Search found 7 matches
- July 11th, 2017, 3:21 pm
- Forum: Users’ Forum
- Topic: Different damage rounding?
- Replies: 2
- Views: 1439
Re: Different damage rounding?
The difference is that the base damage for the torch is 7 before the time of day modifier is applied whilst the base damage for the net is 6. If you open the Damage Calculation box from the Attack Enemy box you can see how the final damage value is calculated.
- July 10th, 2017, 4:55 pm
- Forum: Strategies & Tips
- Topic: A Tale of Two Brothers, in Hard : ass wooped
- Replies: 7
- Views: 5293
Re: A Tale of Two Brothers, in Hard : ass wooped
You may find this walkthrough useful https://wiki.wesnoth.org/ATaleofTwoBrothers#The_Chase Imo the "official" walkthroughs are useless for the higher difficulties. Almost everything in them seems aimed at easy and medium. It varies from walkthrough to walkthrough which difficulties are co...
- July 10th, 2017, 1:17 pm
- Forum: Strategies & Tips
- Topic: A Tale of Two Brothers, in Hard : ass wooped
- Replies: 7
- Views: 5293
Re: A Tale of Two Brothers, in Hard : ass wooped
You may find this walkthrough useful https://wiki.wesnoth.org/ATaleofTwoBrothers#The_Chase How many units are you recalling from the previous scenario? I recalled four units, only one of which was level 2, and recruited nine spearmen. I lost three units during the scenario, one loyal and two of the ...
- July 2nd, 2017, 10:49 pm
- Forum: Scenario & Campaign Development
- Topic: Orcish Campaign: The Founding of Borstep
- Replies: 132
- Views: 50517
Re: Orcish Campaign: The Founding of Borstep
I enjoyed playing this challenging campaign. I noticed a few minor issues that I thought I'd mention. I played version 1.1.1c of The Founding of Borstep in Battle for Wesnoth version 1.10.7. At the end of Guarded Door if Krag-Ubor reaches the door before the enemy leaders have been killed gold carry...
- July 2nd, 2017, 8:19 pm
- Forum: Scenario & Campaign Development
- Topic: Burning Souls
- Replies: 63
- Views: 23377
Re: Burning Souls
I said in the feedback thread for Burning Souls that I'd post some ideas for improving the scenario Reinforcements Needed. Overall I like the idea behind the scenario but it would be a lot more fun with a few tweaks. The first thing I'd like to see changed are the starting objectives. It's clear fro...
- July 2nd, 2017, 7:21 pm
- Forum: Add-on Feedback
- Topic: Burning Souls
- Replies: 10
- Views: 11312
Re: Burning Souls
(1) What difficulty level did you play the campaign on? I played version 1.4.8 of Burning Souls on medium difficulty (Roaster in the menu) in Battle for Wesnoth version 1.10.7. Branches: I opted to fight the humans in The Humans Return and I killed Qwunvon in Close To Kill. (2) How difficult did you...
- June 26th, 2017, 12:18 pm
- Forum: Scenario & Campaign Development
- Topic: Prinzessin Nilwyn
- Replies: 13
- Views: 5213
Re: Prinzessin Nilwyn
I realise this thread is over four years old and the campaign might not be being maintained any more but I've just played the campaign and thought I'd give some feedback anyway. I played version 1.2.2 of Princess Nilwyn on normal difficulty in Battle for Wesnoth v1.10.7. Overall I enjoyed the campai...