Search found 12 matches
- December 11th, 2018, 3:52 pm
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
- December 10th, 2018, 6:23 pm
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
- December 10th, 2018, 3:22 pm
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
Re: Tools development
It might be best to begin work on the Eclipse plug-in by evaluating if it's even worth saving. It might be better to simply remove it from master and consign it to the commit-history dustbin. By nature I like to try/learn new things, and I never did an Eclipse plug-in. So there are chances that I d...
- December 7th, 2018, 3:11 pm
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
Re: Tools development
And if you want to work on something larger, the Eclipse plug-on could use a lot of love. Over half the code-quality issues on the Codacy code-review lists come from the Java, Python tools. Eclipse plug-in? Ok nice sounds very interesting. So I'm going to start with bug fixing to get back on track ...
- December 7th, 2018, 11:21 am
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
Re: Tools development
Ok thanks a lot, I'll take a look.jyrkive wrote: ↑December 7th, 2018, 7:02 am Here's a list of all open tool bug reports: https://github.com/wesnoth/wesnoth/issu ... WML+Tools"
The WML tools are written in Python.
- December 6th, 2018, 3:45 pm
- Forum: Coder’s Corner
- Topic: Tools development
- Replies: 12
- Views: 6254
Tools development
Hi, in 2014 I was accepted in the development team of Battle for Wesnoth but unfortunately, I couldn’t do a lot of work for the project because of a contract. Now I have time to allocate to work on this project and I was wondering if there are tasks/features that must be done concerning the tools. I...
- September 30th, 2014, 7:01 am
- Forum: Coder’s Corner
- Topic: SDL-gpu port status
- Replies: 3
- Views: 3251
Re: SDL-gpu port status
Ok thanks for the info, I just subscribed to the mailing list...
- September 29th, 2014, 10:26 am
- Forum: Coder’s Corner
- Topic: SDL-gpu port status
- Replies: 3
- Views: 3251
SDL-gpu port status
Hi all, I would like to know what is the status of the SDL-gpu port that Mordante and lipk worked on. Do you guys need some help? It's a project that interests me quite a bit. As of now I'm doing bug fixing on the project and I would like to contribute even more to this project. So thanks in advance...
- August 1st, 2014, 1:41 am
- Forum: Coder’s Corner
- Topic: Quick pull request question
- Replies: 4
- Views: 2961
Re: Quick pull request question
Ok thanks everyone for the replies, greatly appreciated. Yesternight I setup a dev env with code::blocks as described in the wiki. Everything is good now. Also as a side-note, I don't know if you guys heard of this but the gcc 4.9.* suite got alot of flames from the Linux dev team. Linus called it s...
- July 31st, 2014, 1:20 am
- Forum: Coder’s Corner
- Topic: Quick pull request question
- Replies: 4
- Views: 2961
Quick pull request question
I have done a pull request (my first) for the project but the submitted code seems to have failed a build process (The Travis CI build failed) I get: Build Matrix Job Duration Finished Compiler ENV x 3917.1 23 min 36 sec 2 days ago gcc ALTERNATE_CONFIGURATION=false x 3917.2 21 min 10 sec 2 days ago ...
- July 25th, 2014, 10:34 pm
- Forum: Coder’s Corner
- Topic: EasyCoding Engine related features...
- Replies: 3
- Views: 2609
Re: EasyCoding Engine related features...
Ok thanks pauxlo, I'll do that
Lovens
Lovens
- July 25th, 2014, 2:09 am
- Forum: Coder’s Corner
- Topic: EasyCoding Engine related features...
- Replies: 3
- Views: 2609
EasyCoding Engine related features...
Hi, I'm new in this project so I'll quickly introduce myself... I'm Lovens (LovCAPONE), programmer and I want to contribute to this project. A couple years ago I got involved for a few weeks with this project but nothing important was made back then. I have several years of exeprience in programming...