Search found 37 matches
- January 23rd, 2020, 6:14 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod release 2.0.0
- Replies: 6
- Views: 1003
Re: Blessed Altar Mod release 2.0.0
vghetto, I understand, Pewhaps I should try posting this question in the coding category. In any event, I greatly appreciate your response.
Thanks again, Dinosaur
Thanks again, Dinosaur
- January 22nd, 2020, 12:52 am
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod release 2.0.0
- Replies: 6
- Views: 1003
Re: Blessed Altar Mod release 2.0.0
Thank you, vghetto OK... I've been playing around with your suggestion for several hours now and unfortunately had marginal success. I was able to remove the image on the top most [message] and may even have shrunk it but the text did not move to the left as I had hoped. In fact almost all of my [op...
- January 20th, 2020, 6:07 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod release 2.0.0
- Replies: 6
- Views: 1003
Re: Blessed Altar Mod release 2.0.0
Thank you for responding ... I have not seen this. Do mean something like "image=dummy" along with some mysterious px=1? If I could accomplish this it would greatly improve the readability of all of these menus..... I will search the wml reference again. Thanks for you help... Dinosaur
- January 17th, 2020, 6:07 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod release 2.0.0
- Replies: 6
- Views: 1003
Blessed Altar Mod release 2.0.0
Hi all, Dinosaur here. Yesterday I published BAM version 2.0.0 tested on 14.6. I have added and expanded menu options with over 200 new Abilities and Weapon Specials. along with other minor cosmetic changes and enhancements. Check it out :D I had been hesitant to release because there was one thing ...
- August 10th, 2019, 10:08 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Dankunx, Sorry I missed this message for so long. The issue you found is known to me and is a source of great frustration. I can not seem to track down the sources of the error I suspect that some of the images as stated in the code for the objects (ie item.cfg) are incorrect. It also seems to be co...
- September 20th, 2018, 5:56 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Ok.. I forgot to mention that I have recently been expanding the rules when deciding which weapons can be taken and used by certain unit types but as a result sometimes the weapons name does not always change the attack name after it has been applied. When ever you TAKE a weapon look to see if the n...
- September 19th, 2018, 9:44 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
I think it very interesting as to what is going on..... I am thrilled that you tried it with LOTI. In fact I just ran it with LOTI myself and was finally able to finish LOTI in its entirety for the first time. Although I am running on Windows 10, 32 version of Wesnoth 14.4. I still get a lot of cras...
- September 15th, 2018, 1:01 am
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Solicitude, Thank you for your interest in BAM. Sorry for the delay in responding ( I really need to be more attentive). Since the last update it works in a very weird fashion. I start a campaign. First scenario i put some items and abilities on my units. At the next scenario, the items still appear...
- August 28th, 2018, 7:18 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
I have just published v 1.1.2... Happy to say that Images and Icons are now working.... as usual my mistake
- August 4th, 2018, 10:20 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Konrad2. Thank you for your response. Sorry for the delay... I just underwent Heart surgery and haven't been up to snuff lately. I just updated to BAM 1.1.1 but am still working with 14.3 version of wesnoth. When I get time I'll try 14.4... I have always consider BAM as a Mod but when I originally P...
- April 17th, 2018, 9:45 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Hello all, I have recently published a new release of BAM v,1.1.0.... I was previously running Wesnoth version 1.13.8 but when I tried to update the add-on server copy I was receiving the message "add-on rejected server is in read-only mode" after a couple of days of this I could no longer...
- January 13th, 2018, 12:43 am
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
ForestDragon...... Thanks for your patience...
I'm working on it.....
I'm working on it.....
- January 11th, 2018, 8:01 pm
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
ForestDragon Still struggling along, I've been testing attack events. I have some working ability related attack events included from original LOTI code that I am trying to emulate. no success yet but I'm still hopeful. if what you are saying is the case, then how about just boosting units right whe...
- January 11th, 2018, 2:36 am
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
ForestDragon......Thanks for the help... :D This is not my day.... I just spent 2 hours working on a response to your posts... and Power Outage... Lost everything.... so here's the short of it. First I don't think I will need a Preload either... I can't do anything anyway until the Player decides to...
- January 9th, 2018, 1:23 am
- Forum: Scenario & Campaign Development
- Topic: Blessed Altar Mod (BAM)
- Replies: 65
- Views: 20296
Re: Blessed Altar Mod (BAM)
Thanks ForrestDragon said you can try something like "side 1 turn" events for that (replace the "1" with whatever number you need) Good suggestion! Yeah I've tried almost all of them side turn, turn 1 refresh, AI turn etc... in fact I have a "turn 1 refresh" no filter e...