Search found 13 matches

by BadHatHarry
May 23rd, 2018, 8:47 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.1
Replies: 41
Views: 23297

Re: Wesnoth 1.14.1

>I think your whole problem comes from... awful RNG :D Simple explanation, right? So easy and need not think more about it. >Try play single player campaigns Singleplayer is not for me, hate stupid unknown scripts. I like playing with clear and well known rules. That is why I play only MP for 5 last...
by BadHatHarry
May 22nd, 2018, 10:58 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.1
Replies: 41
Views: 23297

Re: Wesnoth 1.14.1

Awful mouse (my hand wants to punch wall... could not describe exact problem - like it's hard to aim... probably smth wrong with library and mouse sensitivity in Windows) Awful fonts (trying to do smth with fonts.conf) Awful RNG (really, played about 20 games on MicroIsar - I never see so badly stat...
by BadHatHarry
April 2nd, 2018, 11:33 pm
Forum: Users’ Forum
Topic: True math RNG... proved! :)
Replies: 10
Views: 2418

Re: True math RNG... proved! :)

Okay, let's go to think about it from another side. Imagine that you play as these poor orcs. Intresting gameplay? Want more? Masochist? As for me - I dont like such games. And it does not matter from which side I am: extra long unluck (rage) or extra luck (lose interest). I mean if such RNG is poss...
by BadHatHarry
April 2nd, 2018, 4:07 pm
Forum: Users’ Forum
Topic: True math RNG... proved! :)
Replies: 10
Views: 2418

Re: True math RNG... proved! :)

Main word was 'continuosly'.
by BadHatHarry
April 1st, 2018, 10:50 pm
Forum: Users’ Forum
Topic: True math RNG... proved! :)
Replies: 10
Views: 2418

True math RNG... proved! :)

Just watched MP game. I could not see poor orcs there - they could not do almost any damage continuosly!

8 turns, 100 HP overall won't inflicted!

Tell me now, that this is mathematically OK and all is good with RNG generator...
by BadHatHarry
November 26th, 2017, 3:13 pm
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 49494

Re: Dragon Tournament – Polish edition 2017

Druid wrote:Ephraim, _Queen_ , BadHatHarry.
Of course you read: "4. The tournament is valid Central European Time (UTC + 1) – registration, terms of games ."
I do not know about others, but I read.
by BadHatHarry
November 24th, 2017, 8:06 pm
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 49494

Re: Dragon Tournament – Polish edition 2017

Druid wrote:See you on the server. ;)
Okay.

But next time, please write new message instead of editing previous one. Becouse there are no e-mail notifications when editing - only about new posts!
by BadHatHarry
November 22nd, 2017, 9:52 pm
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 49494

Re: Dragon Tournament – Polish edition 2017

Players without a history of multiplayer, will have to qualify for the tournament Let's rock! And some comments below. 1) >initial: 360/ bonus: 360/ reservoir: 300/ action : depending on players There are almost all wrong :) First of all, Initial could be equal or less than Reservoir . Could not be...
by BadHatHarry
November 22nd, 2017, 6:02 am
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 49494

Re: Dragon Tournament – Polish edition 2017

Druid wrote:You don't have one or the other ? Are you checking me ? Or maybe your second nick is ... 8)
No checking, no second thoughts and I bet you don't know my second's nicks :)
I just don't want put any flag. But if you insist, I could be "Greenlandic Inuit".
by BadHatHarry
November 21st, 2017, 9:17 pm
Forum: Tournaments
Topic: [Complete] Dragon Tournament – Polish edition 2017
Replies: 442
Views: 49494

Re: Dragon Tournament – Polish edition 2017

I want to try! :)

Nickname: BadHatHarry
Nationality: Unknown

P. S. Would you use for brackets something like challonge.com?
by BadHatHarry
August 4th, 2017, 12:19 pm
Forum: Users’ Forum
Topic: Multiplayer's timer strange behavior (decreasing)
Replies: 0
Views: 824

Multiplayer's timer strange behavior (decreasing)

Hi all!

Could someone explain me, please, why sometimes (I can't notice exactly when and at what circumstances) timer is going to descrease time to play turn? Different Wesnoth versions. It does not matter I am host or I am just joining player.

For example, I've attached screenshot.
by BadHatHarry
July 11th, 2017, 8:09 pm
Forum: Users’ Forum
Topic: [POLL] Removing planning mode
Replies: 56
Views: 14558

Re: [POLL] Removing planning mode

removing Planning Mode There are a multitude of issues and crashes related to its use All my words would be about multiplayer only. Yes, it's buggy. But I still always use it. Firstly, it saves time - while waiting you could plan and later only press Ctrl+Y. Secondly, It saves a lot of time when pl...
by BadHatHarry
July 11th, 2017, 12:18 pm
Forum: Users’ Forum
Topic: Different damage rounding?
Replies: 2
Views: 813

Different damage rounding?

Goblin Pillager actually do 6 dmg by melee-fire attack and 5 dmg by ranged-impact to skeleton at day (with original 5 dmg for both type of attacks).
Skeleton have -20% resistance to both fire and impact.
Why damage by fire and impact different then?