Search found 51 matches

by Durin_the_great
February 12th, 2017, 5:29 pm
Forum: Writers’ Forum
Topic: languages of wesnoth
Replies: 5
Views: 4488

Re: languages of wesnoth

I would be up for anything dwarf-related.
by Durin_the_great
January 9th, 2017, 7:28 pm
Forum: Writers’ Forum
Topic: Barag Gor
Replies: 4
Views: 3349

Re: Barag Gor

Don't think I ever saw any. But I am quite sure it's name was modified from Barad-dûr.
by Durin_the_great
January 6th, 2017, 7:04 am
Forum: Off-Topic
Topic: Books discussion
Replies: 1068
Views: 321959

Re: Books discussion

I guess there is no need to mention Tolkien :) But Asimov's Foundation is really great.
by Durin_the_great
December 2nd, 2016, 12:39 am
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

I have an idea for x. For the style, we actualy could use /x/. I mean the breathy russian х. It could be a standalone h affected by the modifier. A voiced h made into a breathy h. Also, the name Kuhnar suggests that standalone h is needed (SoF if not mistaken). Totally agree with your ideas about th...
by Durin_the_great
December 1st, 2016, 2:21 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

2. I totally agree. The h operator would only affect some consonants, e.i. it would be used with particular consonants. Standalone h consonant is needed. Also, I think ng sounds really elvish, reminds of sindarin. 3. Sure. 4. I suggest making it rough, but subtle rough. Like a music that not all cul...
by Durin_the_great
November 30th, 2016, 1:08 pm
Forum: Writers’ Forum
Topic: Some of my (back)story ideas
Replies: 81
Views: 27738

Re: Some of my (back)story ideas

Thank you.
by Durin_the_great
November 30th, 2016, 11:59 am
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

Yeah, these points need consideration. 1) The "h" case: what if we make "h" a consonant and an operator? It wod have a rune and a mark. Whenever it is used after a vowel or a vowel complex, the rune is used and it goes like a consonant. If it comes after a consonant, it is used a...
by Durin_the_great
November 28th, 2016, 8:20 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

Yeah, I know that 9 are few. But the funny thing is that if we count h as a vowel, Wesnothian dwarvish names only use 12 consonants, but a couple are only seen several times. Yes, that's what I meant about "h". It kind of suits the style. The system of vowels might need consideration, sinc...
by Durin_the_great
November 28th, 2016, 5:44 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

Whiskeyjack, Even as I was typing my last message, I started thinking about the outer loop. It would be much more sensible to make it clockwise: Fuel hides in stone; Stone (ore) is purified to metal; Metal is used to cut gems or earn gems; Gems can be used to buy fuel; It would make the interactions...
by Durin_the_great
November 28th, 2016, 3:16 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

Sorry for taking so long to upload it. Here it is. I started with the cultural background. I wanted to stay less complicated, so I limited the number of runes in the set. This might prove ill, since this runeset is not enough to write all dwarvish Wesnothian names. But it was made more like for gene...
by Durin_the_great
November 27th, 2016, 7:59 pm
Forum: Faction & Era Development
Topic: The Golden Age
Replies: 280
Views: 89113

Re: The Golden Age

The problem is that the identity of the names might be the reason of the goblin number bug.
by Durin_the_great
November 27th, 2016, 1:38 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 304329

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

Hey guys, wanted to know: is The Earth's Gut still maintained? It's great, but Anonyssimuss is gome somewhere.
by Durin_the_great
November 27th, 2016, 1:20 pm
Forum: Faction & Era Development
Topic: The Golden Age
Replies: 280
Views: 89113

Re: The Golden Age

I would suggest making the names different, because after I advance one transport, everybody's ability becomes twice more powerful.
by Durin_the_great
November 27th, 2016, 1:04 pm
Forum: Faction & Era Development
Topic: The Golden Age
Replies: 280
Views: 89113

Re: The Golden Age

Hi ForestDragon. If I am not mistaken, at first transport ability of goblin transport said it spawned 3 goblins. As soon as I advanced one to goblin caravan, it said it's 6 goblins. Is that a bug? And the dismounting button is ridiculous. A transport costs 33, a goblin costs 9. If I dismount, the up...
by Durin_the_great
November 20th, 2016, 8:41 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12363

Re: Split from Scripts for Wesnoth

It's on paper right now. Will upload it and comment the cultural background in a few days then.