Search found 183 matches

by denispir
December 8th, 2019, 6:27 pm
Forum: Scenario & Campaign Development
Topic: The Final Exam, version 3
Replies: 11
Views: 643

Re: The Final Exam, version 3

BTIsaac wrote:
December 6th, 2019, 1:32 pm
This feels like a project of it's own rather than an expansion of the original.
Hum, I've the same feeling at a moment. May become a "version 3" or a new campaign. Elven lets his campaign in free use.
by denispir
December 5th, 2019, 7:53 pm
Forum: Lua Labs
Topic: lua mysteries
Replies: 14
Views: 400

Re: lua mysteries

The full language is available. Several optional, add-on libraries which come with the language are disabled. To answer the question more specifically: stick to the Lua language and avoid the use of libraries and you'll be fine. All right. I did not try to use any external library. But my problems ...
by denispir
December 5th, 2019, 6:06 pm
Forum: Lua Labs
Topic: lua mysteries
Replies: 14
Views: 400

Re: lua mysteries

Most of Lua is blocked for security. What a fast reply! Well, maybe, but most of what I ask also does not seem to exist in Lua itself. And for what is supposed to exist, I cannot see any security reason for Wesnoth to prevent us to know whether a number is an int! ;-) Finally, how to know to which ...
by denispir
December 5th, 2019, 5:59 pm
Forum: Lua Labs
Topic: lua mysteries
Replies: 14
Views: 400

lua mysteries

Hello Luaists, I have much programmed in Lua long ago, but my very bad memory cannot remmember anything of the details. Below a few issues I find myself unable to deal with alone: * I have searched long, also much on the lua users wiki, but there definitely seems to be nothing about directories, cha...
by denispir
December 4th, 2019, 10:10 am
Forum: Scenario & Campaign Development
Topic: The Final Exam, version 3
Replies: 11
Views: 643

map of region KurLan

This is a map of the region where the story takes place, as well as my other game earler evoked, made as a Wesnoth game map! It is a kind of bigger reproduction of the area as we see it on the map of Eastern Invasion posted above. I chose this solution since I am very very bad at platic arts... KurL...
by denispir
December 4th, 2019, 9:55 am
Forum: Scenario & Campaign Development
Topic: The Final Exam, version 3
Replies: 11
Views: 643

Re: The Final Exam, version 3

why that name changes? They sound too ordinary and "earthly" to me. In a fantasy context, I don't like to be brought back to boring (so-called) "reality" and less so to a specific real folk & culture as with "Johnny". Said otherwise, for me (maybe it's only me), names like "Erika" or "Johnny" have ...
by denispir
December 4th, 2019, 9:42 am
Forum: WML Workshop
Topic: unit_worth: meaning & formula
Replies: 1
Views: 123

unit_worth: meaning & formula

I just discovered [unit_worth], see here. It stores in WML variables unit cost, next-cost (most costly advancement), health, xp %, and an enigmatic "unit_worth". What is its meaning and formula?
Thank you!
by denispir
December 3rd, 2019, 8:26 pm
Forum: Scenario & Campaign Development
Topic: The Final Exam, version 3
Replies: 11
Views: 643

prelude

Below present form of the prelude, plus [story] part of the first scenario: (note: there may be a kind of very short poem, like haikus, at every scenario start) ~~~~~~~ prelude ~~~~~~~ Narrator: Where this story happens, is deep in heart of our continent, you view? Not in Wesa; not outside Wesa reac...
by denispir
December 3rd, 2019, 8:24 pm
Forum: Scenario & Campaign Development
Topic: The Final Exam, version 3
Replies: 11
Views: 643

storyline:

A sketch of a possible storyline, sliced into scenarios and their [story] parts, introduced by a prologue. Scenario names may changes, as well as most details. i changed hero names to make them more "fantasy". See also below post about the prologue, for info on the dialect spoken there. prologue (no...
by denispir
December 3rd, 2019, 5:52 pm
Forum: Scenario & Campaign Development
Topic: The Desolation of Karlag [Development and feedback]
Replies: 25
Views: 6628

Re: The Desolation of Karlag [Development and feedback]

WhiteWolf wrote:
December 3rd, 2019, 3:31 pm
Because it's not there yet. :)
All right, I understand (also the coding side). Thank you for your big work! :-)
by denispir
December 3rd, 2019, 9:26 am
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 65
Views: 4828

Re: Our Longest Year (SP campaign with two playable sides)

Interesting theory... I am on Win 7. I suppose you have the aforementioned file (with the default list of numbers and corresponding colors) data/core/team_colors.cfg (since it comes with Wesnoth)... I am not sure what I can do about it if the issue is with Wesnoth or Windows. :? By me, under a Linu...
by denispir
December 3rd, 2019, 9:01 am
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 65
Views: 4828

Re: Our Longest Year (SP campaign with two playable sides)

The penalty if an allied leader dies is like I told earlier (side 1/2 skips a turn, except the leader, when Ywen/Myriel dies). (I read the post, on previous page IIRC, where you explain that better, namely the 1-turn "demoralisation".) I think this is the opposite of what should be done. Penalties ...
by denispir
December 3rd, 2019, 8:38 am
Forum: Scenario & Campaign Development
Topic: Our Longest Year (SP campaign with two playable sides)
Replies: 65
Views: 4828

Re: Our Longest Year (SP campaign with two playable sides)

Are both instances wrong? I think so. "I laugh at your ridiculous accuses ." --> accusation (s) "And your pathetic accuses are just an excuse to attack us and annex our lands to the barony of your boss, aren't they?" --> I would rather use pathetic complaints : more or less synonym here in context,...
by denispir
December 2nd, 2019, 12:00 pm
Forum: Scenario & Campaign Development
Topic: The Desolation of Karlag [Development and feedback]
Replies: 25
Views: 6628

Re: The Desolation of Karlag [Development and feedback]

I have played (part of) the Ravagers, see huge feedback message on its thread ;-). I thus wanted to try tDoK but could not find it on the 1.14 server... or am I blind?
by denispir
December 2nd, 2019, 10:19 am
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign now for 1.14 - [Feedback and development]
Replies: 271
Views: 37451

Re: The Ravagers - SP campaign now for 1.14 - [Feedback and development]

Hello WhiteWolf and thank you very much for your hard work. I would like to play the whole campaign and enjoy it. But I very probably won't: I quickly reached my maximum level of annoyment and frustration. [About below text: (1) Sorry I have a very bad memory and cannot remmember names . (2) I use s...