Search found 624 matches

by Aldarisvet
December 29th, 2017, 9:12 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

I find this vote strange for now because I suspect that most voters have no idea that khalifate can be both southerners and dunefolk at the same time. Southerners is a good name for a multiplayer faction, it is a good name for them for obviously Wesnoth-centered conflict. It is how them can be gener...
by Aldarisvet
December 18th, 2017, 8:10 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

I have a couple of words to say why I do not like idea of Southerners positioned as Nomads. First of all, we have orcs for this. Just look to the race description of the orcs. The orcs is barbaric nation that periodically mades raids on civilized settled nations living in cities. From the other side...
by Aldarisvet
December 12th, 2017, 6:26 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Here's a full list: Conquerors Invaders Newcomers Southerners I think it is obvious that we should avoid any connections between such things as invading and arabian theme. For me renaming of the current name of the faction serves for the same thing. Can we have high-cultured civilized southerners n...
by Aldarisvet
December 12th, 2017, 5:34 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Ok, given I got a new information, can I revote please? I saw others somehow did that before. I want to put my vote from Dunefolk and Dune to Southerners. I still hope for Dunefolk racial prefix, I can accept that southerners' state (or one of them) can be called Xalid Empire, but multiplayer factio...
by Aldarisvet
December 12th, 2017, 2:00 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Woses are not Rebels either, and Adepts and Bats are not undead, and Saurians are not drakes Woses are not elves but can fight with elves against Asheviere's loyalists and hence can be rebels too. Concerning that we have 'Undead' multiplayer faction that includes adepts and bats and, especially, 'D...
by Aldarisvet
December 12th, 2017, 10:10 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

If we vote for a general name of a southern civilization, for the name of the entity or the state, like Wesnoth for the central human empire, then something like Sons of Zamarkand or Xalid [Empire] or Dune Kingdom will go but not Dunefolk. Then this vote would have a very little in-game practice how...
by Aldarisvet
December 12th, 2017, 8:49 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

But we are not voting for unit prefixes. We are voting for the faction name. I'd first like to check, if it is even needed to change the unit names. Apparently, people are able to learn non-original english words such as "orcs" or "elves", but are magically not able to learn "arif" or "naffat"? If ...
by Aldarisvet
December 12th, 2017, 8:06 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

When that Dune idea was spoken out by beetlenaut it was mentioned in context of a racial prefix (look at the first page of the discussion). So I thought that we are voting for the name of racial prefix. Dunefolk was mentioned as an alternative to Dune as racial prefix - in fact Dunefolk constructed ...
by Aldarisvet
December 11th, 2017, 8:00 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

May be it was already discussed, by I see that it would be logical that given we would have Dunefolk race, we would get Southerners faction. We have Notherners faction already, why not get Southerners. Damn, I cannot understand what for we vote now. When I voted for Dunefolk, I thought I vote that t...
by Aldarisvet
December 8th, 2017, 10:19 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Hm. Apparently it does. But it looks like "Emirate" doesn't. Emirate or Khalifate looks the same if we would name Wesnoth kingdom as just 'Kingdom'. It is totally ok if Southerners would be ruled by caliphs or emirs but their southern entity must have some name. A fantasy name that would not copy a...
by Aldarisvet
December 7th, 2017, 10:10 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

This point is incredibly valid though - ideally, a background has to be set in order to understand what drives the names of the unit, as in the past unit names have been changed after the background has been fleshed out (Drakes). As Drakes where mentioned I want to remind some things about them tha...
by Aldarisvet
December 6th, 2017, 8:20 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

[sarcasm] Otherwise, we should consider changing the name of the Wesnoth Kingdom to Holy Roman Empire (if we want realism) or Camelot (if we want adherence to our source of inspiration) at this point. [/sarcasm] Humans from Wesnoth in no way are medieval Europeans. They are classical fantasy humans...
by Aldarisvet
December 6th, 2017, 8:57 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

So, is this policy no longer in effect? https://forums.wesnoth.org/viewtopic.php?p=584614#p584614 If not, here is a reminder of some of the choices that were proposed earlier. I would consider most of these better than Southerners or Sand people. ;) a) Maybe too realistic: - Sultanate - Emirate - S...
by Aldarisvet
December 5th, 2017, 8:15 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12103

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Ha-ha, again this issue. For developers it was always an undesired issue earlier. Probably time change things. I like the topicstarter's idea. It was said that it is too hard to create new English names for new races so better to take these arabic names than repeating fighters, warrior and archers -...
by Aldarisvet
November 4th, 2017, 3:41 pm
Forum: WML Workshop
Topic: how to change a side of an attacked unit
Replies: 8
Views: 631

Re: how to change a side of an attacked unit

Heh, no one answered about this bug with the direction of the attack in "[animate_unit] flag=attack". But I found the solution. Thank to Faelord's campaign Amaranthine Stone. There are lot of useful code there. He is using [harm unit] tag to create animations of fake battles. It works in that way th...