Search found 17 matches

by braknor
September 9th, 2017, 5:10 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign: Trinity
Replies: 312
Views: 76269

Re: 1.12 SP Campaign: Trinity

I am playing Trinity version 1.3.21b (from Wesnoth server). Under certain circumstances the scenario ZA2b of Trinity2 does not end. I am attaching a corresponding save game for the scenario. In order to reproduce the bug kill the two remaining leaders first. Then kill the flying drones. Notice, that...
by braknor
May 21st, 2017, 1:59 pm
Forum: Scenario & Campaign Development
Topic: The Library of Kratemaqht [SP Campaign]
Replies: 113
Views: 34237

Re: The Library of Kratemaqht [SP Campaign]

Hey, is this thread still active? Is the campaign still in development (and is there a sequel?) ... No, the campaign is no longer under active development and - contrary to a prior statement - there will be no sequel. The author simply does not have enough time to spare for a successful continuatio...
by braknor
January 16th, 2017, 2:06 am
Forum: Scenario & Campaign Development
Topic: RELEASE: Coming of the Storm - v0.2.8- 1.04.2019
Replies: 509
Views: 66156

Re: Swamplings for 1.12

Hi there. i know this is the wrong forum but i could not find the author of the campaign and didn't know who to ask. so,if you could help me ,it would be great. i am playing the (coming of the storm campaign) senario (a new world) and i cannot get past it no matter what i do. i found my heroes and ...
by braknor
January 2nd, 2017, 11:42 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

This may sound like a silly question but I have been reading that "AoE" attacks increase lethargy in this thread. What are "AoE" attacks? What does "AoE" stand for?
by braknor
December 26th, 2016, 12:39 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

@braknor I cannot figure this out. You see the effects of the next advancement that adds horrid, but it's described as the previous advancement. The code looks correct. Did you get the faster attacking advancement before or not? I think Gumbrul got one "faster attack" advancement before but I am no...
by braknor
December 18th, 2016, 9:32 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

I have found a bug with one AMLA for Gumbrul. In one screenshot you can see that Gumbrul has an attack of 15-4 with the sword.
In the other screenshot you can see, that he gets the AMLA option "Faster with sword". When this AMLA gets chosen, however, he only gets the "horrid" trade for the sword.
by braknor
December 12th, 2016, 12:14 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

I am attaching the save of scenario "Fimbulwinter".
by braknor
December 11th, 2016, 2:48 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

I just encountered an issue in chapter 10. When Krux levels up he gets the option "faster with spectral blades". However, he does not have the spectral blade attack anymore. It also seems that Krux' and Vritra's previous advancements have been reset. Is that intentional?
by braknor
December 8th, 2016, 4:48 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

When a unit is burning it only gets extinguished when it stands in a village. According to the description, however, it also supposed to be healed when it is standing next to a healer but this does not work. A burning unit is still burning the next round even if it stands next to a healer. I think ...
by braknor
December 3rd, 2016, 1:21 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

When a unit is burning it only gets extinguished when it stands in a village. According to the description, however, it also supposed to be healed when it is standing next to a healer but this does not work. A burning unit is still burning the next round even if it stands next to a healer.
by braknor
October 27th, 2016, 10:33 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

I encountered a bug with the AMLA on Wesnoth version 1.12.5. When two units are close to level up at the end of the round and they both gain enough EXP to level up during the enemies turn then the AMLA dialog will appear only for one unit. The other unit will not get the chance to choose an AMLA. Th...
by braknor
September 23rd, 2016, 3:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles

I am currently replaying the whole campaign and have made it to chapter 5, "The real enemy". Here I can cast a greater spell to recall some old units of mine. However, it only recalls some random units. Since I had a lot of level 2 units at the end of chapter 3, I am stuck with those low level units...
by braknor
July 29th, 2016, 6:27 pm
Forum: Scenario & Campaign Development
Topic: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)
Replies: 218
Views: 34252

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews

Hi, have been enjoying the game so far. However, in scenario "crimson ice part II" an error occurs: error scripting/lua: /usr/share/games/wesnoth/1.12/data/lua/wml-tags.lua:157: bad argument #1 to 'add_known_unit' (unknown unit type: 'Death Squire') stack traceback: [C]: in function 'add_known_unit'...
by braknor
September 19th, 2013, 8:09 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles (now complete)

Thanks for clarifying. So do I understand correctly, that it is not planned in the foreseeable future to have a fully leveled unit by regular means?
by braknor
September 19th, 2013, 6:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7183
Views: 822360

Re: Legend of the Invincibles (now complete)

Hi, so I have another issue. When a unit has only two advancements left and it exhausts one of them then the other advancement disappears and cannot be taken when the unit levels. E. g., if only "faster" and "better at defending" are left as possible andvancements and one always chooses "faster" whe...