Search found 33 matches
- Yesterday, 12:08 am
- Forum: Scenario & Campaign Development
- Topic: In Defense of Kharos
- Replies: 55
- Views: 8205
Re: In Defense of Kharos
Hello, just to say that I enjoyed this campaign very much. I found the first and second scenarios to be excellent challenges, and then the subsequent scenarios much easier. White Warriors seem a little bit overpowered, with their cheap cost, 60% defense on flat terrain and strong sword attack. Hydra...
- April 10th, 2024, 7:34 pm
- Forum: Scenario & Campaign Development
- Topic: Waves of Distant Shore - Campaign
- Replies: 14
- Views: 3620
Re: Waves of Distant Shore - Campaign
Thanks for the tips, I'll update and start over! Yes, short and fun campaign. I'm not one for heavy dialogue but I really enjoyed the poetic passages. Great work!
- April 9th, 2024, 11:12 pm
- Forum: Scenario & Campaign Development
- Topic: Waves of Distant Shore - Campaign
- Replies: 14
- Views: 3620
Re: Waves of Distant Shore - Campaign
I'm stuck on the final scenario, turn 14, the tower at 16,5 is not accessible to anyone
Also, what is a Holy Brother? Did I miss something on an earlier level?
Playing in 1.18.0
Also, what is a Holy Brother? Did I miss something on an earlier level?
Playing in 1.18.0
- April 7th, 2024, 10:51 pm
- Forum: Scenario & Campaign Development
- Topic: Leafsea Burning (BfW 1.18)
- Replies: 12
- Views: 3167
Re: Leafsea Burning (BfW 1.18)
Hi, just came here to say that I enjoyed this campaign immensely. The tidal mechanism is fascinating, it makes you wonder how other coastal campaigns would play with it. Would be cool if this was a base BfW mechanism you could turn on or off. Thanks for the hard work! Had a lot of fun.
- April 5th, 2024, 2:20 pm
- Forum: Scenario & Campaign Development
- Topic: Dirty Blood - new orcish campaign (1.16 - 1.18)
- Replies: 7
- Views: 1825
Re: Dirty Blood - new orcish campaign (1.16 - 1.18)
Man, this is such a foul-mouth, low-down, dirty backstabbing orc campaign. I'm loving every minute of it !!! Thanks for this!!
- April 4th, 2024, 8:05 pm
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 9
- Views: 2122
Re: The Sun Engineers - Add-on campaign
If I can I ask you, did you have in mind something more like consuming some more souls in the same scene together, or rather having more scenes through the scenarios? Yeah, just having one or two more captives next to her, writhing then screaming in agony. Would add some horror loll I think I might...
- April 3rd, 2024, 2:36 am
- Forum: Scenario & Campaign Development
- Topic: The Sun Engineers - Add-on campaign
- Replies: 9
- Views: 2122
Re: The Sun Engineers - Add-on campaign
This is a.... fascinating campaign. The lore is very creative. Spirits made into flesh who serve as immortal guardians to an artificial sun? The birth of Yechnagoth? You tied it together very well. It was fascinating to witness Yechnagoth eating a soul, deep underground. (Consuming one or two more m...
- March 28th, 2024, 6:23 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 50
- Views: 10513
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Long time solo player and lurker. This game has filled so many hours with fun. Was finally able to contribute (a small amount) when downloading this one. Thank you very much for all of your hard work throughout the years.
- March 28th, 2024, 5:31 pm
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 141
- Views: 35646
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
A small group, means no recruiting and the saurians who will join you are fixed. It's just my suggestion, but yes, this may be a way to better balance the last two scenarios and make things more spicy for the player. I also agree, we get a little too much gold overall. Best of luck! And thank you f...
- March 28th, 2024, 12:12 pm
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 141
- Views: 35646
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
I added the red player for vendraxis in the past, because it was to easy. Maybe I need more. Yes, or give him more gold. Another possibility might be to reduce the impact of the Golden saurians? This ally was a bit confusing to me. Units with healing + 60% protection on most terrain + blasting ligh...
- March 28th, 2024, 2:04 am
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 141
- Views: 35646
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
Yes, sorry, I was playing in the new BfW 1.18. The campaign is your latest version, 1.1.17. Yes, there were still a few other undead around when I killed Vendraxis. Sorry, I just deleted the save. :( I need to say that English isn't my first language This explains the simple, straightforward speech ...
- March 27th, 2024, 5:37 pm
- Forum: Scenario & Campaign Development
- Topic: 1.18 Saurian Campaign, Vendraxis Prophecy
- Replies: 141
- Views: 35646
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
Just finished the campaign, first time every. Loved every minute of it! The new units are REALLY fun and well thought-out. This campagin is a great introduction to them. The way the saurians speak is fantastic. A simple, natural language, much like one would expect highly intelligent tribal animals ...
- April 7th, 2021, 1:16 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 69885
Re: Witch Campaign: Mountain Witch
Hello IIIO_METAL, just finished this fabulous campaign. Really have to congratulate you on the work. Very original story, very orginal mechanics (which must have been a lot of work to develop and test!), very VERY fun overall! Thank you very much for the experience. The only place where I found a ga...
- March 2nd, 2021, 11:01 pm
- Forum: Scenario & Campaign Development
- Topic: A Song of the Winds (prequel to The Dragon Trilogy, SP Campaign for 1.14 & 1.15)
- Replies: 115
- Views: 91437
Re: A Song of the Winds (prequel to The Dragon Trilogy, SP Campaign for 1.14)
Oh my!! What a great idearevansurik wrote: ↑February 16th, 2021, 1:38 amsince Apkallu is an armoured, melee version of Ugallu, it loses the skirmisher ability and has weaker ranged attack.
- February 25th, 2021, 2:01 am
- Forum: Scenario & Campaign Development
- Topic: A Song of the Winds (prequel to The Dragon Trilogy, SP Campaign for 1.14 & 1.15)
- Replies: 115
- Views: 91437
Re: A Song of the Winds (prequel to The Dragon Trilogy, SP Campaign for 1.14)
OMG I'M SO HAPPY TO FIND SOMEONE WHO AGREES WITH ME :lol: I've been saying for years that drakes are dismayingly easy to beat when they're supposed to be powerful and badass. Yeah what a waste! The faction becomes a bit more useable if you can have Saurians as flankers. But purely Drakes... and whe...