Search found 364 matches

by Tad_Carlucci
March 18th, 2019, 12:46 pm
Forum: Ideas
Topic: [interface] Change "Defense" to "Evasion"
Replies: 16
Views: 317

Re: [interface] Change "Defense" to "Evasion"

Marking this post for a deeper dive when I have less headache and more time. First impressions: yes, ZoC might need a bit better documentation, I'd even suggest a Tutorial scene devoted to it, and, yes, there might be a better word than "defense" but I'm not sure "evasion" is it. Joke: The teacher t...
by Tad_Carlucci
March 16th, 2019, 1:39 am
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 82
Views: 9464

Re: [mainline] Melee "marksman"

Ya know, if a thread arrives at a decision, to avoid that decision being forgotten by the programmers, it's best to create a GitHub Issue for the idea, referencing the discussion thread.

Just say'n
by Tad_Carlucci
March 9th, 2019, 3:31 pm
Forum: Users’ Forum
Topic: Shouldn't a STONE CASTLE provide more defense than a wooden palisade?
Replies: 14
Views: 983

Re: Shouldn't a STONE CASTLE provide more defense than a wooden palisade?

If you think it should be easy, then put together a changset and submit a PR. You might find it easier for your changes be accepted into the core/mainline game if you get a few years experience on the idea as UMC. Wesnoth is a tile-based strategy game. If you want realism, you should look at a 3D sh...
by Tad_Carlucci
February 25th, 2019, 6:05 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 38
Views: 6470

Re: BfW is a game that relies on save-scumming too much

My natural style was to push hard and fast, to take the opponent deep in his territory before he could muster his forces. That can work OK in some cases, but it leads to disaster in others. Sometimes its best to just hang back and use distance and the terrain to funnel the opponents through choke po...
by Tad_Carlucci
February 22nd, 2019, 1:29 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 38
Views: 6470

Re: BfW is a game that relies on save-scumming too much

What constitutes a legal save-load? Would we need to mark the date and time of a save and consider it "legal" or "illegal" based upon some number of hours having passed? What about having to re-load a turn save because power flickered for a minute? Am I a save-scrummer because I'm out at the state p...
by Tad_Carlucci
February 22nd, 2019, 1:18 pm
Forum: Users’ Forum
Topic: Inclusion of The Battle for Wesnoth android port to F-Droid
Replies: 8
Views: 597

Re: Inclusion of The Battle for Wesnoth android port to F-Droid

Be aware that most assets are under GPL2 as well. The change to allow CC-BY-SA 4 was recent and only applies to those assets which specifically state so. I do not know of any means to donate to the project. The Apple Store took a small payment which, as I understand it, went to the port maintainer (...
by Tad_Carlucci
February 20th, 2019, 11:56 pm
Forum: Faction & Era Development
Topic: Battle for the Rings Era
Replies: 17
Views: 4318

Re: LotR Era

Price (or lack thereof) does not enter into the determination of a violation of Intellectual Property law. But it can effect the penalty imposed. Lack of enforcement does not imply consent. It may be that the owners of the IP don't know about some violations, or have decided it's not work proceeding...
by Tad_Carlucci
February 17th, 2019, 5:44 pm
Forum: Forum Games
Topic: You just ran around.
Replies: 2
Views: 1169

Re: You just ran around.

C) It hurts. Broke my glasses, so I can't see for [censored]: the map is fogged and my CTH is virtually nil. Almost broke the arm, and it **really** hurst, so my defense and damage per attack are pretty low. And I'm still bleeding so my HP is slowly dropping. But I'm hiding in a corner and can feel ...
by Tad_Carlucci
February 17th, 2019, 5:34 pm
Forum: Technical Support
Topic: Wesnoth portable
Replies: 6
Views: 485

Re: Wesnoth portable

Considering Wesnoth is statically linked, probably, all you need do is put the user and data directories on a stick with the executable, and create a command-line shortcut/script/whatever which points at them. So you should be able to portable-ize things on your own. They might have done some compil...
by Tad_Carlucci
February 12th, 2019, 1:05 am
Forum: Technical Support
Topic: Cant log in wesnoth official server
Replies: 18
Views: 2008

Re: Cant log in wesnoth official server

I would expect my password manger to store exactly whatever I put into the UI element. For modern web applications, I would expect that to be any valid UTF-8 string (or UCS-2 or -4, or whatever the platform uses for character encoding). That would go for username as well as password. The password ma...
by Tad_Carlucci
February 9th, 2019, 2:41 pm
Forum: Users’ Forum
Topic: Wesnoth source in 2 parts
Replies: 6
Views: 575

Re: Wesnoth source in 2 parts

Chrome does the same thing but wisely chose a different name which is easier to see what it's doing: .crdownload

Also, if you are just interested in just the Lua or WML, you already have all that from the release package and don't need to download the source kit.
by Tad_Carlucci
February 5th, 2019, 10:42 pm
Forum: Technical Support
Topic: Unreasonable high CPU usage (90-100%)
Replies: 16
Views: 2409

Re: Unreasonable high CPU usage (90-100%)

I just played around a bit on a Windows 10 laptop, testing this, and my system loads run about where yours are, maybe a bit higher. I also have Chrome open to this web page. As I'm typing, Wesnoth 1.14.5 is running along with Task Manager and all my normal background stuff. Every now and then, syste...
by Tad_Carlucci
February 5th, 2019, 1:17 pm
Forum: Technical Support
Topic: Unreasonable high CPU usage (90-100%)
Replies: 16
Views: 2409

Re: Unreasonable high CPU usage (90-100%)

All Windows 10 does is move stuff around so old instructions don't work any more. Everything is still there, you just need to find where they hid to.
by Tad_Carlucci
February 1st, 2019, 4:14 pm
Forum: Technical Support
Topic: Connection failed: the semaphore timeout has expired
Replies: 54
Views: 17865

Re: Connection failed: the semaphore timeout has expired

Marking the Githib Issue closed, then.
by Tad_Carlucci
January 31st, 2019, 2:55 pm
Forum: Website
Topic: how to switch to desktop version on mobile?
Replies: 4
Views: 859

Re: how to switch to desktop version on mobile?

I don't think there is a mobile version of the forums. What it does it react to the device screen geometry. When I narrow my desktop web browser, sure enough, the design drops some columns. I looked and the change occurs at 700/701 pixels width. So if your device is over 700 pixels tall, just rotate...