Search found 11 matches

by Rodick
June 27th, 2017, 1:26 pm
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 6883

Re: Main menu background

WTrawi wrote:I didn't mean exactly the ones he posted, just the idea that there should be a painting instead of the map. I see I caused a lot of misunderstanding here, really sorry for that :lol:
Yup, I didnt mean exactly those :D. It was just samples. And we have nice images in game alredy that we could use.
by Rodick
June 25th, 2017, 3:55 pm
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 6883

Re: Main menu background

I personally think that the best solution would be adding an option as ChaosRider mentioned, since we already can change the main theme. There would be so many options now: 1.10 background, 1.12 background, 1.12 logo, 1.14 logo, 1.10 game theme, 1.12 game theme, and if Rodick's idea makes it into a...
by Rodick
June 25th, 2017, 9:14 am
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 6883

Re: Main menu background

That looks awesome, for me it is better if we have something like that and map of wesnoth to be in campaigns. Simple.
by Rodick
June 24th, 2017, 1:05 pm
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 6883

Re: Main menu background

Will we change main menu background from what we have to something ''better'' in 1.14 or any version? Why do you ask? What's wrong with the current one? I dont like it at all. It doesnt give me that mistery what this game can offer to me in campaign. This 2 images i put are just sample what would r...
by Rodick
June 24th, 2017, 8:10 am
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 6883

Main menu background

Will we change main menu background from what we have to something ''better'' in 1.14 or any version?
by Rodick
June 18th, 2017, 5:40 pm
Forum: Users’ Forum
Topic: Looking for team!
Replies: 3
Views: 5053

Re: Looking for team!

Bitron wrote:edited: Please do not use colours in your posts, since they are reserved for moderators (#1d).
:cry: Ok, I didnt know about that


:)
by Rodick
June 18th, 2017, 5:25 pm
Forum: Users’ Forum
Topic: Looking for team!
Replies: 3
Views: 5053

Looking for team!

Hi, I am looking for team to play and practice pvp Battle for Wesnoth.
I am fairly new got, just back in game, since i had some problems with PC before. Now its ok.
I am in UTC +2 timezone.
And I can mostly play on weekends when I dont work and maybe sometime during working days.
Regards
by Rodick
July 27th, 2016, 12:22 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.4
Replies: 110
Views: 28473

Re: Wesnoth 1.13.4

Pentarctagon wrote:Another potential problem would be performance. Even the existing animated water tends to have somewhat jerky movements, and I can't imagine that adding weather effects on top of that is the best idea.
Maybe option in video settings that would enable such things if performance is problem? (:
by Rodick
July 26th, 2016, 4:45 pm
Forum: Translations & Internationalization
Topic: Serbian Translation (Cyrilic)
Replies: 10
Views: 8186

Re: Serbian Translation (Cyrilic)

Pozdrav ljudi treba li vam nekakva pomoc u vezi prevoda?
by Rodick
July 26th, 2016, 4:34 pm
Forum: Multiplayer Development
Topic: Multiplayer new scale
Replies: 1
Views: 657

Multiplayer new scale

Is there a possibility to add Ranked games for 1v1 and 2v2 as standard format with maps being voted (rotations) every few months. This game is so cool and i am more competitive player in any strategy game i would keep playing it if there is matchmaking in game it self, its getting boring playing vs ...
by Rodick
July 26th, 2016, 10:13 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.4
Replies: 110
Views: 28473

Re: Wesnoth 1.13.4

Nice changes, is there way to add weather animations (rain, sun beams, etc), also some weather sound effects with birds in background or similar and when it is night owls sounds... Not often but sometime.
Is that possible?