Search found 3 matches
- March 20th, 2015, 8:52 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8254
- Views: 2578198
Re: Legend of the Invincibles
Thanks for explaining the calculation of the resistances! Reducing the amount of damage you get by the percentage makes a lot of sense. Efraim has -30% blade, so takes 1.3 times the normal damage, and the potion reduces it to 1.3 * 0.75 = 0.975, or in other words your new resistance is 2.5%. The onl...
- March 19th, 2015, 3:17 pm
- Forum: Scenario & Campaign Development
- Topic: 1.16 Campaign: A Rough Life - version 1.2.9
- Replies: 291
- Views: 110547
Re: 1.12 Campaign: A Rough Life - version 1.2.5
wesnoth 1.12.1 complains about invalid WML for inspire and regenerate... just start the first scenario to see.
- March 19th, 2015, 2:58 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8254
- Views: 2578198
Re: Legend of the Invincibles
In the first scenario after the little tutorial, An Orcish Assault, Efraim starts with the Sword of Krux equipped, which is supposed to give a +3 damage modifier among other things. His standard melee attack is 4-4, so a 7-4 with special sword is expected, but instead it shows 9-4. When unequipping ...