Search found 338 matches

by Kwandulin
September 8th, 2018, 6:22 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 334
Views: 52973

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

Thanks! That's nice to hear! The Camel Soup track is by West afaik, and had been uploaded in a music package some time ago. I made a sequel but did not manage to finish it and gave up eventually. And unfortunately I am not much interested in updating or maintaining the campaign any longer, so I just...
by Kwandulin
July 25th, 2018, 9:55 am
Forum: Users’ Forum
Topic: Who made Leech's sprite?
Replies: 2
Views: 366

Re: Who made Leech's sprite?

by Kwandulin
July 13th, 2018, 12:56 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 58
Views: 15396

Re: The Deep Elves

Shipped the update and fixed a graphical bug with the Wispmother. made priestess' attack animation quicker buffed minotaur fist from 8-2 to 10-2 buffed minotaur ram from 14-1 to 16-1 buffed Nightmaiden attack from 6-3 to 7-3 buffed Nightmaiden hitpoints from 30 to 35 hitpoints changed priestress dam...
by Kwandulin
July 13th, 2018, 12:32 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 116
Views: 21395

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Oh, right, it only changes blade attacks to fire.
On a sidenote, I shipped an update to CiS, that includes text changes as suggested by Whiskeyjack. Thanks a ton!
by Kwandulin
June 14th, 2018, 6:54 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 33
Views: 7177

Re: Heroes

Thanks, I've read it. I've returned working on my BfW stuff and will soon offer an update.
by Kwandulin
June 11th, 2018, 5:47 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 334
Views: 52973

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

Fixed the recent issues mentioned in the thread. Ilaroth's knockback only works on-hit now and knocks back any unit (got rid of the steadfast/village filter). Also enjoy getting some help from the general's units in scenario 4. I didn't fix the prison map.

Make sure to get the newest Heroes update
by Kwandulin
June 5th, 2018, 8:10 am
Forum: Ideas
Topic: Inventory
Replies: 8
Views: 1898

Re: Inventory

I am very much in favor of this. BfW has a great potential for more RPG-like stuff. Unfortunately, there are many different implementations of inventories in UMC. It'd be great to have one (officially supported?)
by Kwandulin
June 4th, 2018, 12:49 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 334
Views: 52973

Re: Oath of Allegiance [SP Desert People Campaign for 1.13.5]

Yup, that's the cause (the same kind of bug happened in Carved in Stone recently), but I don't have the time to fix that right now. I will do so sometime later
by Kwandulin
May 24th, 2018, 4:57 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 116
Views: 21395

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

Thanks! Story / text revisions are very welcome. I do not plan to make any big changes regarding _scenario gameplay_ anymore, though.

I'll prepare an update that includes your suggestions!
by Kwandulin
May 16th, 2018, 7:42 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 58
Views: 15396

Re: The Deep Elves

Done implementing those. No update online yet, though. Why do you think that the spurt ability of the Nightmaiden is completely worthless? Being able to move again after an attack allows another unit to take its spot, deal damage and block other enemy units so the Nightmaiden does not get hit. I thi...
by Kwandulin
May 13th, 2018, 2:37 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 116
Views: 21395

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

It is fixed now, but you need the newest version of Heroes then
by Kwandulin
May 13th, 2018, 2:36 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 33
Views: 7177

Re: Heroes

Fixed the [animate_unit] issue. This also fixes the Domdom / Aiglandin thing.

The flaming sword only changes weapons of type=blade to type=fire, so it doesnt affect the Guardsman. The new version is up
by Kwandulin
May 4th, 2018, 5:49 pm
Forum: Scenario & Campaign Development
Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
Replies: 71
Views: 13966

Ashen Hearts [SP Drake Campaign]

Since we got a whole bunch of new players since the Steam release, it might be worth asking for additional translations. I can not offer anything in return though - except an entry in the campaign credits -, but maybe you like Ashen Hearts and want your people to enjoy it in their own language. Nema...
by Kwandulin
April 27th, 2018, 4:49 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 33
Views: 7177

Re: Heroes

Neither an error message nor relevant log entries appear


Edit: Found the bug through nested code intervall(?). Seems like there was some trouble with [object] outside of [modify_unit]. Can't remember changing that, but whatever. It is working now. Have fun!
by Kwandulin
April 27th, 2018, 12:49 pm
Forum: Scenario & Campaign Development
Topic: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Replies: 116
Views: 21395

Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]

The most recent version of "Heroes" is needed