Search found 42 matches

by CalculusKing
July 16th, 2018, 4:43 am
Forum: WML Workshop
Topic: Siege-Simulating Scenario (Probability, "Messenger" AI)
Replies: 4
Views: 420

Re: Siege-Simulating Scenario (Probability, "Messenger" AI)

Thank you. This is exactly what I needed. I've been putting together a macro with "messenger" AI, but I can replace it with the micro AI you suggested and it will actually simplify my task considerably. [micro_ai] action=add side=6 ai_type=goto [filter_location] x="11,12,13,14,15,16,17,18,19,20,21,2...
by CalculusKing
July 15th, 2018, 5:33 am
Forum: WML Workshop
Topic: Siege-Simulating Scenario (Probability, "Messenger" AI)
Replies: 4
Views: 420

Re: Siege-Simulating Scenario (Probability, "Messenger" AI)

Thanks again for the advice, Ravana. I should note that before reading your suggestion (but after posting) I managed to get a feasible conditional execution model underway in WML. It uses 15 variables. I'd like your input on this model: - eight rand vars (initialized to '0', rolled on '1..100' for e...
by CalculusKing
July 14th, 2018, 11:56 pm
Forum: WML Workshop
Topic: Siege-Simulating Scenario (Probability, "Messenger" AI)
Replies: 4
Views: 420

Siege-Simulating Scenario (Probability, "Messenger" AI)

I'm working on Scenario 8 of my campaign, The Young Khan, and it is supposed to be a very unique scenario where the goal is to cut off an enemy city from supply and siege it down. This requires some pretty advanced mechanics, and while I have a basic understanding of programming (in Java and Python,...
by CalculusKing
July 14th, 2018, 10:19 pm
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7

I've got Scenario 7 done. Not ready to update server yet: I am waiting to finish Scen 8 and 9 before that. To play it, you will need to put the two attached utility files in their correct folders as well. This is because a new character is introduced in this scenario. EDIT: A few tips on strategy fo...
by CalculusKing
July 13th, 2018, 11:42 pm
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 6

Scenario 6 is now posted with its slightly revised map. Note, however, that it is not yet included in the add-on server. This is because I plan to release the next few scenarios together.
TODO:
- Finish scenarios 7,8,9
by CalculusKing
July 6th, 2018, 8:11 am
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) v0.0.1 RELEASED

TIMELINE OF EVENTS: ~659 YW: - Six-year-old Aldwin is abducted from the southern reaches of Wesnoth by Arak's tribe as part of a raid to increase the tribe's population. Arak personally adopts him, renaming him Arakal. ~667 YW: - Arakal visits Westin in the Summer as a guest to learn the Wesnothian ...
by CalculusKing
July 5th, 2018, 11:47 am
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) NEW VERSION

ADD-ON SERVER EDITION (get it on the add-on server) - tweaked gold amounts for scenarios 4 and 5 - changed the modifications for the loyal dune piercers and hvy. inf from Scen 2 and Scen 4, respectively - slightly tweaked some dialogue - added thugs to recruit list at the same time poachers and foot...
by CalculusKing
July 4th, 2018, 11:52 am
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) NEW MAPS

I have the maps for scenarios 7, 8, and 9 done (note: images may be inserted in the .cfg scenario file to make them look even better). WML coding for Scenarios 6, 7, 8, and 9 begins immediately. Scenarios 7, 8, and 9 are discussed below: Scenario 7 is an all-original map depicting a village at which...
by CalculusKing
July 3rd, 2018, 1:29 pm
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) ANOTHER PATCH

ACT IV Story: Synopsis: This act contains a lot of spoilers from this campaign. Full details are hidden in the nested spoiler box. Unspoiled Scen. 15: Arakal finds the lich and gets it to cooperate on breaking the curse. Unspoiled Scen. 16: Dialogue. Unspoiled Scen. 17: Arakal and Eristyl break her...
by CalculusKing
July 3rd, 2018, 10:57 am
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) ANOTHER PATCH

ACT III Story: Synopsis: Arakal makes it to Knalga, crushing any forces that get in his way. Scenario 10: Opportunism Arakal marches north and reaches the outskirts of Aldril. His scouts report that it has just been taken by a fleet from Elensefar in a gruesome battle. Arakal launches a surprise ni...
by CalculusKing
July 2nd, 2018, 2:50 pm
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) ANOTHER PATCH

Reviewing Inky's Last Replays: - Mood seems to be very appropriate in scenario 5: everything absolutely frantic at start. - Scen 4 was unbalanced: recent patch should change this. Thoughts on next patch: - Thinking on adding thugs to the recruit list when poachers and footpads are introduced in Scen...
by CalculusKing
July 1st, 2018, 12:19 pm
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) ANOTHER PATCH

ACT II STORY: Synopsis: Arakal puts an end to the grandiose and unrealistic plans of a narcissistic and selfish patrician in control of Westin. He finds a distant relation of Konrad II with a plausible claim to the throne. Scenario 6: Tremors in the Deep After leaving Greta and Drogmir in charge of...
by CalculusKing
July 1st, 2018, 10:07 am
Forum: Scenario & Campaign Development
Topic: The Young Khan (1.14 Dunefolk Campaign) SCENARIO 7
Replies: 31
Views: 3461

Re: The Young Khan (1.14 Dunefolk Campaign) BALANCE PATCH

NEW PATCH: - Fixed the bug involving images of the orc and heavy inf from scen 4 being left behind - Fixed the bug causing the event which stops recruitment by the captain of the guard not to fire - Rebalanced scenario 4: lots of villages removed, undead AI given more gold, drakes moved to other sid...
by CalculusKing
June 30th, 2018, 7:28 am
Forum: Heir to the Throne
Topic: Scenario 6: The Siege of Elensefar
Replies: 240
Views: 76127

Re: Scenario 6: The Siege of Elensefar

(1) I've played it on easy, medium, and hard back in the 1.10 days. I've played it on hard/challenging every main release (and some development releases) since then, up to 1.14. (2) (on hardest difficulty) 1 if I've done great on the previous scenarios and can afford to brute force it 10 otherwise T...
by CalculusKing
June 29th, 2018, 9:47 am
Forum: Scenario & Campaign Development
Topic: Sand in the Wind, Dunefolk campaign (4 scenarios, 1.13/1.14)
Replies: 23
Views: 2842

Re: Sand in the Wind, Dunefolk campaign (4 scenarios, 1.13/1.14)

I just downloaded your campaign and I hope to play it within the near future. I did get a good look at the WML, however, and I bet it will be good. It's great to see a dunefolk campaign aimed at beginners. Good luck as you continue to refine and balance it! The dialogue is very good, and it creates ...