Search found 51 matches

by edwardspec
March 29th, 2014, 12:18 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

Exterminator can equip swords after it receives "able to perform a whirlwind attack" advancement.
by edwardspec
March 28th, 2014, 4:49 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

Just a thought:
how about adding "Becomes lawful" to Legacy of Light advancements?
by edwardspec
March 25th, 2014, 9:59 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

In Gladiators, Elvish Assasin has some unlabeled advancement that does nothing.
by edwardspec
March 23rd, 2014, 2:59 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

In Gladiators, when two last units of the wave were simultaneously destroyed by whirlwind attack, the message about next round was displayed twice, hero received money bonus twice, two items appeared.
Save game is attached (attack anything with whirlwind to replicate).
by edwardspec
March 23rd, 2014, 7:30 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

1) Chapter 1 Scenario 4 - Paradise Lost. While playing this scenario I noticed a time when one of my units was hit and "jumped" to an adjacent hex. I looked through the replay and saw it 3 different times all in the SW corner on hits by the Boss there. I believe it was on turns 5, 6, and 8. I inclu...
by edwardspec
March 18th, 2014, 10:25 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

edwardspec wrote:two bosses appear
Correction - there are always two bosses. Reproducible every time I tested.
Immediately after "The enemy wave will arrive at any moment", the message "Prepare your position for another enemy wave" is shown again. Definitely a bug.
by edwardspec
March 18th, 2014, 12:23 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

2. Are you sure that this unit wasn't modified somehow by the scenario? Because that is too weird. Yes, most likely it was. It was the enemy boss in some of the waves, and their resistances are sometimes improved. Minor issue (probably not even worth fixing - letting you know just in case this affe...
by edwardspec
March 15th, 2014, 7:54 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

1. About this feature in Gladiators, when [not all enemies fit into the arena, so those created first are more powerful, and the rest is created later, as the space for them appears]: please limit this "created later" waves to a reasonable number (e.g. 2-3). In latter game, cleaning tens and tens of...
by edwardspec
March 12th, 2014, 9:11 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

In Gladiators, Foul Potion was used and didn't dissipate after a level-up. Never mind that. Of two units with the same name in "Create Unit" debug menu, only the first one has this. I should have used the second one when replacing the hero. Problem is not reproducible with units selected normally (...
by edwardspec
March 9th, 2014, 11:48 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

6. This is strange. Does it always happen or do you have a save file where it can be replicated (that is, a unit advancing without losing that ability)? Does it seem related to the laggy book issue? The save game is attached. The Champion is under the Foul Potion. Try "unit advances=1" - the effect...
by edwardspec
March 8th, 2014, 7:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

I wasn't planning to add slings or claws to regular drops, but I might add a few trader-only items to the traders there. They could make some of these units viable. Will you give a report about the viability of these units there after that I do that? 1. Sure. 2. How about Bola of Self-Defence: new ...
by edwardspec
March 7th, 2014, 11:18 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

Can you tell me if you found Lunatic Knight, Troll Boulderlobber and Snow Hunter worse than all already available level 4 units (except the supportive units like Faerie Incarnation)? Primarily due to lower health: e.g. if in the first round the enemy boss is Ancient Lich, Troll Boulderlobber loses ...
by edwardspec
March 7th, 2014, 11:27 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

I have tested all level-3 units in Gladiators campaign (by replacing the hero in debug mode and doing "unit canrecruit=yes"). Maybe the results below will be useful. The following level-3 units are very viable for one player + Very Hard level: 1) Dwarvish Battlerager (this was fun!) 2) Pilum Master ...
by edwardspec
March 4th, 2014, 5:43 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

Orcish Nightblade can equip knives, but they don't work (no effect on damage, attack name doesn't change).

Save game is attached (Konrad's Might knives are to the south).
by edwardspec
February 27th, 2014, 4:00 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6917
Views: 624242

Re: Legend of the Invincibles

The most thing I miss in Gladiators campaign is randomizing a bit more - I mean two items appearing at start + unit's legacy. They are almost always Ring of Wizard's Bane + Morgenstern + Fire Dragon legacy. Sometimes other items appear at start, but they are also fixed sets (e.g. Arquebus + Dragon C...