Search found 7 matches

by nosba
August 17th, 2017, 5:04 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling on macOS with cmake and CLion
Replies: 4
Views: 4489

Re: Compiling on macOS with cmake and CLion

Hi all, I found a way to compile and run, thanks to singalen who helped me in the discord's server. The solution is to change the line 944 in the wesnoth.cpp file (src/wesnoth.cpp) from: #ifdef __APPLE__ extern "C" int wesnoth_main(int argc, char** argv); int wesnoth_main(int argc, char** ...
by nosba
August 7th, 2017, 2:48 pm
Forum: Coder’s Corner
Topic: Where is the main function [CMake build doesn't run]
Replies: 6
Views: 7399

Re: Where is the main function

I don't use MacOS so haven't done it but I know that Wesnoth compiles and runs on MacOS. Are you code-reading or actually compiling and saying you're not compiling correctly? If you're code-reading, you need to study how MacOS and SDL start up applications. If you're having problems compiling, I'd ...
by nosba
August 7th, 2017, 1:43 pm
Forum: Coder’s Corner
Topic: Where is the main function [CMake build doesn't run]
Replies: 6
Views: 7399

Re: Where is the main function

Tad_Carlucci wrote:$ grep -R wesnoth_main src
ok but the program needs a main. If the main is the one in SDLmain.mm it does not work with cmake. the wesnoth_main function is never called.
by nosba
August 7th, 2017, 10:50 am
Forum: Coder’s Corner
Topic: Where is the main function [CMake build doesn't run]
Replies: 6
Views: 7399

Where is the main function [CMake build doesn't run]

Hi all,

I have downloaded the Wesnoth repository from git. I cannot find the main function

Code: Select all

int main (int argc, char **argv)
Which is the file that contains it?

I use Mac so It's not the one that is in wesnoth.cpp
by nosba
August 6th, 2017, 11:46 am
Forum: Release Announcements, Compiling & Installation
Topic: Compiling on macOS with cmake and CLion
Replies: 4
Views: 4489

Compiling on macOS with cmake and CLion

Hi all, I'm trying again to compile and run Wesnoth from sources in CLion with cmake in macOS (I tried last year and I failed: https://forums.wesnoth.org/viewtopic.php?f=5&t=44120 ), while I was compiling I got this errors: Undefined symbols for architecture x86_64: "_SDL_main", refere...
by nosba
April 30th, 2016, 8:20 am
Forum: Release Announcements, Compiling & Installation
Topic: problems with compiling code on mac os
Replies: 4
Views: 3445

Re: problems with compiling code on mac os

I use CLion not XCode and I compile manually with terminal, but I tried even with XCode and it doesn't work. The error is incomprehensible for me, however I will put a screenshot of the error maybe you can understand it. Screen Shot 2016-04-30 at 10.10.02.png The error continues printings "mayb...
by nosba
April 29th, 2016, 2:59 pm
Forum: Release Announcements, Compiling & Installation
Topic: problems with compiling code on mac os
Replies: 4
Views: 3445

problems with compiling code on mac os

Hi all, I'd like to start helping in coding Battle for Wesnoth. I downloaded the source from the git repository and I tried to compile it... I have already downloaded the dependences and I configured the correct path to libraries in CMakeCache. But when i try to compile the code, the linker gives me...