Search found 37 matches

by Dinosaur
January 23rd, 2020, 6:14 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod release 2.0.0
Replies: 6
Views: 548

Re: Blessed Altar Mod release 2.0.0

vghetto, I understand, Pewhaps I should try posting this question in the coding category. In any event, I greatly appreciate your response.
Thanks again, Dinosaur :D
by Dinosaur
January 22nd, 2020, 12:52 am
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod release 2.0.0
Replies: 6
Views: 548

Re: Blessed Altar Mod release 2.0.0

Thank you, vghetto OK... I've been playing around with your suggestion for several hours now and unfortunately had marginal success. I was able to remove the image on the top most [message] and may even have shrunk it but the text did not move to the left as I had hoped. In fact almost all of my [op...
by Dinosaur
January 20th, 2020, 6:07 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod release 2.0.0
Replies: 6
Views: 548

Re: Blessed Altar Mod release 2.0.0

Thank you for responding ... I have not seen this. Do mean something like "image=dummy" along with some mysterious px=1? If I could accomplish this it would greatly improve the readability of all of these menus..... I will search the wml reference again. Thanks for you help... Dinosaur
by Dinosaur
January 17th, 2020, 6:07 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod release 2.0.0
Replies: 6
Views: 548

Blessed Altar Mod release 2.0.0

Hi all, Dinosaur here. Yesterday I published BAM version 2.0.0 tested on 14.6. I have added and expanded menu options with over 200 new Abilities and Weapon Specials. along with other minor cosmetic changes and enhancements. Check it out :D I had been hesitant to release because there was one thing ...
by Dinosaur
August 10th, 2019, 10:08 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Dankunx, Sorry I missed this message for so long. The issue you found is known to me and is a source of great frustration. I can not seem to track down the sources of the error I suspect that some of the images as stated in the code for the objects (ie item.cfg) are incorrect. It also seems to be co...
by Dinosaur
September 20th, 2018, 5:56 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Ok.. I forgot to mention that I have recently been expanding the rules when deciding which weapons can be taken and used by certain unit types but as a result sometimes the weapons name does not always change the attack name after it has been applied. When ever you TAKE a weapon look to see if the n...
by Dinosaur
September 19th, 2018, 9:44 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

I think it very interesting as to what is going on..... I am thrilled that you tried it with LOTI. In fact I just ran it with LOTI myself and was finally able to finish LOTI in its entirety for the first time. Although I am running on Windows 10, 32 version of Wesnoth 14.4. I still get a lot of cras...
by Dinosaur
September 15th, 2018, 1:01 am
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Solicitude, Thank you for your interest in BAM. Sorry for the delay in responding ( I really need to be more attentive). Since the last update it works in a very weird fashion. I start a campaign. First scenario i put some items and abilities on my units. At the next scenario, the items still appear...
by Dinosaur
August 28th, 2018, 7:18 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

I have just published v 1.1.2... Happy to say that Images and Icons are now working.... as usual my mistake
by Dinosaur
August 4th, 2018, 10:20 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Konrad2. Thank you for your response. Sorry for the delay... I just underwent Heart surgery and haven't been up to snuff lately. I just updated to BAM 1.1.1 but am still working with 14.3 version of wesnoth. When I get time I'll try 14.4... I have always consider BAM as a Mod but when I originally P...
by Dinosaur
April 17th, 2018, 9:45 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Hello all, I have recently published a new release of BAM v,1.1.0.... I was previously running Wesnoth version 1.13.8 but when I tried to update the add-on server copy I was receiving the message "add-on rejected server is in read-only mode" after a couple of days of this I could no longer even conn...
by Dinosaur
January 13th, 2018, 12:43 am
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

ForestDragon...... Thanks for your patience...

I'm working on it..... :)
by Dinosaur
January 11th, 2018, 8:01 pm
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

ForestDragon Still struggling along, I've been testing attack events. I have some working ability related attack events included from original LOTI code that I am trying to emulate. no success yet but I'm still hopeful. if what you are saying is the case, then how about just boosting units right whe...
by Dinosaur
January 11th, 2018, 2:36 am
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

ForestDragon......Thanks for the help... :D This is not my day.... I just spent 2 hours working on a response to your posts... and Power Outage... Lost everything.... so here's the short of it. First I don't think I will need a Preload either... I can't do anything anyway until the Player decides to...
by Dinosaur
January 9th, 2018, 1:23 am
Forum: Scenario & Campaign Development
Topic: Blessed Altar Mod (BAM)
Replies: 63
Views: 12660

Re: Blessed Altar Mod (BAM)

Thanks ForrestDragon said you can try something like "side 1 turn" events for that (replace the "1" with whatever number you need) Good suggestion! Yeah I've tried almost all of them side turn, turn 1 refresh, AI turn etc... in fact I have a "turn 1 refresh" no filter event that picks up the team na...