Search found 681 matches

by Aldarisvet
Yesterday, 6:20 pm
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 663
Views: 156595

Re: Russian translation

Привет! Недавно решил вспомнить детство (выход веснота на стиме — это замечательно!). Оказалось, что в 1.14.5 отсутствует перевод на русский стихотворного вступления к кампании "Огненный скипетр". В общем, я нашёл старый перевод (не знаю, есть ли другие): https://wiki.wesnoth.org/Poetry_of_Wesnoth_...
by Aldarisvet
Yesterday, 1:31 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

How do you see your recall list if you cannot recall them? Not sure if you already found the answer. As I remeber, clicking alt+r (recall hotkey) is posible on any tile. Actual recall is possible only on a castle tiles of course. By clicking alt+r on a non-castle tile, you can view the whole recall...
by Aldarisvet
January 20th, 2019, 2:27 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

2 Gorumph Thank you for the campaign's high assessment. I hope that the most interesting things in this camapign both in tactics and storyline still await you in chapter III. And about Winged Swamps we just discussed it largely with Konrad2. You also can upload his replay how he passed it in on Hard...
by Aldarisvet
January 20th, 2019, 12:02 am
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

(Btw I never go Battlemages, so I did not benefit from the 6MP.) You did but only for Solaevin and Velendar so they both got advancement in MP from 6 to 7. Well, you also have 2 quick battlemages from the beginning with 6 MP. I saw no benefit in using Zaryal's leadership as this would have meant to...
by Aldarisvet
January 19th, 2019, 10:22 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

Thank you much for the replay! I am happy with the way you played this scenario. Was not easy, yes? :D However you missed using Zaryal's leadership over skirmishers. Also it was not much sense to attack zombie woses with saurian skirmishers. Skirmisher must be used to control villages and finally yo...
by Aldarisvet
January 18th, 2019, 1:07 pm
Forum: Art Workshop
Topic: Kurumin's Portraits
Replies: 13
Views: 466

Re: Kurumin's Portraits

You know the elves of the Silent Forest live way up north, and I like the idea that they could be more on the barbaric side, considering who their ancestors were and what they did in the past. If they spent several generations up there, this could end up being them. They are the elves fought in Sot...
by Aldarisvet
January 16th, 2019, 11:07 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

Once more I can recall some units I shouldn't be able to recall. I mean sure, I'm unable to recall them, but they are still in my recall list and will probably missing on the map once I arrive somewhere where they are supposed to be. :( I cant understand what is the problem? Velendar cannot recall ...
by Aldarisvet
January 14th, 2019, 11:42 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.5
Replies: 4
Views: 6020

Re: Wesnoth 1.14.5

Thank you, I've subscribed to the mailing list. And about the Russian channel, the problem is not to find people who want to help. There is no such problem for me because Russian community has its own site and a 1,5k group in Russian social network. The problem is to find those who can do it expertl...
by Aldarisvet
January 11th, 2019, 7:34 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

I had planned to let my elf go ahead, but because of some ambush that didn't quite work out for me. Well, not bad played. There were some moments when some of your heroes could be killed for sure, but in general you played almost as I designed. This scenario is about classical frontline&rotate&heal...
by Aldarisvet
January 8th, 2019, 2:04 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

And my idea was that river and hills prevents for cavalry and others to go there. The price must be too much. With time I made more river tiles and mountain tiles around that leader - and still it is not enough :shock: The idea was to attack the enemy leader at the corner while defending against gr...
by Aldarisvet
January 7th, 2019, 11:03 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

A wild replay appears. Was fun to watch a replay with mixed sides. The first and the last of this type it is. Still you did that did everyone - went and killed north-center enemy leader. And my idea was that river and hills prevents for cavalry and others to go there. The price must be too much. Wi...
by Aldarisvet
January 7th, 2019, 9:41 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

I don't think it's fair to call the engine stupid for expecting the user to create files that make sense. xD From a view of programming I can declare sides in any order I wish. At least I think so. And it was working in 1.12. Nevertheless, I fixed that bug. Also I made my classical max_moves=0 feat...
by Aldarisvet
January 7th, 2019, 9:01 pm
Forum: Scenario & Campaign Development
Topic: A Whim of Fate [SP Campaign]
Replies: 105
Views: 16452

Re: A Whim of Fate [SP Campaign]

Did you maybe mixup the starting villages for side 2 and 3? Omg! It is leaders who are mixupped! Gryphons must be on the north-center, berserkers on the north-west corner. How it was possible omg! Was always ok in 1.12. I will check. At least it is not something fatal for the gameplay. EDIT: I've c...
by Aldarisvet
January 7th, 2019, 8:19 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.5
Replies: 4
Views: 6020

Re: Wesnoth 1.14.5

Hi!
I am going to finish Russian translation for 1.14 in forthcoming weeks but if there are plans to release 1.14.6 soon, please inform me so I would submit files that already have been done.
by Aldarisvet
January 7th, 2019, 6:06 pm
Forum: Translations & Internationalization
Topic: Russian translation
Replies: 663
Views: 156595

Re: Russian translation

Imperios, я вас уверяю, если устроить открытую дискуссию, то на ваши аргументы, которые вам кажутся единственно верными, набегут толпы людей и засрут ваши варианты, особенно всяких третиариев (разумеется, мы очень много обсуждали тему того, что водяные - это греки). В основном есть тенденция такая -...