Search found 7 matches
- September 3rd, 2015, 7:25 pm
- Forum: Multiplayer Development
- Topic: Galactic Empires (Wesnoth in Space)
- Replies: 617
- Views: 245516
Re: Galactic Empires (MP Sci-fi Scenario)
In response to Iceiceice's comment on the AI, I think a gradual progression system should be done, sort of like A New Land, where units that are sent after you increase in power. I will explain this system below. Point 1: AI Behaviour Should be modified so that the AI does not attack neutral planets...
- August 19th, 2015, 4:15 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 192
- Views: 123122
Re: Bob's RPG Era (huge update!)
I just finished Fall of Trent yesterday, the first RPG that I've finished.. ever. XD Although by finished, it was just that scenario... Fall of Trent spoiler Pretty solid, enjoyable rpg. Only real complaints are that some of the items are useless (cold magic ring?), there is a dearth of gold in gen...
- August 19th, 2015, 3:13 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 192
- Views: 123122
Re: Bob's RPG Era (huge update!)
I have played some on the Orcs. I like it! I noticed something I should have: the need of a Vagabond/Warrior. My solution: Saurian Ambusher. Spearsmanship and Javelineering as weapon skills. Armor heavier than a vagabond, but lesser than a warrior. Have standard hp, resists, move costs, and terrain ...
- August 17th, 2015, 10:26 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 192
- Views: 123122
Re: Bob's RPG Era (huge update!)
I applaud the Orcs finally being a part of the era! I have been off for a while, but am now back! The Elf Tracker art seems a bit out of place, but I guess there are no others. Wait... no Take that back, I will find art that bob can use!
- July 29th, 2015, 9:39 pm
- Forum: Multiplayer Development
- Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
- Replies: 364
- Views: 476632
Re: The Altaz Mariners (the non-linear pirate campaign)
Wow, this looks awesome! Are there plans to bring it to 1.12 or do I have to download an older version of the game? :) I agree, however, I am curious if such a thing could be modified, mainly, based on ship type purchased/acquired. That image to me represents a Brigantine or maybe a standard Galleo...
- July 14th, 2015, 10:56 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 192
- Views: 123122
The Orcs Exclusion is Over
The Orcs have a series of units that can be applied to most of the normal classes. Below is a detailed plan of Orc units. Orc Warrior: Uses Orcish Ruler Sprite/attacks/etc. Default Hp is 46, MP 5, Default Melee is 8-3 and default ranged is 7-2. Standard Orc Ruler movement costs, no resistances. Uses...
- July 14th, 2015, 10:07 pm
- Forum: Multiplayer Development
- Topic: Bob's RPG Era (now with achievements!)
- Replies: 192
- Views: 123122
Re: Bob's RPG Era (now on 1.10!)
I do not think so. Elves lack a unit for such things, as do dwarves. The only unit that does fit besides humans would be the orcs.Shaman_A wrote:I thought initially that i doing something wrong when i was chosing race for vagabond, and then noticed they all are humans. Is this intended?