Search found 92 matches

by josteph
Yesterday, 7:57 pm
Forum: Scenario & Campaign Development
Topic: The Hammer of Thursagan Revision
Replies: 3
Views: 915

Re: The Hammer of Thursagan Revision

So, on turn 21 I'm still bottled in just outside the initial corridor, my units are between (21,18) and (21,21). The enemies have a combined income of +61 (!), their units are stacked three deep on the battle line, among their units are 5 Ulfserkers and 5 Berserkers. Is this how it's supposed to pla...
by josteph
October 14th, 2018, 10:07 pm
Forum: WML Workshop
Topic: Teleport Formula
Replies: 3
Views: 68

Re: Teleport Formula

I'm using 1.14 from git and it definitely does work. Here's a complete example: diff --git a/data/scenario-test.cfg b/data/scenario-test.cfg index 18af4e47c66..e6afacf630b 100644 --- a/data/scenario-test.cfg +++ b/data/scenario-test.cfg @@ -342,16 +342,23 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu,...
by josteph
October 14th, 2018, 8:00 pm
Forum: WML Workshop
Topic: Teleport Formula
Replies: 3
Views: 68

Re: Teleport Formula

I'm not sure where you'd find the reference for formulas, but this does work: [teleport] [tunnel] id=to_leader_teleport [source] [/source] [target] [filter_adjacent_location] [filter] canrecruit=yes side=$teleport_unit.side [/filter] [/filter_adjacent_location] [/target] [filter] [/filter] [/tunnel]...
by josteph
October 13th, 2018, 8:41 pm
Forum: WML Workshop
Topic: Custom race doesn't work
Replies: 2
Views: 51

Re: Custom race doesn't work

Judging by data/core/units.cfg, [race] should be enclosed by [+units]...[/units].
by josteph
October 13th, 2018, 3:10 pm
Forum: WML Workshop
Topic: how to add help sections/topics with [help] tag?
Replies: 20
Views: 2518

Re: how to add help sections/topics with [help] tag?

There's an open bug report: #2376
by josteph
October 13th, 2018, 3:02 pm
Forum: Heir to the Throne
Topic: Scenario 3: Isle of Alduin
Replies: 88
Views: 30721

Re: Scenario 3: Isle of Alduin

Forget Seimus then. The Isle of the Damned path gives the player three loyal units with arcane/impact damage, or two units and reinforcements in The Valley of Death so I thought it would help balance to have some loyal mage join if the player takes the Muff Malal path. Perhaps the extra mage shouldn...
by josteph
October 12th, 2018, 8:16 pm
Forum: Heir to the Throne
Topic: Scenario 3: Isle of Alduin
Replies: 88
Views: 30721

Re: Scenario 3: Isle of Alduin

LordWolfDan wrote:
October 12th, 2018, 2:56 pm
- Maybe if I could find more mages in the village or at least keep Seimus as one of my loyal units
Seimus could join the party in Muff Malal's Peninsula, if that route is taken, to reduce the difference from Isle of the Damned.
by josteph
October 12th, 2018, 7:32 pm
Forum: The South Guard
Topic: South Guard 7a. Into the Depths
Replies: 71
Views: 26548

Re: South Guard 7a. Into the Depths

7) I wish there were some clues provided to indicate that the Trolls would be more interested in the gold, perhaps some overheard dialog where you hear Trolls talking about wishing for gold or laughing about the uselessness of human land, or coming across a Troll treasury. I thought long and hard a...
by josteph
October 9th, 2018, 7:32 pm
Forum: Art Workshop
Topic: Critique add-on icon for Invisible Enemies
Replies: 6
Views: 278

Re: Critique add-on icon for Invisible Enemies

A shadow is an option, but I think having a unit that's not normally ambushing drawn with low opacity would better communicate what the add-on does. shadow-green-grass.png What about using CROP to show half an Orcish Warrior? Feels like a case of all I've got is a hammer, but I don't know, really. o...
by josteph
October 9th, 2018, 4:09 pm
Forum: WML Workshop
Topic: Explenation
Replies: 6
Views: 184

Re: Explenation

Add it to the wiki? I guess. Not in the state it's in at the moment though. I made it pretty specifically for the class. There are some parts that aren't normal, but helped me to teach about WML faster I could fix it up and post it, but I won't have time right away. What happened to ASC? It's still...
by josteph
October 8th, 2018, 4:41 pm
Forum: WML Workshop
Topic: Explenation
Replies: 6
Views: 184

Re: Explenation

Nice! Add it to the wiki? Currently https://wiki.wesnoth.org/Create references https://wiki.wesnoth.org/BuildingCampaigns references "A Simple Campaign", but that campaign isn't on the 1.14 add-on server.
by josteph
October 7th, 2018, 8:03 pm
Forum: Technical Support
Topic: THoT S3 recruit/recall statistics doubled
Replies: 0
Views: 47

THoT S3 recruit/recall statistics doubled

In THoT, when I load scenario 4 (Troll Bridge) and look at the statistic of scenario 3 (Strange Allies), the recruit and recall counts are doubled. For example, when I played scenario 3 I recruited 4 Scouts and recalled one Gryphon, but the statistics say I recruited 8 Scouts and recalled 2 Gryphons...
by josteph
October 7th, 2018, 6:40 pm
Forum: WML Workshop
Topic: Explenation
Replies: 6
Views: 184

Re: Explenation

What language do you speak?
by josteph
October 4th, 2018, 7:51 pm
Forum: Ideas
Topic: [engine] alternate meta-condition behavior
Replies: 20
Views: 567

Re: [engine] alternate meta-condition behavior

And that syntax doesn't have an easy equivalent in current 1.14, does it? Best I can think of is to use two events: [event] name=foo [filter] ability=thing [/filter] [fire_event] name=bar [/fire_event] [/event] [event] name=foo [filter_second] ability=thing [/filter_second] [fire_event] name=bar [/f...