Search found 3 matches

by flixx
June 10th, 2013, 12:42 am
Forum: WML Workshop
Topic: Vim syntax highlighting for WML
Replies: 6
Views: 3138

Re: Vim syntax highlighting for WML

Code: Select all

au BufRead,BufNewFile *.cfg set syn=wesml
works for me.
Thank you ejls!
by flixx
June 2nd, 2013, 3:47 pm
Forum: Users’ Forum
Topic: No Randomness Mod Requested
Replies: 38
Views: 6253

Re: No Randomness Mod Requested

I'd like to throw another approach in for discussion: One could modify the way the randomness works. Right now it is decided for every single attack if the unit hits or not with a probability p. So if an unit has two attacks and p = 50%. When the unit misses the first hit the probability remains the...
by flixx
May 28th, 2013, 8:13 pm
Forum: Scenario & Campaign Development
Topic: WML Recruitment Configurations
Replies: 0
Views: 2979

WML Recruitment Configurations

Hello Folks! I was accepted for the GSoC Project "Refactor Recruitment Algorithm" (Yuppie http://www.runemasterstudios.com/graemlins/images/jive.gif ). One important part of my work in the summer will be to make the WML recruitment-configurations better. As far as I can see ideas for new configurati...