Search found 23 matches
- May 17th, 2018, 5:52 pm
- Forum: Technical Support
- Topic: 1.14 addons problem
- Replies: 2
- Views: 3202
Re: 1.14 addons problem
ok thanks i was able to download from the link
- May 17th, 2018, 4:04 pm
- Forum: Technical Support
- Topic: 1.14 addons problem
- Replies: 2
- Views: 3202
1.14 addons problem
Hi i am having problems downloading addons on wesnoth 1.14 from steam but it does let me download smaller like color changer but not something like ageless era or campaings etc it downloads until the when it stops and says error a problem occured when trying to create the files necessary to install ...
- November 28th, 2017, 6:26 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Really glad yo see you update this : )
- December 22nd, 2016, 10:42 pm
- Forum: Scenario & Campaign Development
- Topic: The Ravagers - SP campaign for Wesnoth 1.16 [Feedback and development]
- Replies: 408
- Views: 110882
Re: The Ravagers - NEW SP campaign - [Feedback and developme
Hey this add-on seems amazing :D and i just started it and noticed one thing captain and longbow man have different potraits in choose leader but in game they have same ( longbowman ) is this done intentionally ? ( i have not yet playd more than first two scenarios [tavern and the siege of greenwood...
- October 24th, 2016, 10:43 am
- Forum: Scenario & Campaign Development
- Topic: New Campaign "Rise of an Outcast"
- Replies: 23
- Views: 9368
Re: New Campaign "Rise of an Outcast"
I agree that bears feels more orcish . Maybe elks and reindeers ? Or a moose
- July 27th, 2016, 11:16 am
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
yeah this happend :augh: The following add-on had errors and could not be loaded: D:/My Games/userdata/data/add-ons/The_Golden_Age/_main.cfg Please report this to the author or maintainer of this add-on. Details: Found invalid closing tag [/event] for tag [then] opened at ~add-ons\\The_Golden_Age\\m...
- July 23rd, 2016, 2:45 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Uppss well atleast you have ideas but i will try to think of ideas
And thanks i like my avatar too
And thanks i like my avatar too
- July 18th, 2016, 1:23 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Good point Map ideas i could give those
Silver mage map were you need to use teleportation tactics to survive and attack
or map were you need to catch the wisp or silver mage that moves around map with teleportation and you mission is attack and catch .
Silver mage map were you need to use teleportation tactics to survive and attack
or map were you need to catch the wisp or silver mage that moves around map with teleportation and you mission is attack and catch .
- July 16th, 2016, 2:01 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Good i might have and idea for merfolk i thought that you could add into merfolk faction unit called land crawler . You could make it advancemend to merman brawler . Unit would have better land movement and in description you could write how they use their strong hands to crawlr hence the name . Idk...
- July 15th, 2016, 12:41 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Btw if there is faction or unit tree were you wish ideas about i could help you . So if something comes to your mind could you post it so we can give ideas .
- July 15th, 2016, 12:32 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
Me and ForestDragon testet new features in his scenario corrupted forest. :) Warning in this reviw there will be spoilers,mist and some *garbeld* . So if you have not played the scenario yet then do not read this. Unless you hate suprises ,have played or dont care then here it is . :geek: so one new...
- July 12th, 2016, 10:41 am
- Forum: Scenario & Campaign Development
- Topic: TSP1: The Amaranthine Stone 1.0.9 - SP Campaign For 1.12.2
- Replies: 123
- Views: 49437
Re: The Amaranthine Stone 1.0.8 - SP Campaign For 1.12.2
Your campaing is amazing good story and characters . Cut sceanes were done beautifully cant wait if you will relase something new
- July 12th, 2016, 10:31 am
- Forum: Scenario & Campaign Development
- Topic: The Black Cross of Aleron (formerly Besieged Druids)
- Replies: 306
- Views: 99653
Re: Besieged Druids campaign
Ups my bad i am not native english speaker so understanding can be hard at times
- July 11th, 2016, 8:32 pm
- Forum: Scenario & Campaign Development
- Topic: The Black Cross of Aleron (formerly Besieged Druids)
- Replies: 306
- Views: 99653
Re: Besieged Druids campaign
Hmmm true i forgot about new update when i have time i will play it again i will tell my new experience
- July 11th, 2016, 8:14 pm
- Forum: Faction & Era Development
- Topic: The Golden Age
- Replies: 280
- Views: 89141
Re: The Golden Age
I like the ranger idea it is like she was like :D i am bored lets kill enemies :annoyed: About someone with wings it could be Faerie avatar unit or new faerie guardian unit with leadership bonus to faeries or something She could look like this https://www.wesnoth.org/units/trunk/pics/add-ons$Water_E...