Search found 15 matches

by _Queen_
November 27th, 2017, 2:27 pm
Forum: Ideas
Topic: Aborting the unstarted game
Replies: 3
Views: 461

Re: Aborting the unstarted game

Parfait! I'm happy that someone already came up with this and implemented it to the game~

Thank you for quick response~
by _Queen_
November 27th, 2017, 11:44 am
Forum: Music & Sound Development
Topic: Nemaara's music
Replies: 13
Views: 3703

Re: Nemaara's music

They sound very nice~

You mentioned something about your campaign. Is it realesed or you are still working on it?
by _Queen_
November 27th, 2017, 11:33 am
Forum: Ideas
Topic: Aborting the unstarted game
Replies: 3
Views: 461

Aborting the unstarted game

Hello~ I came up with the idea to slightly improve the game. Sometimes when I make a game and nobody comes, I want to quicly leave to lobby. However it's not easy to do it. The reason is that you have to press 3 times 'Back" button. It makes you go back through all menus which I find quiet annoying....
by _Queen_
November 26th, 2017, 7:51 pm
Forum: Multiplayer Development
Topic: Randomized Isar's Cross Map Pack
Replies: 31
Views: 3472

Re: Randomized Isar's Cross Map Pack

I think option of allowing tiles to switch when unit is standing on it, shouldn't be allowed. Recently I played a game in which my leader was exposed, because tile under him turned into water and was easly killed. Player also often abuse options to get advantage or choose unbalanced map without real...
by _Queen_
November 24th, 2017, 7:32 pm
Forum: Multiplayer Development
Topic: Dragon Tournament – Polish edition 2017
Replies: 442
Views: 32235

Re: Dragon Tournament – Polish edition 2017

You don't have one or the other ? Are you checking me ? Or maybe your second nick is ... 8) I just don't want put any flag. But if you insist, I could be "Greenlandic Inuit". How about Tibet or Crimea? Vatican would be also great! I wish there was someone who would represent Vatican~ password: DT 2...
by _Queen_
November 22nd, 2017, 4:05 pm
Forum: Technical Support
Topic: Errors in attack animations
Replies: 6
Views: 1123

Re: Errors in attack animations

Elvish Shaman - while entangling strange blue animations are shown instead of obvious. What would the obvious be? Better animation for the vines? Yeah, certainly that part should be better. The obvious would be vines/roots. Blue shiny squares are rather surprising and not logic. As monsieur Elderof...
by _Queen_
November 18th, 2017, 9:42 am
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 250
Views: 49273

Re: Eastern Europe at War (EEaW) - NEW FACTION IS COMING!

I wonder what it is. Only Prussia comes to my mind when it comes to more Eastern European countries. Denmark? Venetia? Maybe France. Hihi!~ I'm can't wait to see what you are going to present us~ It's actually pretty obvious if you can recognise the blazon on the faction select page. But yes, I too...
by _Queen_
November 17th, 2017, 8:48 pm
Forum: Multiplayer Development
Topic: Randomized Isar's Cross Map Pack
Replies: 31
Views: 3472

Re: Randomized Isar's Cross Map Pack

I really enjoy this mod. There is something relaxing in playing mini isar with 4-5 units. I guess thats because the game is quiet fast, so you can play many times with diffrent factions and opponents~ I'm wondering if you are planning adding more variations of maps, not only with diffrent aesthetic....
by _Queen_
November 17th, 2017, 8:38 pm
Forum: Strategies & Tips
Topic: Elves vs. Orcs on a map without much forest
Replies: 11
Views: 3740

Re: Elves vs. Orcs on a map without much forest

I've heard: elves on flat equals death elves. Elves have low HP and without terrain which would give them high defence they are easy targets. Maybe at day that won't mean a lot, because this is the moment when elves should attack and leave better terrain, but at night they will have nowhere to hide....
by _Queen_
November 17th, 2017, 5:22 pm
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - 2.1 for 1.14!
Replies: 250
Views: 49273

Re: Eastern Europe at War (EEaW) - NEW FACTION IS COMING!

I wonder what it is.

Only Prussia comes to my mind when it comes to more Eastern European countries. Denmark? Venetia? Maybe France. Hihi!~

I'm can't wait to see what you are going to present us~
by _Queen_
November 17th, 2017, 5:00 pm
Forum: Technical Support
Topic: Errors in attack animations
Replies: 6
Views: 1123

Errors in attack animations

It seems that few animations of attack are broken in 1.12.6. Elvish Shaman - while entangling strange blue animations are shown instead of obvious. Footpad - with his sling, he is shooting boulders the very same lv2 Troll is using, instead of normal size rocks. I don't know more, but those for sure ...
by _Queen_
November 12th, 2017, 3:45 pm
Forum: Strategies & Tips
Topic: buddh's Isar Guide
Replies: 7
Views: 2524

Re: buddh's Isar Guide

This guide is very useful, I must say. It helped me win few games since I started to play Croix d'Isar. It's always good to learn on somebodys mistakes, that's why I appreaciate that you decided to share with us your knowledge~.

Arigato~
by _Queen_
November 6th, 2017, 2:34 pm
Forum: Multiplayer Development
Topic: Dragon Tournament – Polish edition 2017
Replies: 442
Views: 32235

Re: Dragon Tournament – Polish edition 2017

I would like to sign up~

Nick: _Queen_
Country: France
by _Queen_
August 29th, 2017, 7:42 am
Forum: Technical Support
Topic: Alt + A combination in chat
Replies: 11
Views: 2641

Re: Alt + A combination in chat

You are right, ctr+a/ctr+e have the same function as alt+a/alt+e with the diffrence, that with alt you still can type polish letters.

Thank you for taking care of issue~.
by _Queen_
August 28th, 2017, 10:18 am
Forum: Technical Support
Topic: Alt + A combination in chat
Replies: 11
Views: 2641

Re: Alt + A combination in chat

Bonjour~, Is the issue solved? I play on 1.12.6 and still have a problem with typing "ą" and "ę". I asked general opinion of Polish players, http://www.wesnoth.com.pl/forum/viewthread.php?thread_id=1305 and everyone unanimously agreed that they would like this to change. This function forces people ...