Search found 1827 matches

by The_Gnat
Today, 8:11 pm
Forum: Faction & Era Development
Topic: The Reign of the Lords
Replies: 243
Views: 42135

Re: The Reign of the Lords

Some corrections/suggestions/questions Thank you Konrad2, my English is not exceptional so this is very helpful! So, why are the no periodes after 'price'? Also, why are there two whitespaces before the start of the text? I believe the missing period and white spaces are accidental. ;) The peak? Th...
by The_Gnat
Yesterday, 10:04 pm
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

I was going to leave that up to you. I tried a more arrogant/annoyed Erlornas, then a more milder voice. It depends on what you prefer. I personally think that what you are doing is great so far! In some occasions milder is appropriate and similarly in some occasions more annoyed is justified. So I...
by The_Gnat
Yesterday, 10:02 pm
Forum: Art Workshop
Topic: The Gnats Franken Dungeon
Replies: 641
Views: 70703

Re: The Gnats Franken Dungeon

A derivation of that word is used in the description of Arch Mage. Hi josteph, sorry I missed this post before. :) Yes very true. I like the idea of the thaumaturge as a great worker of wonders. I believe for the Nature Mage in particular it fits well because most would not even be able to imagine ...
by The_Gnat
Yesterday, 8:51 pm
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 10
Views: 258

Re: Saurian genders

In master, Saurian Skirmishers are female: https://github.com/wesnoth/wesnoth/blob ... her.cfg#L6 This was changed recently and intentionally not backported to 1.14 to avoid OOS issues. The gender of the skirmisher line was already changed in master. Adding a female name generator is what I don't t...
by The_Gnat
Yesterday, 3:16 am
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

Erlornas Scenario 2.7z Scenario 2 done. Let me know if any changes or improvements need to be made. Awesome, again they all sound really good! :D I personally like all of the takes you have done. Which would you prefer I put into the game to be used? I would say 2_1 take2, 2_2 take3,2_4 take2, 2_6 ...
by The_Gnat
Yesterday, 3:05 am
Forum: Writers’ Forum
Topic: Saurian genders
Replies: 10
Views: 258

Re: Saurian genders

Probably, but I don't think it's worth changing it at this point. Would it be hard to just change the gender of the skirmisher line? Or to add a female name generator into the name.cfg file? It might not be worth doing because of complications, but it would add to the theme of the Saurians and furt...
by The_Gnat
January 16th, 2019, 8:52 am
Forum: Ideas
Topic: Trait Suggestions
Replies: 11
Views: 179

Re: Trait Suggestions

That last one sounds pointless, since the game already has Healthy, which is a lot more powerful. Yes thank you! I forgot about that. :) IftU and AtS have a trait called armoured, which just increases resistences, period. I do in fact think that anything conditional like that fits the definition of...
by The_Gnat
January 16th, 2019, 5:04 am
Forum: Ideas
Topic: Trait Suggestions
Replies: 11
Views: 179

Re: Trait Suggestions

:D I actually really like these ideas. Thank you for sharing them. Especially survivor and aggressive are really good traits and I would love to see them implemented in an addon or campaign. The idea of a heroic final stand is always really cool. I personally think cadence has a bit too limited a wi...
by The_Gnat
January 15th, 2019, 10:44 pm
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

Hi everyone. Good to hear that the progress is continuing very well! Quite an interesting conversation about how to improve sound quality. :) Personally I have neither a semi-decent microphone or any skill at recording sound so I will stick with the coding side of the project for now ;) But what you...
by The_Gnat
January 14th, 2019, 7:44 am
Forum: Art Workshop
Topic: Kurumin's Portraits
Replies: 12
Views: 309

Re: Kurumin's Portraits

That is a really good portrait! Wow I am impressed! :D The left hand looks like it is in an slightly odd angle but other than that it is very well drawn!

Also I like the unique weapon he is wielding!
by The_Gnat
January 14th, 2019, 3:54 am
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

max_torch wrote:
January 13th, 2019, 1:53 pm
Here are samples of Gharlsa and the narrator. Please comment. These are rough and are not final.
:D This sounds great! I like the narrators voice very much!
Heindal wrote:
January 14th, 2019, 12:08 am
Now to the feedback:
Not really anything to add to Heindal's suggestions :)
by The_Gnat
January 12th, 2019, 8:05 am
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

In the first post i mention that i assigned my sister to voice it. we're trying to go for something that sounds like galadriel in the beginning of the "fellowship of the ring" movie where she narrates "three rings given to the elves, five to the dwarves, .... but the hearts of men were weak..." Tha...
by The_Gnat
January 12th, 2019, 1:40 am
Forum: Music & Sound Development
Topic: Voiceover for An Orcish Incursion Development thread
Replies: 46
Views: 813

Re: Voiceover for An Orcish Incursion Development thread

Heindal wrote:
January 9th, 2019, 5:44 pm
Thanks max-torch for your instructions, these are indeed good basics for voice recording!
Thank you for posting those links Heindal. Also yes any of the orcs would be great to have voice acted!

As for the story do we want a narrator to record them or do you think characters would be better?
by The_Gnat
January 11th, 2019, 12:04 am
Forum: Art Workshop
Topic: Goblin Pillager + Direwolf unit frames
Replies: 4
Views: 137

Re: Goblin Pillager + Direwolf unit frames

Hi Sergey, As ravana posted about I have already drawn a lvl 3 goblin pillaged, and it's animation frames. :) they can be found on the addon server in my addon Reign of the Lords. My Goblin Raider doesn't ride a direwolf but I have an addon with lots of high level sprites and so if you do decide to ...
by The_Gnat
January 9th, 2019, 11:55 pm
Forum: Technical Support
Topic: Game crash in multiplayer lobby
Replies: 4
Views: 122

Re: Game crash in multiplayer lobby

josteph wrote:
January 9th, 2019, 11:32 pm
I can reproduce this with current 1.14, though only if I press escape during "Connecting to add-on server", not if I press that while it's downloading.
Yes that is the same for myself.