Search found 7 matches

by lostintime
July 11th, 2017, 3:21 pm
Forum: Users’ Forum
Topic: Different damage rounding?
Replies: 2
Views: 665

Re: Different damage rounding?

The difference is that the base damage for the torch is 7 before the time of day modifier is applied whilst the base damage for the net is 6. If you open the Damage Calculation box from the Attack Enemy box you can see how the final damage value is calculated.
damageCalculations.png
by lostintime
July 10th, 2017, 4:55 pm
Forum: Strategies & Tips
Topic: A Tale of Two Brothers, in Hard : ass wooped
Replies: 7
Views: 1964

Re: A Tale of Two Brothers, in Hard : ass wooped

You may find this walkthrough useful https://wiki.wesnoth.org/ATaleofTwoBrothers#The_Chase Imo the "official" walkthroughs are useless for the higher difficulties. Almost everything in them seems aimed at easy and medium. It varies from walkthrough to walkthrough which difficulties are covered. In ...
by lostintime
July 10th, 2017, 1:17 pm
Forum: Strategies & Tips
Topic: A Tale of Two Brothers, in Hard : ass wooped
Replies: 7
Views: 1964

Re: A Tale of Two Brothers, in Hard : ass wooped

You may find this walkthrough useful https://wiki.wesnoth.org/ATaleofTwoBrothers#The_Chase How many units are you recalling from the previous scenario? I recalled four units, only one of which was level 2, and recruited nine spearmen. I lost three units during the scenario, one loyal and two of the ...
by lostintime
July 2nd, 2017, 10:49 pm
Forum: Scenario & Campaign Development
Topic: Orcish Campaign: The Founding of Borstep
Replies: 105
Views: 22560

Re: Orcish Campaign: The Founding of Borstep

I enjoyed playing this challenging campaign. I noticed a few minor issues that I thought I'd mention. I played version 1.1.1c of The Founding of Borstep in Battle for Wesnoth version 1.10.7. At the end of Guarded Door if Krag-Ubor reaches the door before the enemy leaders have been killed gold carry...
by lostintime
July 2nd, 2017, 8:19 pm
Forum: Scenario & Campaign Development
Topic: Burning Souls
Replies: 61
Views: 10926

Re: Burning Souls

I said in the feedback thread for Burning Souls that I'd post some ideas for improving the scenario Reinforcements Needed. Overall I like the idea behind the scenario but it would be a lot more fun with a few tweaks. The first thing I'd like to see changed are the starting objectives. It's clear fro...
by lostintime
July 2nd, 2017, 7:21 pm
Forum: Add-on Feedback
Topic: Burning Souls
Replies: 10
Views: 6269

Re: Burning Souls

(1) What difficulty level did you play the campaign on? I played version 1.4.8 of Burning Souls on medium difficulty (Roaster in the menu) in Battle for Wesnoth version 1.10.7. Branches: I opted to fight the humans in The Humans Return and I killed Qwunvon in Close To Kill. (2) How difficult did you...
by lostintime
June 26th, 2017, 12:18 pm
Forum: Scenario & Campaign Development
Topic: Prinzessin Nilwyn
Replies: 12
Views: 2057

Re: Prinzessin Nilwyn

I realise this thread is over four years old and the campaign might not be being maintained any more but I've just played the campaign and thought I'd give some feedback anyway. I played version 1.2.2 of Princess Nilwyn on normal difficulty in Battle for Wesnoth v1.10.7. Overall I enjoyed the campai...