Search found 204 matches
- June 4th, 2020, 11:48 am
- Forum: Art Contributions
- Topic: Expanding The Great Continent - [Dunefolk Habitat]
- Replies: 120
- Views: 17410
Re: Expanding The Great Continent - [Dunefolk Habitat]
I think there's probably a case for not having orcs in the south, purely because they're already so prominently featured across so many campaigns - by leaving them out of the south, we can give other factions a chance to shine, drakes in particular. With that said, though, pirate orcs based on Palmi...
- May 19th, 2020, 2:06 pm
- Forum: Writers’ Forum
- Topic: Dunefolk Lore - Consolidation
- Replies: 80
- Views: 10480
Re: Dunefolk Lore - Consolidation
Eitherway, not explaining where they come from is also a good way to go for me. We could ignore the emigration part from where ever they may have come. But the backstory with the war and magic runes and alliances with trolls is something I would consider an "interesting backstory". Oh yea...
- May 16th, 2020, 10:19 am
- Forum: Writers’ Forum
- Topic: Dunefolk Lore - Consolidation
- Replies: 80
- Views: 10480
Re: Dunefolk Lore - Consolidation
Why do we need to establish this? I see no reason why this shouldn't be left open-ended. The Dunefolk themselves wouldn't necessarily know where they came from, beyond perhaps legends about a great exodus. Leaving a bit of mystery in that area could give more creative freedom for anyone who wants t...
- May 4th, 2020, 8:50 am
- Forum: Writers’ Forum
- Topic: Dunefolk Lore - Consolidation
- Replies: 80
- Views: 10480
Re: Dunefolk Lore - Consolidation
With regards to the origin of the Dunefolk, and how they came to be on the Great Continent: Why do we need to establish this? I see no reason why this shouldn't be left open-ended. The Dunefolk themselves wouldn't necessarily know where they came from, beyond perhaps legends about a great exodus. Le...
- May 4th, 2020, 8:42 am
- Forum: Strategies & Tips
- Topic: When are Javelineers useful?
- Replies: 37
- Views: 7279
Re: When are Javelineers useful?
If I was rebalancing the game, I'd give Javelineers skirmisher and ranged marksmen to give them a role in hunting down low-health enemies. In multiplayer, the Fencer usually fills this role for loyalists, as it can skirmish. I also think its attack, with four strikes, is well suited to hunting down...
- April 14th, 2020, 10:26 am
- Forum: Strategies & Tips
- Topic: Maximum damage from a single strike, or in a single turn
- Replies: 18
- Views: 4435
Re: Maximum damage from a single strike, or in a single turn
An entirely different approach: Do multiplayer scenarios count? And does the Dunefolk count? If yes: which version? I mention this because of two things: 1) In 1.14.x, the Dunefolk has the Dune Cataphract (Lawful, Level 3) with an attack that does 44-1 pierce (45-1 if strong). Even though it might ...
- February 26th, 2020, 5:45 pm
- Forum: Strategies & Tips
- Topic: Maximum damage from a single strike, or in a single turn
- Replies: 18
- Views: 4435
Re: Maximum damage from a single strike, or in a single turn
How did you get to this? I tried this with a strong Iron Mauler, with 25% leadership and 25% time of day, and got 86 damage per strike.Nivanpylte2 wrote: ↑February 17th, 2020, 10:35 pm With a chokob's charging on a lvl3 shock trooper in perfect conditions we can get a 100+ damage per strike in retaliation !
- February 12th, 2020, 11:34 pm
- Forum: Writers’ Forum
- Topic: Dunefolk Rework - Unit Descriptions
- Replies: 99
- Views: 17738
Re: Dunefolk Rework - Unit Descriptions
There's a couple of things in the Dunefolk descriptions that need changing. While most Dunefolk castes serve an additional practical purpose beyond only direct warfare, Dune Soldiers are among the few who are completely dedicated to military purposes. By train intensely to hone their skill in swordp...
- February 9th, 2020, 1:50 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 11 - Eastern Flank
- Replies: 24
- Views: 15251
Re: Scenario Review: NR 11 - Eastern Flank
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 10. I couldn't beat it after two tries. I probably could have got there eventually, but it just wasn't fun for me. (3) How clear did you find the scenario objectives? Crys...
- February 9th, 2020, 1:43 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 10 - Stolen Gold
- Replies: 17
- Views: 11554
Re: Scenario Review: NR 10 - Stolen Gold
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 6. It looked challenging at first, but was actually pretty manageable once the drakes turned up. Had I lost Kresh earlier in the campaign, though, this would've been bruta...
- February 9th, 2020, 1:39 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 9 - Introductions
- Replies: 10
- Views: 7528
Re: Scenario Review: NR 9 - Introductions
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 2. There's basically no prospect of losing this, as long as you pay attention and don't do anything too stupid. (3) How clear did you find the scenario objectives? Clear. ...
- February 9th, 2020, 1:34 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 8 - Elvish Princess
- Replies: 13
- Views: 9353
Re: Scenario Review: NR 8 - Elvish Princess
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 6. A good challenge, but not too difficult compared to other scenarios in this campaign. (3) How clear did you find the scenario objectives? Perfectly clear. (4) How clear...
- February 9th, 2020, 1:28 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 7 - Settling Disputes
- Replies: 23
- Views: 13366
Re: Scenario Review: NR 7 - Settling Disputes
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 8. (3) How clear did you find the scenario objectives? Clear enough. (4) How clear and interesting did you find the dialog and storyline of the scenario? This one had quit...
- February 7th, 2020, 6:50 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 6 - Old Friend
- Replies: 19
- Views: 11848
Re: Scenario Review: NR 6 - Old Friend
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2. (2) How difficult did you find the scenario? (1-10) 1. (3) How clear did you find the scenario objectives? Clear enough. Survive, kill the enemy leaders if you feel like it. (4) How clear and interesting did you find the di...
- February 6th, 2020, 9:57 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 5 - The Pursuit
- Replies: 29
- Views: 40919
Re: Scenario Review: NR 5 - The Pursuit
(1) What difficulty levels have you played the scenario on? Normal, 1.15.2 (2) How difficult did you find the scenario? (1-10) 5/6. (3) How clear did you find the scenario objectives? Fairly clear. (4) How clear and interesting did you find the dialog and storyline of the scenario? You're chasing t...