Search found 45 matches
- March 2nd, 2020, 6:53 pm
- Forum: Scenario & Campaign Development
- Topic: The Beautiful Child
- Replies: 151
- Views: 57936
Re: The Beautiful Child
In scenario 3, I get an error code
Spoiler:
- February 27th, 2020, 5:34 am
- Forum: Scenario & Campaign Development
- Topic: The Beautiful Child
- Replies: 151
- Views: 57936
Re: The Beautiful Child
I just started the campaign, and I have to say the script is great. I think an editor could help you make it easier to read and make it flow more easily, but I'm loving it.
- February 26th, 2020, 3:06 am
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
Just uploaded version 0.2.0 98% finished, according to me. Adds some more dialogues, music, fixes the enemies in the defense of Paris, makes Russia harder and has nenau in the credits, finally.
- February 9th, 2020, 3:20 am
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
Sorry to leave everyone in the lurch. I had emergency surgery in 2017 and never quite got back to Wesnoth. Just downloaded 1.14. I hope to get back to modding but have alot of catching up to do, so no promises. THANK YOU nenau for keeping things going. I really enjoyed making the campaign and I'm pl...
- May 29th, 2017, 5:53 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1148
- Views: 365133
Re: To Lands Unknown v2.0 - a huge updade, now with movies
Thank you so much for making this! It is awesome!
You have left so many interesting leads for more stories. I can't wait for more campaigns set in the same universe.
You have left so many interesting leads for more stories. I can't wait for more campaigns set in the same universe.
- May 25th, 2017, 6:13 pm
- Forum: Scenario & Campaign Development
- Topic: Pax Romana : The Rise of Vespasian
- Replies: 41
- Views: 15405
Re: Pax Romana : The Rise of Vespasian
Almost finished; Here are the things I enjoyed the most: 1. The fact that it is a historical campaign 2. The sense of humor and narration 3. Having enough troops to try out different tactics Some things that would have made it more enjoyable: 1. A little more diversity with units... Slingers? Alae? ...
- May 24th, 2017, 5:52 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 69492
Re: Witch Campaign: Mountain Witch
I really enjoyed reading the back-story. As for splitting, maybe they can be called replicants, nano-replicas, nano-copies or something like that (I can't really tell you the rule for when the "-" is appropriate in English :) For reform caller, maybe something like alternate routine, or al...
- May 24th, 2017, 5:40 pm
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
bugreport: scenario 5 doesn't load, saying 'Unknown unit: NW_German_Brigadier' (if i am not mistaken) I confirm the bug, got the same problem. If you tell us how to fix it quickly, I can go to the files and edit them with a text app. The bug should be corrected in the most recent upload; in case it...
- May 22nd, 2017, 12:49 am
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
The nation-dependant variants of the heavy and guard dragoon don't exist. This causes a bug as a dragoon is promoted. I can't find anything that would make it crash, but the nation does change in strange ways while I implement the advanced versions. Some nations will not have certain units. That wi...
- May 19th, 2017, 4:28 am
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
My bad. Fixed and re-upped.nenau wrote:Seems that your main is corrupt somehow : the game doesn't want to load my save because it claims that NW_Colonel is unknown, and doesn't want to start a new campaign because NW_Tutorial is unknown...
- May 17th, 2017, 7:15 pm
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
Hi, I'm doing the Spain senarion right now, and I got a crash : upgrading a French Hussard is causing it, probably because the Horse Carabinier doesn't exist (I think so, I didn't spend a long time on the error message). Uploading a version with that fix and a few other bugs. I'll work on making th...
- May 17th, 2017, 7:09 pm
- Forum: Scenario & Campaign Development
- Topic: Pax Romana : The Rise of Vespasian
- Replies: 41
- Views: 15405
Re: Pax Romana : The Rise of Vespasian
This is a very well written campaign (barring some spelling issues). It is very funny. The bit with the dog had me laughing out loud. Also the stoic jokes and the honest living of Vespasian's brother. One thing I might suggest is making some maps a little smaller - especially in the celtic ones I en...
- May 16th, 2017, 1:56 am
- Forum: Scenario & Campaign Development
- Topic: Napoleon project
- Replies: 83
- Views: 42901
Re: Napoleon project
So TorMac, even if you don't really care, you can easily gain fans among Poles like me if you'll add some Polish units! Actually, I am a big admirer of Polish people. :) Centuries of defiance and rebellion. All lancers and Uhlans are by default Polish. In scenario 5, some interesting things happen ...
- May 14th, 2017, 6:13 pm
- Forum: Scenario & Campaign Development
- Topic: Pax Romana : The Rise of Vespasian
- Replies: 41
- Views: 15405
Re: Pax Romana : The Rise of Vespasian
Just started the campaign. This is awesome (I'm a fan of historical simulation)!
A couple of quick notes. Scythes should be Scythians in English. Tribun=Tribune. I can PM more corrections if they are helpful.
Really enjoying it, so far.
A couple of quick notes. Scythes should be Scythians in English. Tribun=Tribune. I can PM more corrections if they are helpful.
Really enjoying it, so far.
- May 14th, 2017, 4:04 pm
- Forum: Scenario & Campaign Development
- Topic: Witch Campaign: Mountain Witch
- Replies: 196
- Views: 69492
Re: Witch Campaign: Mountain Witch
Hi - I finished playing Mountain Witch and here is my review: The things I liked the best: 1) The summoning of familiars (I especially like how Hana's familiars can 'possess' objects, and of course, the cats) 2) (SMALL SPOILER) The curse stones that turn friends into enemies Things that would make t...