Search found 30 matches

by SkyRZ5
June 10th, 2019, 4:23 pm
Forum: WML Workshop
Topic: Scenario won't load
Replies: 11
Views: 2041

Re: Scenario won't load

That should have caused an error message Macro/file '~add-ons/my_first_campaign/scenarios' is missing . Not sure why it didn't. But what if there actually is a campaign my_first_campaign installed? Then ~add-ons/my_first_campaign/scenarios really does exist. There is a campaign named my first campa...
by SkyRZ5
June 10th, 2019, 4:19 pm
Forum: WML Workshop
Topic: Scenario won't load
Replies: 11
Views: 2041

Re: Scenario won't load

EarthCake wrote: June 10th, 2019, 10:15 am I think that is because of the binary path.
Well there's nothing wrong with the binary path actually, the problem was the macros and utility adress
by SkyRZ5
June 10th, 2019, 2:58 am
Forum: WML Workshop
Topic: Scenario won't load
Replies: 11
Views: 2041

Re: Scenario won't load

gnombat wrote: June 10th, 2019, 2:44 am It looks like you need to change {~add-ons/my_first_campaign/scenarios} to {~add-ons/poem_of_the_eastern_empire/scenarios}. (And a few other lines still mention to my_first_campaign too.)
why am i so dumb...

Thank you so much for that! Now it's working properly, sorry for the problem
by SkyRZ5
June 10th, 2019, 1:49 am
Forum: WML Workshop
Topic: Scenario won't load
Replies: 11
Views: 2041

Re: Scenario won't load

All I got was the Error : Failed to load the Scenario The error occur right when the loading screen said "reading..." The log only said : 20190601 08:41:18 warning general: no location found for 'data/add-ons/WML_Guide/translations', skipping textdomain 20190601 08:41:18 warning config: ad...
by SkyRZ5
June 10th, 2019, 1:21 am
Forum: WML Workshop
Topic: Scenario won't load
Replies: 11
Views: 2041

Scenario won't load

Guys, need little help here. So I'm new to the WML and was trying to follow the WML for Beginner tutorial, I follow every step and do a little moddification too at my Scenario, yet after i finish the scenario and main cfg, the game can't load my campaign. After that, i try to follow the tutorial exa...
by SkyRZ5
December 11th, 2018, 5:51 am
Forum: Art Workshop
Topic: Portrait and a long time no see!
Replies: 2
Views: 4706

Re: Portrait and a long time no see!

It's my 5679th language after learning Language of the Northerners xD Thank you! It's almost Christmas oh God, and i almost forget about this thing, well. Was very busy that's the problem, and what worst is, my laptop is broken now so i can't continue drawing :( But i'm planning to continue this whe...
by SkyRZ5
May 5th, 2018, 12:09 am
Forum: Art Workshop
Topic: Portrait and a long time no see!
Replies: 2
Views: 4706

Portrait and a long time no see!

Finally, after all the Hell "Reality" Gave to me, i'm finally have the time to come back to this community Hay everyone, well. Maybe not all of you know me... i mean, majority here (About only 1-2 out of 34514 members) Well, if any of you interested. I'm a new member that join the forum f...
by SkyRZ5
December 31st, 2016, 5:20 pm
Forum: Art Workshop
Topic: Sky Story Scene Art
Replies: 4
Views: 3652

Re: Sky Story Scene Art

very nice indeed! the only thing that bothers me is the pikemen are too dark, i can barely see any detail in those that are further than the first few EDIT: i meant that there is too much black I know, its because the filter, and also, i'm only use 9 color in this picture, so, i use filter to make ...
by SkyRZ5
December 31st, 2016, 1:39 pm
Forum: Art Workshop
Topic: Sky Story Scene Art
Replies: 4
Views: 3652

Re: Sky Story Scene Art

The_Gnat wrote:Impressive! 8) That is a really good story picture. I think that would be very useful for campaigns! and it looks really cool, i would love to have a army of pikeman like that! :D
Thanks dude :D i'm will create more scene, i'm trying to make army of royal guard now
by SkyRZ5
December 30th, 2016, 10:24 pm
Forum: Art Workshop
Topic: Sky Story Scene Art
Replies: 4
Views: 3652

Sky Story Scene Art

Hi everyone! In this topic i'm gonna post some of my, digital art that you can use as your story scene. Well, Feel free to use it, modify and whatever you want
I accept all comment and advice. Sorry if you found my English bad, cause i'm not sure myself if my english is good or bad.
by SkyRZ5
December 24th, 2016, 11:57 am
Forum: Ideas
Topic: Add more monster to Battle for Wesnoth?
Replies: 38
Views: 13170

Re: Add more monster to Battle for Wesnoth?

WTrawi wrote:Earlier I was thinking about advances to current monsters.
I also like that kind of idea :)
by SkyRZ5
December 23rd, 2016, 7:30 am
Forum: Ideas
Topic: Add more monster to Battle for Wesnoth?
Replies: 38
Views: 13170

Re: Add more monster to Battle for Wesnoth?

WTrawi wrote:So, what monsters shall we add? :D
I'm thinking about giant, heavy monster, challenging like fire dragon :D
by SkyRZ5
December 18th, 2016, 4:20 pm
Forum: Ideas
Topic: Add more monster to Battle for Wesnoth?
Replies: 38
Views: 13170

Re: Add more monster to Battle for Wesnoth?

WTrawi wrote:I'm not sure about this, :hmm: but I think you like the idea.
Like? no not like but very like... Very Great idea :D
by SkyRZ5
December 18th, 2016, 10:13 am
Forum: Ideas
Topic: Add more monster to Battle for Wesnoth?
Replies: 38
Views: 13170

Re: Add more monster to Battle for Wesnoth?

WTrawi wrote:I've just seen this thread and I really like the idea to add some more monsters to the mainline of Wesnoth! Maybe if I get better in drawing I can help you out with some portraits! :D
:D :D :D
by SkyRZ5
December 16th, 2016, 5:18 pm
Forum: Ideas
Topic: Add more monster to Battle for Wesnoth?
Replies: 38
Views: 13170

Re: Add more monster to Battle for Wesnoth?

Vyncyn wrote:more like 1/100000000000000, but yeah create UMC first and when it's good enough the developers might add it.
Just keep it simple like 0,00001/100 :mrgreen:
okay then it settled, UMC First