Search found 17 matches

by Saratos
July 3rd, 2018, 4:12 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1775
Views: 176974

Re: Ageless Era - Current Version: 4.20

Here to note what I suppose is a bug in the Archaic Faction "Phantoms." They have a unit on their recruit list called "Vapor" which costs 5 gold and proportedly disappears when attacked by an enemy unit. However, this "disappearing" function only appears to be working on the unit "feather dancer," m...
by Saratos
June 21st, 2018, 5:24 am
Forum: Scenario & Campaign Development
Topic: Afterlife -- survival and race maps
Replies: 25
Views: 2310

Re: Afterlife -- survival and race maps

Hey there, thanks for making this map, it's really fun! Found a little bug today, posted it on the Ageless thread already, but thought I would toss it on here as well. It has to do with the "Hex" ability from the unit "Witchdoctor" in the "Natives" faction. It is carrying over to the spawned units. ...
by Saratos
June 21st, 2018, 5:13 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1775
Views: 176974

Re: Ageless Era - Current Version: 4.20

Hey guys, thanks for maintaining Ageless, I freaking love the Era! Just hopping on here to report a few bugs, I took a screenshot of two, but the others I will just describe best I can. - Bugs - 1. in the new ELE faction "Centaurs" (loving the new factions by the way), firstly, the icon is missing i...
by Saratos
June 14th, 2018, 4:25 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 6
Views: 557

Re: Alien Invasion survival co-op

Also, another thing, wondering how to make it so that the second player comes up as "network player" by default when hosting the scenario in multiplayer. Currently, it sets it to "Saratos" ie. myself, and you have to switch to "network player" before anyone can join.
by Saratos
June 14th, 2018, 4:07 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 6
Views: 557

Re: Alien Invasion survival co-op

Anyone know how I can write some AI code to prevent the enemies side from wanting to taking villages?
by Saratos
June 14th, 2018, 2:41 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 6
Views: 557

Re: Alien Invasion survival co-op

Made some progress and am looking to upload to the add-on server tonight!
by Saratos
June 7th, 2018, 9:03 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 264
Views: 47522

Re: World Conquest II

this error was supposed to be fixed. did you updated your wc? if it was a saved game from before you updated it, then the bugfixes werent applied Oh ok, maybe I need to update. I downloaded the 1.14 version about 3 weeks ago, haven't updated again since then. Also, another bug to mention: When you ...
by Saratos
June 7th, 2018, 7:13 am
Forum: Users’ Forum
Topic: Introduce yourself here!
Replies: 541
Views: 88319

Re: Introduce yourself here!

Hey there fellow Wesnoth lovers~! I'm Jesse, but go by Saratos on the forums and in the game. Some of you have probably seen me around before. I've actually been playing Wesnoth on and off for 12 years now (doesn't seem like that long!), and have recently begun to dabble in WML! Still finding my "vo...
by Saratos
June 7th, 2018, 4:50 am
Forum: Multiplayer Development
Topic: Strongest faction
Replies: 3
Views: 614

Re: Strongest faction

Pretty sure they meticulously try to balance the default factions so that that kind of thing doesn't exist ;P Also, the map matters a lot with this question too. Dwarves will be stronger in mountainous terrain, and Elves in forests. Think of it in terms of response. Each faction has a response to ea...
by Saratos
June 7th, 2018, 3:52 am
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 264
Views: 47522

Re: World Conquest II

So, had a super frustrating bug tonight, so came on to post about it in hopes it might be fixed in the future. Was having a 2P game, on the second map, took my point to find the "Adamant Armour" or whatever it's called, which says it gives 10% to all physical resistances and steadfast." I had picked...
by Saratos
June 7th, 2018, 1:47 am
Forum: Multiplayer Development
Topic: Era of High Sorcery
Replies: 271
Views: 39238

Re: Era of High Sorcery

Just want to say that this is my favorite era. I wish more people played it. You're awesome! Keep up the good work. It brings me so much joy to see that this thread is active. I was worried EoHS was gon with 1.12. Thank you! You're an inspiration to all of us WML developers. (Still working on my Lua...
by Saratos
June 7th, 2018, 1:26 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 6
Views: 557

Re: Alien Invasion survival co-op

First of all, thank you so much for taking the time to give the map a try and give me some feedback, I really appreciate it! Do remember this is my first time ever making a map, and it is just in the initial stages. I know it probably seems really noobish and generic right now, haha. - the starting ...
by Saratos
June 4th, 2018, 7:40 am
Forum: Multiplayer Development
Topic: Alien Invasion survival co-op
Replies: 6
Views: 557

Alien Invasion survival co-op

Hey guys, so I am rather new to WML but have a bit of a coding background and am having some fun putting together my first map. I am making a co-op survival map using ageless sprites where two farmers are confronted with a UFO landing in their fields and have to fight off the hordes of aliens. I am ...
by Saratos
June 3rd, 2018, 8:17 am
Forum: WML Workshop
Topic: What does "meant to be used as a suffix" mean for macros?
Replies: 6
Views: 744

Re: What does "meant to be used as a suffix" mean for macros?

Thanks so much for the replies! I think I understand now. So I just need to place the "suffix" code on the following line after the macro it is being added to? There's a bunch of code in the macros section that says that it is to be used like this, so I am just looking to understand how the referenc...
by Saratos
June 1st, 2018, 4:07 am
Forum: WML Workshop
Topic: What does "meant to be used as a suffix" mean for macros?
Replies: 6
Views: 744

What does "meant to be used as a suffix" mean for macros?

Hey there, I am rather new to this, and this is probably a n00b question, but I can't seem to find any answers out there and I want to write good WML code. Side note: Really excited to become a part of the WML dev community. It's something I've always wanted to do and finally got around to. Hope to ...