Search found 1435 matches

by The_Gnat
Today, 2:51 am
Forum: Art Contributions
Topic: Lordbob's commissionned work: UtBS
Replies: 225
Views: 30078

Re: Lordbob's commissionned work: UtBS

Awesome I really love the portrait for Garak! Also the variants for Eloh and Nym look very good. Personally I don't mind if a naga or mer is drawn but strongly request the cartoon placeholder that is currently the naga bowman is replaced! It is not well drawn and very bad looking. The Naga swordsman...
by The_Gnat
Yesterday, 9:09 pm
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 411
Views: 50810

Re: Mainline campaign sprites and animations needed

Here is an animation i made for the Mal Ravanal lich: (is this good enough to be considered for mainline or do you think it still needs some work)
ravanal.gif
ravanal.gif (12.56 KiB) Viewed 86 times
@ Ghype - That looks really good! :D The only thing i notice is a strange line next to the feet towards the end of the animation
by The_Gnat
Yesterday, 7:59 pm
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 65
Views: 8377

Re: [mainline] Voice acting ?

Since there seems still to be a bit of interest I will post the dialogue (English) for the first scenario and we will see what we can get done! :D
by The_Gnat
Yesterday, 7:55 pm
Forum: Art Contributions
Topic: Orcish Castle - Destoyed // Mainline?
Replies: 36
Views: 863

Re: Orcish Castle - Destoyed // Mainline?

Yes that is very well done!
by The_Gnat
Yesterday, 8:47 am
Forum: Art Contributions
Topic: Mainline campaign sprites and animations needed
Replies: 411
Views: 50810

Re: Mainline campaign sprites and animations needed

Hi i was wondering if their are any plans for animating the Ravanal lich sprite in Eastern Invasion. If there aren't I have animated a slight variant for my era which could work well for the unit. :) Of course my art is not near the quality of doofus-01 or Kwandulin, but if there are no current plan...
by The_Gnat
Yesterday, 6:00 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

It would be an alternate advancement from the Alchemist. And yes the bowman would.
by The_Gnat
Yesterday, 1:46 am
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

Awesome! Do you mind if i make a slight modification to the level 5 to make it not in exactly the same position?

EDIT: Also i made another unit for the Khalifate from a sprite by shadowwalker that i found
noble.png
noble.png (5.61 KiB) Viewed 54 times
He has leadership and a lightning strike ability. 8)
by The_Gnat
April 20th, 2018, 11:13 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

Awesome thanks ! 8) He is actually level 3 in my era ( :whistle: ) though probably I will put your sprite at level 3 and move him down to level 2 which is more reasonable. Thank you very much! I am quite busy so I rarely have much time to draw new sprites. it certainly seems so, but i mostly post my...
by The_Gnat
April 20th, 2018, 9:16 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

@ gyphe - Also since you seem interested in drawing skeletons would you want to make an advancement for this unit?
bone-pirate.png
bone-pirate.png (3.06 KiB) Viewed 58 times
(If not that is no problem :) just feel free to draw whatever you want!)
by The_Gnat
April 20th, 2018, 9:11 pm
Forum: WML Workshop
Topic: [solved] Multiplayer Campaign allow player to choose leader
Replies: 2
Views: 71

Re: Multiplayer Campaign allow player to choose leader

Yes that fixed it !!! Thank you!
by The_Gnat
April 20th, 2018, 9:00 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

i got the urge to try me for some advancements too. :D I know exactly what you mean! It is really fun to make high level units! That looks great I really appreciate the help! As soon as I get all the sprites for these Quenoth I am going to release the next version of the Reign of the Lords add-on. ...
by The_Gnat
April 20th, 2018, 7:50 pm
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 65
Views: 8377

Re: [mainline] Voice acting ?

Well probably Heinendal would be the best to answer this because he recorded the current voice for the stories... But I don't think anyone is very picky and any recordings are better than none! Would you be interested in helping record voices for the characters in the Two Brothers campaign? White wo...
by The_Gnat
April 20th, 2018, 7:43 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 482
Views: 33855

Re: The Gnats Franken Dungeon

Wow that looks awesome!! Make it slightly taller and it could be level 5!

Though if you have level 4 in mind I would try to tie it slightly closer to the previous sprite, perhaps by not adding in the Gold but leaving his clothes greenish like the previous units.

Overall though that looks fantastic!
by The_Gnat
April 20th, 2018, 9:16 am
Forum: WML Workshop
Topic: [solved] Multiplayer Campaign allow player to choose leader
Replies: 2
Views: 71

[solved] Multiplayer Campaign allow player to choose leader

When porting the Dragon Lair scenario to 1.14 i encountered a strange problem. I want the user to be able to choose a era/faction/leader. The original code i was using (in 1.12) for this was: [side] side=2 faction_lock=no controller_lock=no leader_lock=no controller=human user_team_name= _ "teamname...
by The_Gnat
April 20th, 2018, 8:41 am
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 65
Views: 8377

Re: [mainline] Voice acting ?

Hi I was wondering if anyone thinks i should port this to wesnoth 1.14?