Search found 2 matches

by bfb
June 23rd, 2013, 7:15 am
Forum: Art Workshop
Topic: homunculus's two pixels
Replies: 119
Views: 39861

Re: homunculus's two pixels

Thanks for your PM. I was looking on the clam in some details. You could make a nice hoping animation for movement out of the existing files base ranged-1 attack-6 attack-7 defend base looks awesome already. I am not sure if people realize that the clam meat is team-colored. I would keep it pink and...
by bfb
April 8th, 2013, 6:19 am
Forum: Art Workshop
Topic: homunculus's two pixels
Replies: 119
Views: 39861

Re: homunculus's two pixels

I like it. It could certainly be used for my adult version of Wesnoth.