Search found 1834 matches

by The_Gnat
Yesterday, 11:19 pm
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 16
Views: 376

Re: Saurian genders

...that's a bit racist and also missing the point. I think not having separate male and female names gives them some flavour in itself. ^_^ haha true, though I would say it is not racist rather instead specieist. However, I definitely agree with you that not having unique names adds flavour in of i...
by The_Gnat
January 19th, 2019, 9:47 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

Konrad2 wrote:
January 19th, 2019, 8:16 pm
As I'm playing 3 campaigns at parallel, I mean the scenario count, not the scenarios in a single campaign.
I didn't finish yet The Rising Storm, as I got held up with the units.
Okay :D sounds fun! Good luck with all your campaigns!
by The_Gnat
January 19th, 2019, 8:04 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

'm putting it into spoilers because technically you won't see those descriptions unless you've seen the unit. Awesome, that is very thorough and very helpful! Just saying, I like the 'Drakes have an inner flame (which is also their source of life kinda)' thing, so my suggestions are biased towards ...
by The_Gnat
January 19th, 2019, 7:46 am
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

Konrad2 wrote:
January 19th, 2019, 6:44 am
as 'Dwarven Doors' is/was(/will be?) a town.
Okay good point ^_^
by The_Gnat
January 19th, 2019, 5:28 am
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 16
Views: 376

Re: Saurian genders

You think it'll add a bit of flavour? I think it'll remove a bit of flavour. ^_^ A bit blunt, but I guess I see where you are coming from. Assigning gender based names through consonants is fairly basic for any species. Even lizards would probably come up with a better name system then one letter f...
by The_Gnat
January 19th, 2019, 3:20 am
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

If you keep the destroying part, please do give the orcs gold whenever they destroy a village. And personally I'd prefer having all villages getting roughed up, maybe you can even something so they will be destroyed once an orc visits a village the second or third time? You make a good point, I thi...
by The_Gnat
January 19th, 2019, 1:00 am
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

I thinks it's weird that the villages 37,37 and 35,40 and 29,41 (and maybe 34,32 and 28,34) do not belong to me already (especially 37,37 where you even placed a loyal unit) because those villages are (more or less) within my fortifications around the Treasury Keep (basically in a place under my co...
by The_Gnat
January 18th, 2019, 8:11 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 253
Views: 42411

Re: The Reign of the Lords

Some corrections/suggestions/questions Thank you Konrad2, my English is not exceptional so this is very helpful! So, why are the no periodes after 'price'? Also, why are there two whitespaces before the start of the text? I believe the missing period and white spaces are accidental. ;) The peak? Th...
by The_Gnat
January 17th, 2019, 10:04 pm
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 910

Re: Voiceover for An Orcish Incursion Development thread

I was going to leave that up to you. I tried a more arrogant/annoyed Erlornas, then a more milder voice. It depends on what you prefer. I personally think that what you are doing is great so far! In some occasions milder is appropriate and similarly in some occasions more annoyed is justified. So I...
by The_Gnat
January 17th, 2019, 10:02 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 641
Views: 70861

Re: The Gnats Franken Dungeon

A derivation of that word is used in the description of Arch Mage. Hi josteph, sorry I missed this post before. :) Yes very true. I like the idea of the thaumaturge as a great worker of wonders. I believe for the Nature Mage in particular it fits well because most would not even be able to imagine ...
by The_Gnat
January 17th, 2019, 8:51 pm
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 16
Views: 376

Re: Saurian genders

In master, Saurian Skirmishers are female: https://github.com/wesnoth/wesnoth/blob ... her.cfg#L6 This was changed recently and intentionally not backported to 1.14 to avoid OOS issues. The gender of the skirmisher line was already changed in master. Adding a female name generator is what I don't t...
by The_Gnat
January 17th, 2019, 3:16 am
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 910

Re: Voiceover for An Orcish Incursion Development thread

Erlornas Scenario 2.7z Scenario 2 done. Let me know if any changes or improvements need to be made. Awesome, again they all sound really good! :D I personally like all of the takes you have done. Which would you prefer I put into the game to be used? I would say 2_1 take2, 2_2 take3,2_4 take2, 2_6 ...
by The_Gnat
January 17th, 2019, 3:05 am
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 16
Views: 376

Re: Saurian genders

Probably, but I don't think it's worth changing it at this point. Would it be hard to just change the gender of the skirmisher line? Or to add a female name generator into the name.cfg file? It might not be worth doing because of complications, but it would add to the theme of the Saurians and furt...
by The_Gnat
January 16th, 2019, 8:52 am
Forum: Ideas
Topic: Trait Suggestions
Replies: 14
Views: 260

Re: Trait Suggestions

That last one sounds pointless, since the game already has Healthy, which is a lot more powerful. Yes thank you! I forgot about that. :) IftU and AtS have a trait called armoured, which just increases resistences, period. I do in fact think that anything conditional like that fits the definition of...
by The_Gnat
January 16th, 2019, 5:04 am
Forum: Ideas
Topic: Trait Suggestions
Replies: 14
Views: 260

Re: Trait Suggestions

:D I actually really like these ideas. Thank you for sharing them. Especially survivor and aggressive are really good traits and I would love to see them implemented in an addon or campaign. The idea of a heroic final stand is always really cool. I personally think cadence has a bit too limited a wi...