Search found 171 matches

by Shiki
Today, 12:22 am
Forum: WML Workshop
Topic: Terrain codes
Replies: 5
Views: 68

Re: Terrain codes

This is the script which created the wiki page, maybe you want to have a look:
https://github.com/wesnoth/wesnoth/blob ... in2wiki.py
by Shiki
April 21st, 2018, 4:08 am
Forum: Translations & Internationalization
Topic: German Translation - Translators needed
Replies: 0
Views: 53

German Translation - Translators needed

Die Arbeiten an der Übersetzung für 1.14 haben sehr spät angefangen - was daran liegt das es kein Übersetzungsteam mehr gab. Es haben spontan ein paar Leute angefangen daran zu arbeiten, wenn noch ein paar Leute mehr mitmachen wird es realistisch bis zu Deadline alles überbesetzt zu bekommen. Eine Ü...
by Shiki
April 18th, 2018, 11:31 am
Forum: Art Contributions
Topic: Orcish Castle - Destoyed // Mainline?
Replies: 36
Views: 934

Re: Orcish Castle - Destoyed // Mainline?

It's new, have a look at 1.13
by Shiki
April 17th, 2018, 4:09 pm
Forum: Users’ Forum
Topic: 1.13.8 SotBe Silent Forest Balancing Changes
Replies: 2
Views: 98

Re: 1.13.8 SotBe Silent Forest Balancing Changes

You can also see all changes made in the recent time here:
https://github.com/wesnoth/wesnoth/comm ... Forest.cfg
by Shiki
April 13th, 2018, 2:48 pm
Forum: Users’ Forum
Topic: Sudipta's various questions...
Replies: 12
Views: 787

Re: Any moon singers in UtBS ?

Spoiler:
by Shiki
April 13th, 2018, 2:43 pm
Forum: Multiplayer Development
Topic: Default+Dunefolk era balance
Replies: 75
Views: 3146

Re: Default+Dunefolk era balance

Personally I feel it's easier to compare Dunefolk with other factions by looking at the help topic, because for e.g. Humans it shows the average damage (or in other word, the damage without bonus or maulus), while for Dunefolk you have to calculate because it shows the damage which they do at seldom...
by Shiki
April 9th, 2018, 10:42 pm
Forum: Art Workshop
Topic: OGL Open Game Licence
Replies: 25
Views: 1234

Re: OGL Open Game Licence

CC has this "do not change" version too. They specifically have it for logos and covers, but not the rest. The rest is non profit and give credit. However you have to give the disclaimer, that you acknowledge their ownership, which they do not relinquish.
That would be CC BY-ND (and CC BY-NC-ND).
by Shiki
April 7th, 2018, 6:05 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 21
Views: 1220

Re: Moonday Era

Unit database site (broken for some reason, works ingame though I encountered this error before, and fixed it by just fixing anything, never found the real cause for it. Some things you could try: - like ~add-ons, ~multiplayer could as well need a ~ - I noticed Mde Dev era is not in the list of war...
by Shiki
April 7th, 2018, 5:18 pm
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 468
Views: 20585

Re: Dunefolk(previously Khalifate) race description

I see the Wyvern as a strong monster, I would start that line not before lvl2. They are not like horses, more like cave spiders or dragoons. Also, for a line ranging from lvl 1-4 the differences are too small, I would consider the Wyvern itself as the main part of the unit, in contrast to the rider....
by Shiki
April 5th, 2018, 9:55 pm
Forum: Technical Support
Topic: Computer feels I need allies.
Replies: 6
Views: 405

Re: Computer feels I need allies.

When creating the game, untick the "Use map settings" option. Afterwards you will have more choice about setting up teams.
by Shiki
April 3rd, 2018, 10:38 am
Forum: Faction & Era Development
Topic: A New Land Era
Replies: 34
Views: 5984

Re: A New Land Era

The 2nd one is a cacheing issue, will resolve by itself after the 1st is solved, and either the cache has been recreated or purged.

The 1st one is 6bf339d, running 1.13's version of wmllint removed compatibility to 1.12
by Shiki
March 26th, 2018, 1:50 am
Forum: Writers’ Forum
Topic: Dunefolk(previously Khalifate) race description
Replies: 468
Views: 20585

Re: Dunefolk(previously Khalifate) race description

Why adding the roc if there are already Gryphons?
by Shiki
March 22nd, 2018, 4:39 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 21
Views: 1220

Re: Moonday Era

Unit database site (broken for some reason, works ingame though I encountered this error before, and fixed it by just fixing anything, never found the real cause for it. Some things you could try: - like ~add-ons, ~multiplayer could as well need a ~ - I noticed Mde Dev era is not in the list of war...
by Shiki
March 6th, 2018, 2:38 pm
Forum: Technical Support
Topic: [resolved] Crash in 1.13 (Preferences)
Replies: 4
Views: 439

Re: Crash in 1.13 (Preferences)

redhat bugzilla wrote: You are not authorized to access bug #1551609. To see this bug, you must first log in to an account with the appropriate permissions.
by Shiki
March 4th, 2018, 9:14 pm
Forum: Add-on Feedback
Topic: 2P Campaign Battle System
Replies: 14
Views: 5492

Re: 2P Campaign Battle System

I played this today with default units, without having Ageless installed. Every time a new map is loaded appears an error about an unit from ageless missing. In the code a comment indicated that this unit is inserted as third side to not end games prematurely. A better way to do this is to add victo...