Search found 7 matches

by Rosencrantz
September 3rd, 2015, 7:25 pm
Forum: Multiplayer Development
Topic: Galactic Empires (MP Sci-fi Scenario)
Replies: 439
Views: 77623

Re: Galactic Empires (MP Sci-fi Scenario)

In response to Iceiceice's comment on the AI, I think a gradual progression system should be done, sort of like A New Land, where units that are sent after you increase in power. I will explain this system below. Point 1: AI Behaviour Should be modified so that the AI does not attack neutral planets...
by Rosencrantz
August 19th, 2015, 4:15 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 52234

Re: Bob's RPG Era (huge update!)

I just finished Fall of Trent yesterday, the first RPG that I've finished.. ever. XD Although by finished, it was just that scenario... Fall of Trent spoiler Pretty solid, enjoyable rpg. Only real complaints are that some of the items are useless (cold magic ring?), there is a dearth of gold in gen...
by Rosencrantz
August 19th, 2015, 3:13 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 52234

Re: Bob's RPG Era (huge update!)

I have played some on the Orcs. I like it! I noticed something I should have: the need of a Vagabond/Warrior. My solution: Saurian Ambusher. Spearsmanship and Javelineering as weapon skills. Armor heavier than a vagabond, but lesser than a warrior. Have standard hp, resists, move costs, and terrain ...
by Rosencrantz
August 17th, 2015, 10:26 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 52234

Re: Bob's RPG Era (huge update!)

I applaud the Orcs finally being a part of the era! I have been off for a while, but am now back! The Elf Tracker art seems a bit out of place, but I guess there are no others. Wait... no Take that back, I will find art that bob can use!
by Rosencrantz
July 29th, 2015, 9:39 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 287
Views: 57000

Re: The Altaz Mariners (the non-linear pirate campaign)

Wow, this looks awesome! Are there plans to bring it to 1.12 or do I have to download an older version of the game? :) I agree, however, I am curious if such a thing could be modified, mainly, based on ship type purchased/acquired. That image to me represents a Brigantine or maybe a standard Galleo...
by Rosencrantz
July 14th, 2015, 10:56 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 52234

The Orcs Exclusion is Over

The Orcs have a series of units that can be applied to most of the normal classes. Below is a detailed plan of Orc units. Orc Warrior: Uses Orcish Ruler Sprite/attacks/etc. Default Hp is 46, MP 5, Default Melee is 8-3 and default ranged is 7-2. Standard Orc Ruler movement costs, no resistances. Uses...
by Rosencrantz
July 14th, 2015, 10:07 pm
Forum: Multiplayer Development
Topic: Bob's RPG Era (now with achievements!)
Replies: 185
Views: 52234

Re: Bob's RPG Era (now on 1.10!)

Shaman_A wrote:I thought initially that i doing something wrong when i was chosing race for vagabond, and then noticed they all are humans. Is this intended?
I do not think so. Elves lack a unit for such things, as do dwarves. The only unit that does fit besides humans would be the orcs. :whistle: