Search found 33 matches

by Byron
June 1st, 2019, 2:07 am
Forum: Users’ Forum
Topic: Archers and Range
Replies: 34
Views: 1099

Re: Archers and Range

Why are you here, CrySiS? Why aren't you playing Fire Emblem? You've been playing for what? 2 days & now you know Wesnoth's "main problem".

Some of these people are very patient. I would have told you to go away, right away.
by Byron
May 24th, 2019, 6:56 pm
Forum: Users’ Forum
Topic: Can't find people to play with
Replies: 12
Views: 449

Re: Can't find people to play with

I've never played multi-player, but I did spend one night observing several games.
The chat was so crude, vulgar, & homophobic that I had no desire to sully myself by joining.
by Byron
April 8th, 2019, 2:57 am
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 110
Views: 10220

Re: BfW is a game that relies on save-scumming too much

I know, when the AI misses completely with a Mage, have it say, "That's not fair!" to make it realistic. I mean, what do we do, when the AI's "luck" is really bad? Sorry, I just think this conversation is less than useful. When they changed the game of basketball, I stopped watching. When they chang...
by Byron
February 28th, 2019, 5:05 am
Forum: Users’ Forum
Topic: Add-ons
Replies: 3
Views: 500

Re: Add-ons

O que você está procurando é chamado 'Mover unidades entre campanhas'. Está no servidor 1.12, mas ainda não no servidor 1.14.

Pelo menos, acho que é isso que você quer dizer, embora olhando mais de perto, talvez não.
by Byron
February 17th, 2019, 10:11 pm
Forum: Technical Support
Topic: Time paradox glitch
Replies: 3
Views: 420

Re: Time paradox glitch

It's not surprising that a person from Eastern Europe would be paranoid.

Also, things here, are not done instantly.
by Byron
October 31st, 2018, 6:20 pm
Forum: Users’ Forum
Topic: Best map(s) and why?
Replies: 6
Views: 4353

Re: Best map(s) and why?

"Objectively" speaking?
by Byron
October 24th, 2018, 1:25 am
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 58
Views: 16878

Re: Swamplings for 1.14

I noticed some minor things that I didn't think were that big of a deal, so I didn't bother you with them. For instance, when you meet the troll, whoever finds him dies, no matter how tough they are. It didn't use to be that way, but I couldn't decide if that was the original intent, or a bug. In ot...
by Byron
October 22nd, 2018, 2:06 am
Forum: Users’ Forum
Topic: Undead Names
Replies: 8
Views: 2604

Re: Undead Names

Why are the buildings called villages, when the campaign creators put several "villages" together to show a village?

Sorta off topic, but sorta not, too.
by Byron
October 6th, 2018, 7:07 pm
Forum: Users’ Forum
Topic: A mod to make Wesnoth's RNG a little less frustrating
Replies: 47
Views: 12392

Re: A mod to make Wesnoth's RNG a little less frustrating

There is no such thing as a modified random number generator. The whole point of your argument is that you don't actually like the randomness of randomness. Maybe if you squint your eyes, & talk to yourself, the sun will come up in the west.
by Byron
September 7th, 2018, 8:27 pm
Forum: Users’ Forum
Topic: Thank you
Replies: 6
Views: 1673

Re: Thank you

I agree with the above sentiments as well. I play this game more than the ones I have purchased. I think this game represents the idea of "open source" beautifully. I also like the fact that this is the world's game with people all over the world coming together without pay to create something wonde...
by Byron
August 15th, 2018, 8:31 pm
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 58
Views: 16878

Re: Swamplings for 1.14

Your efforts were successful, Dugi. I was able to complete the campaign. Thank you.
by Byron
August 9th, 2018, 6:56 pm
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 58
Views: 16878

Re: Swamplings for 1.14

I don't know how to make a screen shot, & I'm not sure I've done the attachment correctly. either, but the last scenario won't load. If you load the attachment it might show you the message as it appears in game. Condition 'as_int>=0' failed at src\gui\core\canvas.cpp: 1041 in function 'dimension_va...
by Byron
August 1st, 2018, 3:32 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.4
Replies: 67
Views: 29969

Re: Wesnoth 1.14.4

Absolutely, I will give it another try. Thank you for your work on this campaign, & all of the work you do here on Wesnoth.
by Byron
August 1st, 2018, 9:51 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.4
Replies: 67
Views: 29969

Re: Wesnoth 1.14.4

"(By the way, it's also currently on the 1.12 addons server under the same new name, so it doesn't actually qualify for the conditions of your list.)" Yes, I know, but you added a scenario that is incomprehensible to me. I can not get passed it. I love the older version, & play it a lot, but for me,...
by Byron
July 31st, 2018, 7:39 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.4
Replies: 67
Views: 29969

Re: Wesnoth 1.14.4

Are you asking me which add-ons from 1.10.7 that I like? Elves & Wose, Shameless Crossover Excuse, Militia, Archery Training & Besieged Druids. Even though I've been playing for a long time, I only play novice campaigns because I don't play to test myself or to prove something to myself; I only play...