I get: User Interaction Required The currently chosen era is not compatible with your setup. Please select a compatible one. [default] That doesn't happen with 1.13.8....
by josteph
December 20th, 2017, 12:26 am
Forum: Users’ Forum
Topic: Highlighting a specific unit (as a player)?
Replies: 2
Views: 853

Re: Highlighting a specific unit (as a player)?

Thank you, it's just what I was after :) I'd searched earlier but didn't find it. I'll give it a spin. 8)
by josteph
December 19th, 2017, 8:59 pm
Forum: Users’ Forum
Topic: Highlighting a specific unit (as a player)?
Replies: 2
Views: 853

Highlighting a specific unit (as a player)?

I have five or six elvish fighters in play, and there's a particular one of them that I'd like to give XP to. (It's the quick+resilient one.) Is there a way for me to make it visually distinct in some way? For example, make its orb a square rather than a circle, or give it a differently-shaped ellip...
by josteph
November 30th, 2017, 8:02 pm
Forum: Art Contributions
Topic: Query about troll sprites
Replies: 7
Views: 1427

Re: Query about troll sprites

Yes, "A Vision Blinded" has Great Troll and Troll Warrior in play at the same time. That's how I ran into this :)
by josteph
November 29th, 2017, 4:20 pm
Forum: Art Contributions
Topic: Query about troll sprites
Replies: 7
Views: 1427

Re: Query about troll sprites

On the previous thread Lord-Knightmare suggested another option, to use an entirely different graphic: https://r.wesnoth.org/p619952
by josteph
November 24th, 2017, 1:33 am
Forum: Users’ Forum
Topic: Great Troll and Troll Warrior use the same sprite?
Replies: 6
Views: 868

Re: Great Troll and Troll Warrior use the same sprite?

Thanks everyone for the replies, I've posted on the art forums as LK suggested: https://r.wesnoth.org/t47627