Search found 371 matches

by Elder2
December 16th, 2018, 8:18 pm
Forum: Multiplayer Development
Topic: Wesnoth Life Open Cup for Teams - The 2018 edition
Replies: 71
Views: 14213

Re: Wesnoth Life Open Cup for Teams - The 2018 edition

Ok, you know what, im almost certain that my ally didn't show up today, he has been consistently inconsistent and didn't appear multiple times even though I have told him about the today's game. I don't really care anymore, I retract that, its not cheating though its not strictly following the vague...
by Elder2
December 16th, 2018, 12:20 pm
Forum: Multiplayer Development
Topic: Wesnoth Life Open Cup for Teams - The 2018 edition
Replies: 71
Views: 14213

Re: Wesnoth Life Open Cup for Teams - The 2018 edition

Thats cheating, I appeared 4 minutes later, meanwhile when one of the players of the Kral's team didn't appear marat always waited for 30 minutes, I have evidence for that.
by Elder2
November 22nd, 2018, 1:16 am
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 323
Views: 30523

Re: Dunefolk balancing rework ideas - discussion.

Generally speaking name is right. I wonder what is his MP nick. holius, I could name at least 2 that made a huge change and like 2 that made a smaller but still significant change off the top of my head. However that is probably not what name meant and these were just improvements in default balance...
by Elder2
November 14th, 2018, 4:34 pm
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 323
Views: 30523

Re: Dunefolk balancing rework ideas - discussion.

@The_Gnat i have considered ulf as well, and I came to the conclusion that its less abusable and breaks less important rule of not continuing the combat after all attacks have been fired. Meanwhile an unit being immobilised after attacking is a more fundamental rule, I think I would be fine with dis...
by Elder2
November 13th, 2018, 2:33 pm
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 323
Views: 30523

Re: Dunefolk balancing rework ideas - discussion.

An idea to give the falcon the ability to consume moves to attack would fit some fancy mod, but not default+dunefolk era which is based on default. This is basically breaking the rules of wesnoth in its most extreme form, my prediction is that people wouldnt like it but even if they did it still doe...
by Elder2
November 11th, 2018, 2:38 pm
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 323
Views: 30523

Re: Dunefolk balancing rework ideas - discussion.

Dunefolk vs elf replays (only faction that doesn't completely wreck it rn) You can get some idea about the gameplay, or how liminal units work (they sort of work, but if anything they are cannon fodder to protect arifs, if such expensive units are cannon fodder, deal so little damage and perform so ...
by Elder2
November 11th, 2018, 1:32 pm
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 323
Views: 30523

Re: Dunefolk balancing rework ideas - discussion.

I don't see buffing the falcon as any solution, you cant base your army around a lvl 0 unit and a scout one at that. Even if it was made lvl 1 and got significant buffs its still a scout, you can't overbuff it like that. Also if the falcon was changed the horse archer unit would require significant ...
by Elder2
October 13th, 2018, 3:28 pm
Forum: Scenario & Campaign Development
Topic: Afterlife -- survival and race maps
Replies: 33
Views: 8336

Re: Afterlife -- survival and race maps

After the next turn we got a message "No free space to place a copy" and we both lost, that should be fixed somehow I think.
Afterlife powtórka.gz
(58.08 KiB) Downloaded 68 times
by Elder2
September 4th, 2018, 6:38 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 54775

Re: Bob's RPG Era (now with achievements!)

Bob's RPG era competitive mode playtest. Me vs Computer_player.
1v1 bob's rpg.gz
(241.77 KiB) Downloaded 77 times
by Elder2
August 13th, 2018, 11:18 am
Forum: Faction & Era Development
Topic: An original ww2 addon idea
Replies: 6
Views: 1856

Re: An original ww2 addon idea

Interesting, but maybe you should take a look at Battleground Europe addon.
by Elder2
August 11th, 2018, 8:03 pm
Forum: Multiplayer Development
Topic: Wesnoth Life Open Cup for Teams - The 2018 edition
Replies: 71
Views: 14213

Re: Wesnoth Life Open Cup for Teams - The 2018 edition

n00bs would deny it and say that its not him but some people know how it is xD
by Elder2
August 11th, 2018, 4:41 pm
Forum: Multiplayer Development
Topic: Wesnoth Life Open Cup for Teams - The 2018 edition
Replies: 71
Views: 14213

Re: Wesnoth Life Open Cup for Teams - The 2018 edition

Yeah, I confirm that we are participating. Elder2 is the nick I use now.
by Elder2
April 21st, 2018, 12:33 pm
Forum: Off-Topic
Topic: Dwarf Fortress
Replies: 6
Views: 3445

Re: Dwarf Fortress

Hm, right. In the newer versions there was a ton of improvements. And yeah, not as good as bfw in many ways, mainly because no MP.
by Elder2
April 19th, 2018, 4:04 pm
Forum: Off-Topic
Topic: Dwarf Fortress
Replies: 6
Views: 3445

Re: Dwarf Fortress

Not quite true xD You underestimate the complexity of it xD
by Elder2
April 19th, 2018, 1:53 pm
Forum: Off-Topic
Topic: Dwarf Fortress
Replies: 6
Views: 3445

Re: Dwarf Fortress

Well I play it, what do you want to know? Also reading DFwiki can teach you the game in a day xD