Search found 58 matches

by Argesilao
Yesterday, 7:22 pm
Forum: Scenario & Campaign Development
Topic: A Magicians Tale (SP campaign for 1.14)
Replies: 24
Views: 2736

Re: A Magicians Tale (SP campaign for 1.14)

I played the campaign with Subord in it. I'm really impressed with Subord's ability (take 50% hp from enemy) but damn i can't even make him attack anyone. He needs to always protected because his low hp, his attack isn't very impressive too. Idk how many times he killed by an enemy when I'm playing...
by Argesilao
November 2nd, 2018, 5:46 pm
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

Re: How many persistent side I can use in a single campaign?

I'm not entirely sure what you're getting at with that, but the save_id is supposed to uniquely represent a persistent side (if there's no save_id it defaults to the value of id ). If you use a different save_id in the two scenarios it shouldn't restore the side. Or do you mean you used persistent ...
by Argesilao
November 1st, 2018, 8:17 am
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

Re: How many persistent side I can use in a single campaign?

I did some little experiments: In the scenario 05_02, in the persistent side 1, I changed the controller=human with controller=ai; # former definition of the side side=1 controller=human no_leader=yes save_id=Lamis side_name= _ "Lamis' Gang" color=teal {FLAG_VARIANT ragged} team_name=Heroes user_tea...
by Argesilao
October 30th, 2018, 10:02 pm
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

Re: How many persistent side I can use in a single campaign?

The problem wasn't in the code in my previous post. To find out exactly where the persistent side lost its data, I inserted a check in the code of the last scenario where the data of the side appear; this check displayed a message, at the start of the side turn, where it said the number of the unit ...
by Argesilao
October 29th, 2018, 9:13 pm
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

Re: How many persistent side I can use in a single campaign?

If that doesn't work, maybe you have some code somewhere that actually unintentionally deletes the side's info? I found something very suspicious in a scenario :hmm: I wanted to recall all the units of a side used in a previous scenario (not one of the emptied sides) and put them in the map, so I u...
by Argesilao
October 23rd, 2018, 7:15 pm
Forum: Art Workshop
Topic: Black characters?
Replies: 13
Views: 1835

Re: Black characters?

You can use a free program called GIMP, but a minimum of practice is required in the use of the program like that, even if GIMP is quite friendly and intuitive. With GIMP you can cut out the portion of image with the character skin, for example the face, and then change the color using the colors-ba...
by Argesilao
October 23rd, 2018, 7:01 pm
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

Re: How many persistent side I can use in a single campaign?

He shouldn't have lost data for older sides, though, should he? We can't know if the bug is in wesnoth or in his WML code of course. Well, I have no idea :( what happened was: I used a side until a certain scenario A, I did not use it in the scenarios B e C, and I used it again in the scenario D; b...
by Argesilao
October 22nd, 2018, 3:58 pm
Forum: WML Workshop
Topic: How many persistent side I can use in a single campaign?
Replies: 12
Views: 4810

How many persistent side I can use in a single campaign?

Hi! I need to know if there is a limit of the number of persistent side I can use in a campaign; I'm building a campaign where I actually use 20 persistent side (it's a bit complicated story ^_^ ) and testing one of the last scenarios I have discovered that I 'lost' the data of the first and the sec...
by Argesilao
October 18th, 2018, 6:44 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 32
Views: 5618

Re: The Three Sisters Saga (SP campaign for 1.14)

I'd like to raise the same issue, but on 'hard'. My team has combined about 550 gold, while the undead have 1100 gold combined and the orgres and trolls have 600 gold combined. I underestimated the combined effect of the increase in the gold of the enemy, the decrease in the gold of the heroes and ...
by Argesilao
October 17th, 2018, 11:08 am
Forum: Scenario & Campaign Development
Topic: Epic Between the Tides (A 1.14 single player campaign)
Replies: 5
Views: 1910

Re: Epic Between the Tides (A 1.14 single player campaign)

In 08_The_Saurian_Homeland.cfg the text says Scylla must be in Bashgrat but the victory condition only checks for Kai-Pelas and Lich-Promeunt. Also should it be spelled "Bashgrath"? fixed In scenarios/09_Battle_for_Bashaur.cfg there is a typo: uesr_team_name= _ "Shuru Drakes" fixed I found this sce...
by Argesilao
October 5th, 2018, 7:54 pm
Forum: Scenario & Campaign Development
Topic: A Little Adventure (SP campaign for 1.14)
Replies: 13
Views: 1720

Re: A Little Adventure (SP campaign for 1.14)

Btw the typo in the path "units/elves-wood" still appears once in units/She_Ogre.cfg . Fixed; There are also strange error messages upon loading every scenario: warning unit: Unknown attribute 'controller' discarded. The SideWML wiki says controller is required but the game engine seems to be assoc...
by Argesilao
October 5th, 2018, 7:46 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 32
Views: 5618

Re: The Three Sisters Saga (SP campaign for 1.14)

@tr0ll I saw your replay; apart from bad luck in the first rounds, with many missed attacks to the ships, I think you should have concentrated more efforts on destroying ships, which is the real goal of the scenario, to finish first and get more gold for the last scenario; are about 32 gold pieces f...
by Argesilao
October 4th, 2018, 7:10 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 32
Views: 5618

Re: The Three Sisters Saga (SP campaign for 1.14)

The Tirigaz raid was beatable but then i didnt have enough gold to beat the final scenario, so i went back and did it the Greenbay Siege instead. Maybe a balance error? What level of difficulty did you play? A couple of minor resource spelling corrections: 02_Greenbay.cfg change loyalist.ogg to loy...
by Argesilao
September 28th, 2018, 9:42 pm
Forum: Scenario & Campaign Development
Topic: The Three Sisters Saga (SP campaign for 1.14)
Replies: 32
Views: 5618

Re: The Three Sisters Saga (SP campaign for 1.14)

Hi everyone! I just uploaded the 3.2.0 version of the campaign. what is change: - Thanks to the Konstantine's hard work, texts and stories in english are now definitely more understandable. - Balanced the difficult in some scenarios, now a bit more difficult. - Some little graphics improvements. - I...
by Argesilao
September 14th, 2018, 6:36 pm
Forum: Scenario & Campaign Development
Topic: A Magicians Tale (SP campaign for 1.14)
Replies: 24
Views: 2736

Re: A Magicians Tale (SP campaign for 1.14)

Posted the 3.1 version

Added the italian translation, some error fixed, some little improvement here and there, a new demons bunch in the last scenario.

Have fun!