Search found 156 matches

by Vulpine
January 21st, 2019, 11:53 pm
Forum: Scenario & Campaign Development
Topic: Elvish Incursion: A Prologue
Replies: 41
Views: 22509

Re: Elvish Incursion: A Prologue

The prologue has been released on BfW V1.14 and seems to work just fine. There's a WML error on scenario 3, but it doesn't seem to affect gameplay.
by Vulpine
January 18th, 2019, 3:54 pm
Forum: Scenario & Campaign Development
Topic: Elvish Incursion: A Prologue
Replies: 41
Views: 22509

Re: Elvish Incursion: A Prologue

Alrighty, so after some work I got a bunch of the stuff on the to-do list done. I have not tested extensively, nor ported to 1.14 (which should also be on my to-do list). I did not make any game-play changes to scenario 4, as that would require as much time as re-hauling scenario 1 (or more, even). ...
by Vulpine
January 9th, 2019, 12:21 am
Forum: Scenario & Campaign Development
Topic: Elvish Incursion: A Prologue
Replies: 41
Views: 22509

Re: Elvish Incursion: A Prologue

Hey all! I've been away for quite some time, so I just saw your posts this morning. Hence the late reply. But the end was very frustrating for me: all right, it is a prologue, but I did not have the feeling of having accomplished anything clearly defined. Even for a prologue, I think there should b...
by Vulpine
June 27th, 2018, 9:05 pm
Forum: Art Workshop
Topic: New on sprites
Replies: 17
Views: 11261

Re: New on sprites

I think the straight lines down his right side - and to a lesser degree the left side of his cloak, though I wouldn't worry too much about that one - are kinda, well, ugly, to be blunt. His proportions are also a bit off; the head and body don't quite fit together. For the spear, I would definitely ...
by Vulpine
May 3rd, 2018, 2:24 pm
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 94
Views: 34150

Re: [mainline] Melee "marksman"

Much bigger problem is it in other languages. For example Czech have 'marksman' translated as 'odstřelovač' which means somebody very skilled with bow and only bow... And: We could agree that the term “marksman” in the Wesnoth world has a broader meaning than in the real world. Does anybody else th...
by Vulpine
April 27th, 2018, 9:51 pm
Forum: Faction & Era Development
Topic: Folk from the deep forest
Replies: 7
Views: 4410

Re: Folk from the deep forest

There's a WML tutorial right here that takes you through the basics. I don't remember if it covers factions and eras or not, but it shouldn't be too hard to figure out with reference. Speaking of reference, there are also a couple of pages on basic code reference and macro reference , if you haven't...
by Vulpine
April 26th, 2018, 9:25 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 528
Views: 222883

Re: The Reign of the Lords

The_Gnat wrote: April 26th, 2018, 8:26 pm Also I have uploaded the add-on to the 1.12 server now!
:shock: :D :D :D 8)

The forums totally need a celebration smily!
by Vulpine
April 26th, 2018, 2:43 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 528
Views: 222883

Re: The Reign of the Lords

Awesome! But on the 1.12 server it still says it's on version 9.0.0... I'm downloading it now to see if you just forgot to change the number, and... it doesn't look like it. Currently it appears to be unchanged.
by Vulpine
April 23rd, 2018, 1:43 pm
Forum: Faction & Era Development
Topic: Dark Dwarves
Replies: 3
Views: 3368

Re: Dark Dwarves

3. Any copyright issues for the names ? Otherwise I will make some small changes like for example Duergars will be renamed as Duregars. https://en.wikipedia.org/wiki/Simonside_Dwarfs Duergar shouldn't be a problem unless Wizards of the Coast has copyrighted (or was it trademarked?) them, which shou...
by Vulpine
April 20th, 2018, 1:17 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 671
Views: 267020

Re: The Gnats Franken Dungeon

Lordlewis wrote: April 20th, 2018, 11:20 am Just wondering, how does this look for the advancement for the champion? champion.png
It's been a while so I may be a bit rusty...
In my humble opinion, the head is a bit difficult to read. It may just be me though, so don't take my word for it.
by Vulpine
March 25th, 2018, 11:05 pm
Forum: Art Workshop
Topic: Advice for beginner?
Replies: 9
Views: 5986

Re: I need advice with creating my first unit

Hello, I am trying finish my first unit (Boarman) for Moonday era. I've never done any pixel image before, so this is my first try. I'm searching for good advice. And I have little problem with coloring the weapon... So if you have some special palette for weapons I will be glad if you show me :) W...
by Vulpine
March 24th, 2018, 12:48 pm
Forum: Art Workshop
Topic: Advice for beginner?
Replies: 9
Views: 5986

Re: Advice for begginer?

This page has some useful links. Then there is the tutorial on pixeljoint here that takes you through some useful concepts and how to apply them. Then there's also Frankensteining. I learned by cutting up drakes and filling in the gaps. (And lots and lots and lots of browsing the art forums... :whi...
by Vulpine
March 5th, 2018, 12:54 am
Forum: Scenario & Campaign Development
Topic: Tactics Puzzles (for 1.12/1.14)
Replies: 51
Views: 26465

Re: Tactics Puzzles (for 1.12)

I loved the sixth one!
Spoiler:
I'm going to have to spend some time trying to figure out that teleporting trick you're talking about on the fifth one. Otherwise, nicely done!
by Vulpine
March 4th, 2018, 12:55 am
Forum: Scenario & Campaign Development
Topic: Tactics Puzzles (for 1.12/1.14)
Replies: 51
Views: 26465

Re: Tactics Puzzles (for 1.12)

Nice! I played through them pretty quick, but it was mostly trial and error. I had to use a hint on the third one before I realized what I was doing wrong.
Well done!
by Vulpine
February 20th, 2018, 7:29 pm
Forum: Art Workshop
Topic: Vulpine's "art" thread. (and questions concerning art)
Replies: 47
Views: 22761

Re: Vulpine's "art" thread. (and questions concerning art)

Vyncyn wrote:The shadow underneath is still missing,
:shock:

:doh: :doh: :doh:

Oops... Thanks for catching that for me!