Search found 4 matches
- April 12th, 2015, 9:36 am
- Forum: Users’ Forum
- Topic: Android 1.12 support thread
- Replies: 116
- Views: 77630
Re: Android 1.12 support thread
Ok, please proceed as follows: ... Thank you Done. You're Welcome. Seems to also happen on "hovering" the pen over the screen. ------ So it is really less of a struggle to maintain your port framework, than creating a full fledged android port (that has buttons in fingersize and stuff). I...
- March 31st, 2015, 2:55 am
- Forum: Users’ Forum
- Topic: Android 1.12 support thread
- Replies: 116
- Views: 77630
Re: Android 1.12 support thread
Well, there is an on-screen-keyboard button for that, but you have to explicitly turn it on in the port menu accessible by tapping on the "Change configuration" button on startup. Have you activated it? Also, default hotkey (which I think is CTRL+L) can be changed in game preferences scre...
- March 28th, 2015, 12:19 am
- Forum: Users’ Forum
- Topic: Android 1.12 support thread
- Replies: 116
- Views: 77630
Re: Android 1.12 support thread
I might need some help.
I often have the Load Game dialog come up, often multiple times in a row, without knowing why.
Is there some shortcut to open that I trigger without knowing?
Can I turn that off as it Interrupts my gameplay heavily?
(I am running standard settings. )
I often have the Load Game dialog come up, often multiple times in a row, without knowing why.
Is there some shortcut to open that I trigger without knowing?
Can I turn that off as it Interrupts my gameplay heavily?
(I am running standard settings. )
- March 27th, 2015, 7:57 am
- Forum: Users’ Forum
- Topic: Android 1.12 support thread
- Replies: 116
- Views: 77630
Re: Android 1.12 support thread
First, Thanks for your port and thanks for making it available to non Google Play users! Is there a way to supply the Android app with the necessary files by adding them manually? I downloaded the 4 zip files (core, campaigns, translations, music) on my pc and wonder where to put them so it recognis...