Search found 57 matches
- May 24th, 2018, 7:55 pm
- Forum: Translations & Internationalization
- Topic: [Request] Campaign Translation: DE>EN
- Replies: 62
- Views: 33681
- May 24th, 2018, 6:11 pm
- Forum: Translations & Internationalization
- Topic: [Request] Campaign Translation: DE>EN
- Replies: 62
- Views: 33681
Re: [Request] Campaign Translation: DE>EN
Hier eine erste Version, drüberlesen erwünscht, da ich mir bei ein paar Sachen nicht sicher war (wie willst du Korstädter am ehesten übersetzt haben? "Vertriebene" o.ä. als "exiles", "refugees" oder etwas anderes? Orks als beasts? Falls ja, welche Bezeichnung für die er...
- May 24th, 2018, 4:46 pm
- Forum: Translations & Internationalization
- Topic: [Request] Campaign Translation: DE>EN
- Replies: 62
- Views: 33681
Re: [Request] Campaign Translation: DE>EN
Ich würde mich mal an Szenario 4 machen!
- May 23rd, 2018, 9:41 pm
- Forum: Translations & Internationalization
- Topic: [Request] Campaign Translation: DE>EN
- Replies: 62
- Views: 33681
Re: [Request] Campaign Translation: DE>EN
Hey, ich finde das Skript sieht interessant aus, werde mich mal dransetzen und die deutsche Version durchgehen.
- May 22nd, 2018, 9:13 pm
- Forum: Heir to the Throne
- Topic: Scenario 17: The Sceptre of Fire
- Replies: 84
- Views: 213418
- May 22nd, 2018, 8:08 pm
- Forum: Heir to the Throne
- Topic: Scenario 17: The Sceptre of Fire
- Replies: 84
- Views: 213418
Re: Scenario 17: The Sceptre of Fire
I am playing Sceptre of Fire right now, and when I accidentally let Konrad die and tried to restart from the scenario start, I got an error message. I closed it too quickly and only remember something about a lua error during map generation; a few seconds later, I was taken to the credits. When I ch...
- May 18th, 2018, 8:27 pm
- Forum: Users’ Forum
- Topic: A mod to make Wesnoth's RNG a little less frustrating
- Replies: 47
- Views: 30887
Re: A mod to make Wesnoth's RNG a little less frustrating
Wait, how is DotA random? I get Hearthstone, but I thought MOBAs were pretty close to stuff like CS in terms of lack of randomness?
- May 17th, 2018, 7:20 am
- Forum: Translations & Internationalization
- Topic: German Translation - Translators needed
- Replies: 6
- Views: 8399
Re: German Translation - Translators needed
Es gibt nächsten Dienstag wieder einen Release, es lohnt sich also auf jeden Fall noch, hier weiterzuarbeiten :) Na hervorragend. :D Gibt es so etwas wie eine Teamleitung oder jemanden, der einen Überblick hat, wer an was arbeitet? Ich würde ungern einfach drauf los starten und an etwas arbeiten, d...
- May 17th, 2018, 4:14 am
- Forum: Translations & Internationalization
- Topic: German Translation - Translators needed
- Replies: 6
- Views: 8399
Re: German Translation - Translators needed
Hey, mir ist klar dass der Release durch ist, aber falls zur Zeit trotzdem an der Vervollständigung der Übersetzung gearbeitet wird, hätte ich Lust, mich zu beteiligen!
- May 16th, 2018, 5:25 pm
- Forum: Technical Support
- Topic: Lich/Ghost flicker bug
- Replies: 5
- Views: 4587
Lich/Ghost flicker bug
Hey, I was playing Isle of the Damned yesterday and encountered a weird little graphical bug. When the northern Lich recruited a ghost, it's sprite was replaced with the Lich's on and off, around once every two seconds for a few frames. The bug persisted during the next turn after the ghost had star...
- May 15th, 2018, 4:57 pm
- Forum: Heir to the Throne
- Topic: Scenario 8: The Princess of Wesnoth
- Replies: 89
- Views: 274600
Re: Scenario 8: The Princess of Wesnoth
Yes. The Fencers and Duelist she now recruits should hopefully provide a more interesting challenge than the cave trap and surprise reinforcements, although it's entirely possible the overall balance has tilted towards being easier than before (in which case we'll of course try to increase the diff...
- July 10th, 2017, 1:38 pm
- Forum: Strategies & Tips
- Topic: Did the game get harder or do I need to git gud?
- Replies: 32
- Views: 11792
Re: Did the game get harder or do I need to git gud?
We all went through the same phase. Now that you understand the true value of Wesnoth, you will have a great time playing all the campaigns. Check out some of the popular UMC's too, those are much more satisfying to complete IMO. And there are many player replays available all around the forum, esp...
- July 10th, 2017, 1:36 pm
- Forum: Strategies & Tips
- Topic: A Tale of Two Brothers, in Hard : ass wooped
- Replies: 7
- Views: 5261
Re: A Tale of Two Brothers, in Hard : ass wooped
You may find this walkthrough useful https://wiki.wesnoth.org/ATaleofTwoBrothers#The_Chase How many units are you recalling from the previous scenario? I recalled four units, only one of which was level 2, and recruited nine spearmen. I lost three units during the scenario, one loyal and two of the...
- July 6th, 2017, 11:05 pm
- Forum: Strategies & Tips
- Topic: Did the game get harder or do I need to git gud?
- Replies: 32
- Views: 11792
Re: Did the game get harder or do I need to git gud?
Oh. My. God. I am so happy right now. After getting frustrated by not being able to beat this scenario, I became driven, so I started the campaign over. Everything went pretty smoothly, and I started SoF with 261 Gold and a way better Army than last time, including two sorceresses and several units ...
- July 6th, 2017, 2:49 pm
- Forum: Heir to the Throne
- Topic: Scenario 4: Bay of Pearls
- Replies: 127
- Views: 146110
Re: Scenario 4: Bay of Pearls
(1) What difficulty level and version of Wesnoth have you played the scenario on? Version 1.12.6, Challenging (Hard) (2) How difficult did you find the scenario? (1-10) 6, the turn limit is rather tight. (3) How clear did you find the scenario objectives? Crystal clear, kill at least one leader. (4)...