Search found 3 matches
- April 7th, 2017, 11:07 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 594016
Re: New animations
Hey, I haven't really worked on this again until today but I tried to fix the size issue. he still is shorter in the later half of the animation but that is due to the fact that his legs are bent. It's really messy but do the proportions look right now? heavyinfantry.gif The proportions look good t...
- June 29th, 2016, 8:22 pm
- Forum: Coder’s Corner
- Topic: Getting Started
- Replies: 66
- Views: 81850
Re: Getting Started
Folks, if you want to help, you don't need to tell us about it here, you can just start! If you want to help with C++, read the first page in this thread. For beta-testing, check out the the top of the download page for 1.13.1 . If you want to help with the missing unit animations, do a rough draft...
- June 29th, 2016, 7:41 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 684
- Views: 272465
Re: Introduce yourself here!
Hello everyone, I'm PoignardAzur. I'm a 20 years old french programming student at Epitech. I like coding in C++, watching high quality cartoons like The Last Airbender, superhero stories, and narrative-driven video games. I discovered Wesnoth when I complained about a friend of mine about how all o...