Search found 122 matches

by pe_em
January 13th, 2017, 7:28 pm
Forum: Scenario & Campaign Development
Topic: Proposals for the next version
Replies: 35
Views: 4626

Re: Proposals for the next version

Drakes' campaign is the answer. They still remain only default era faction without a mainline campaign. There are already a few considerable user-made campaigns for drakes. My favourite is Brave Wings by SkyOne and I would like to see this one in mainline if both SkyOne and developers agree.
by pe_em
March 5th, 2016, 9:28 pm
Forum: Users’ Forum
Topic: [POLL] Removing planning mode
Replies: 56
Views: 11985

Re: [POLL] Removing planning mode

Playing mostly multiplayer, I use planning mode usually to plan first recruitments and taking villages. This feature is also useful in team games because it helps you communicate with your ally. I'm really surprised that so many people don't use it, but it's certainly more popular among MP players. ...
by pe_em
February 16th, 2016, 7:35 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Drake Campaign, Brave Wings
Replies: 181
Views: 34127

Re: 1.12 SP Drake Campaign, Brave Wings

Hello SkyOne, I've just started playing your campaign and noticed that in the first scenario when at turn 4 nagas join it, drakes' leader says: No matter! My brave drakes will defeat you anyway. Braves, be ready! Westwards! Actually, the nagas come from the east of the map. I remember playing an ear...
by pe_em
December 30th, 2015, 12:05 pm
Forum: Multiplayer Development
Topic: Rushed By Yetis
Replies: 37
Views: 8250

Re: Rushed By Yetis

Also: pb_em, can you describe exactly what circumstances the bugs occur under? For instance, with RBY Era only, with RBY Era and map pool, with RBY map pool but not era? It is very various. I'm just trying to reproduce the bugs and will send you the results. I am working on BfW 1.12.4 and Windows 1...
by pe_em
November 28th, 2015, 6:11 pm
Forum: Strategies & Tips
Topic: Tips and Strategies about playing defensive
Replies: 13
Views: 3190

Re: Tips and Strategies about playing defensive

In my honest opinion playing defensively isn't fun, because it usually produces long and boring games. wait till enemy crushes on your mighty wall No serious gamer would make a suicide attack. :roll: You need to do something more than only wait. Provoking your enemy to attack is a good idea. Also: W...
by pe_em
November 5th, 2015, 8:31 pm
Forum: Faction & Era Development
Topic: Making a new faction.
Replies: 2
Views: 1722

Re: Making a new faction.

Hello Michael and welcome to the forums. I read on the website itself all the tutorial around 10-20 times and it did not work for me, I may have done something wrong. Well, the tutorial describes only the basics of WML. There are some resources which might help you in making your faction. About buil...
by pe_em
October 20th, 2015, 1:58 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.2 - a new gameplay mode!
Replies: 955
Views: 118259

Re: To Lands Unknown v1.7.1 with 3D rendered maps!

When will we see part 2 there is no part 2. the story has ended like it was supposed to end and all characters are happy. Read: Hey there, I just wanted to ask a quick question - I remember hearing/reading/seeing something about there being a sequel to "To Lands Unknown" - is that still in the work...
by pe_em
October 18th, 2015, 4:41 pm
Forum: Ideas
Topic: Ghazi Shield Bash from slow to stun
Replies: 5
Views: 1077

Re: Ghazi Shield Bash from slow to stun

I think it's a good idea. A bigger variety of abilities always makes the game more interesting. Slow is a lot more powerful than stun, so it would affect the faction to change it. Yes, but it can always be replaced by: - more hp - more damage - more movement points Or another bonus. Other solution c...
by pe_em
October 12th, 2015, 7:57 pm
Forum: Technical Support
Topic: Time problem
Replies: 1
Views: 646

Re: Time problem

I often play on the multiplayer server and have never noticed such problem. Note there are four settings of timer and if there is too little turn or action bonus, the time may be decreasing. Are you sure that timer was set correctly? Besides, we can also examine the behaviour of timer with many diff...
by pe_em
October 3rd, 2015, 8:05 pm
Forum: Multiplayer Development
Topic: Rushed By Yetis
Replies: 37
Views: 8250

Re: Rushed By Yetis

Hello, RBY seems terribly bugged for 1.12. I think that every ladder player can easily count some of bugs. So firstly, the most important and - also - making the game unfair bug is the fact that you are able to recall your enemy's leader. It makes ladder games unfair if someone only check the list o...
by pe_em
September 30th, 2015, 1:22 pm
Forum: Technical Support
Topic: Wrong time of observers' messages
Replies: 6
Views: 1116

Re: Wrong time of observers' messages

gfgtdf wrote:Maybe this is related to different timezomes of players?
No, note this Misterion's message at 19:44 and my following message at 20:43.
Both times seem unsynchronized.

Besides, Misterion told me that he lives in France [UTC+2] and Poland is UTC+2 too, so it does not cause this bug.
by pe_em
September 29th, 2015, 6:54 pm
Forum: Technical Support
Topic: Wrong time of observers' messages
Replies: 6
Views: 1116

Wrong time of observers' messages

[Wesnoth 1.12.2]

This seems strange...
by pe_em
September 24th, 2015, 1:52 pm
Forum: Technical Support
Topic: Connecting to the MP server
Replies: 2
Views: 801

Re: Connecting to the MP server

Hello Dauntless. I'm afraid that our developers aren't able to help you with so little amount of information :( There are such files like stderr.txt and stdout.txt in the game's folder which save any errors and settings during the game. Possibly there would be something which would help with dealing...
by pe_em
September 18th, 2015, 6:46 pm
Forum: Art Workshop
Topic: SFault's (franken) art
Replies: 192
Views: 44381

Re: SFault's (franken) art

Looks pretty nice for me :).

About the roof - you won't leave it with this big grey stain, will you? :roll: I also think that removing the roof may make it less similar to village. (you would also show the player how many stocks are inside ;) ).
by pe_em
September 9th, 2015, 4:18 pm
Forum: Faction & Era Development
Topic: Plague Lords
Replies: 14
Views: 2602

Re: Plague Lords

Very interesting idea and playing this faction may be really fun! :) Are you and when are you going to upload it to add-ons server? I am looking forward to try it out. :)