Search found 15 matches

by leorock116
November 5th, 2015, 12:44 am
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Hi. It's been a while since I last came here. I'm sorry. The reason is because I've been too busy in the last days. But don't worry, I won't quit!
by leorock116
October 17th, 2015, 9:19 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

No problem. Anyway, it would be nice to know better Wesnoth's sound architecture. I'm also a programmer (but not a good one) and I have special interest on interaction between sound and game. Now that you gave me the clue, I'll do some research on AnimationWML. I would ask for a tutorial but just fo...
by leorock116
October 7th, 2015, 2:00 am
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

The best way (sound speaking) would be:
1) Generic sound for each weapon
2) Specific sounds, when available, for each weapon hitting specific armor, or creature.

Would it require more programming? Or just more sounds?
by leorock116
October 6th, 2015, 4:08 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Ok then.

Another question: can we have different sounds when a weapon hits different creatures? For example, a club hitting a metal armor, another club hitting people with regular clothes, another one for a ring armor, another for aquatic creatures, etc.
by leorock116
October 5th, 2015, 9:19 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Work with the losless versions, please, zookeeper. Here they come! If you want to fly your flag, you can specify your location in the forum profile. Assuming "leorock116" is the nickname in the credits, there would at least be some connection. Thanks for the suggestion, it's a good idea! Zookeeper, ...
by leorock116
October 5th, 2015, 8:37 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

New clubs attached!
by leorock116
September 28th, 2015, 11:13 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Great! As I said, I'll do some light editing on the mace sounds and put it in the game as soon as possible. The staff sounds a lot better now. I think I could edit together the final sound from these. You can change the sounds the way you want. I am no jealousy about the authorship. Also, if you ne...
by leorock116
September 27th, 2015, 1:12 am
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

How can I release the sounds under GPL?
Is it enough to declare it here?
by leorock116
September 27th, 2015, 1:10 am
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

I prefer to send the sounds with respective wooshes, because the woosh is unique to each weapon. That's why I also prefer to send the respective woosh alone, to be used when the attack misses. It's just a few kb, for a better sound experience. But if you think the wooshes can be better, just tell me...
by leorock116
September 26th, 2015, 9:40 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Ok, I can try some wooden sounds different from "wood against wood" as I used. About the heavy mace, you want the sounds with the wind (woosh) but without vocal sounds, right? I will render them again and send them in lossless format, please wait for it before making any edit I have no ideas for the...
by leorock116
September 26th, 2015, 8:48 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Heavy Mace

if you need something different, don't hesitate in telling me
by leorock116
September 26th, 2015, 8:03 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Staff preview

I made some sounds and gathered some more. Tell me if any of these fits for the staff. If so, please show me the specifications and I'll export it right. If you need something different, just tell me and I'll try to improve. First preview contains only wood impact. Second preview contains impact + w...
by leorock116
September 26th, 2015, 6:00 pm
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Re: Volunteer for sound design

Fine. I'll make them in some days, post here and wait for the feedback.
by leorock116
September 26th, 2015, 3:26 am
Forum: Music & Sound Development
Topic: Maybe I ought to contribute some music?
Replies: 11
Views: 5979

Re: Maybe I ought to contribute some music?

If it helps, you can send me the scores or midi and I generate the orchestra and render the audio file
by leorock116
September 26th, 2015, 1:07 am
Forum: Music & Sound Development
Topic: Volunteer for sound design
Replies: 24
Views: 9545

Volunteer for sound design

Hi
Greetings from Brasil

I'm sound producer and volunteer for creating and manipulating sound effects.
I'm also into music, but work better collaborative rather than alone.

How can I participate? Do you use github or some tool like that?

[]s
Att Leonardo
naestrada@gmail.com