Search found 20 matches

by Saratos
November 1st, 2018, 7:52 pm
Forum: Scenario & Campaign Development
Topic: Afterlife -- survival and race maps
Replies: 31
Views: 5949

Re: Afterlife -- survival and race maps

Thanks! And you're welcome :)
by Saratos
November 1st, 2018, 3:05 am
Forum: Scenario & Campaign Development
Topic: Afterlife -- survival and race maps
Replies: 31
Views: 5949

Re: Afterlife -- survival and race maps

I don't know when the last update was applied, but it broke the map for me with the settings I was using. Game started out with a Lua error, then the computer's sides got their own units from different factions with full blown stats. I really love Afterlife and Would really like to see this fixed so...
by Saratos
July 17th, 2018, 7:29 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1805
Views: 203051

Re: Ageless Era - Current Version: 4.21

Found a bug this evening in the "Blight" faction. When using the units "Host" and "Spore HIve" upon attempting to attack with their ranged attack, the actual outcome would end up being a 'melee' attack using the damage output from the'r 'defend-only' melee attack (which is not even present in the me...
by Saratos
July 3rd, 2018, 4:12 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1805
Views: 203051

Re: Ageless Era - Current Version: 4.20

Here to note what I suppose is a bug in the Archaic Faction "Phantoms." They have a unit on their recruit list called "Vapor" which costs 5 gold and proportedly disappears when attacked by an enemy unit. However, this "disappearing" function only appears to be working on the unit "feather dancer," m...
by Saratos
June 21st, 2018, 5:24 am
Forum: Scenario & Campaign Development
Topic: Afterlife -- survival and race maps
Replies: 31
Views: 5949

Re: Afterlife -- survival and race maps

Hey there, thanks for making this map, it's really fun! Found a little bug today, posted it on the Ageless thread already, but thought I would toss it on here as well. It has to do with the "Hex" ability from the unit "Witchdoctor" in the "Natives" faction. It is carrying over to the spawned units. ...
by Saratos
June 21st, 2018, 5:13 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1805
Views: 203051

Re: Ageless Era - Current Version: 4.20

Hey guys, thanks for maintaining Ageless, I freaking love the Era! Just hopping on here to report a few bugs, I took a screenshot of two, but the others I will just describe best I can. - Bugs - 1. in the new ELE faction "Centaurs" (loving the new factions by the way), firstly, the icon is missing i...
by Saratos
June 14th, 2018, 4:25 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 7
Views: 1476

Re: Alien Invasion survival co-op

Also, another thing, wondering how to make it so that the second player comes up as "network player" by default when hosting the scenario in multiplayer. Currently, it sets it to "Saratos" ie. myself, and you have to switch to "network player" before anyone can join.
by Saratos
June 14th, 2018, 4:07 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 7
Views: 1476

Re: Alien Invasion survival co-op

Anyone know how I can write some AI code to prevent the enemies side from wanting to taking villages?
by Saratos
June 14th, 2018, 2:41 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 7
Views: 1476

Re: Alien Invasion survival co-op

Made some progress and am looking to upload to the add-on server tonight!
by Saratos
June 7th, 2018, 9:03 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 304
Views: 60431

Re: World Conquest II

this error was supposed to be fixed. did you updated your wc? if it was a saved game from before you updated it, then the bugfixes werent applied Oh ok, maybe I need to update. I downloaded the 1.14 version about 3 weeks ago, haven't updated again since then. Also, another bug to mention: When you ...
by Saratos
June 7th, 2018, 7:13 am
Forum: Users’ Forum
Topic: Introduce yourself here!
Replies: 551
Views: 102698

Re: Introduce yourself here!

Hey there fellow Wesnoth lovers~! I'm Jesse, but go by Saratos on the forums and in the game. Some of you have probably seen me around before. I've actually been playing Wesnoth on and off for 12 years now (doesn't seem like that long!), and have recently begun to dabble in WML! Still finding my "vo...
by Saratos
June 7th, 2018, 4:50 am
Forum: Multiplayer Development
Topic: Strongest faction
Replies: 3
Views: 1280

Re: Strongest faction

Pretty sure they meticulously try to balance the default factions so that that kind of thing doesn't exist ;P Also, the map matters a lot with this question too. Dwarves will be stronger in mountainous terrain, and Elves in forests. Think of it in terms of response. Each faction has a response to ea...
by Saratos
June 7th, 2018, 3:52 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 304
Views: 60431

Re: World Conquest II

So, had a super frustrating bug tonight, so came on to post about it in hopes it might be fixed in the future. Was having a 2P game, on the second map, took my point to find the "Adamant Armour" or whatever it's called, which says it gives 10% to all physical resistances and steadfast." I had picked...
by Saratos
June 7th, 2018, 1:47 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 274
Views: 44714

Re: Era of High Sorcery

Just want to say that this is my favorite era. I wish more people played it. You're awesome! Keep up the good work. It brings me so much joy to see that this thread is active. I was worried EoHS was gon with 1.12. Thank you! You're an inspiration to all of us WML developers. (Still working on my Lua...
by Saratos
June 7th, 2018, 1:26 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 7
Views: 1476

Re: Alien Invasion survival co-op

First of all, thank you so much for taking the time to give the map a try and give me some feedback, I really appreciate it! Do remember this is my first time ever making a map, and it is just in the initial stages. I know it probably seems really noobish and generic right now, haha. - the starting ...